Flintlock1415
Emperor
Battle of Hastings Warlords Final Release
Download Here
Update 7/18/09: This mod is now back in development, and should be bug free on Windows!
Update 9/7/09 Beta 2.2 released!
Update 11/20/09 Final Version released! Now onto BtS!
Update 12/22/09 BtS version released!
Link to the BtS Thread
This is the Battle of Hastings mod, a depiction of the Norman Invasion of England. Play as William the Conqueror and invade England with your mighty Norman forces, or defend your great Kingdom as Harold Godwinson, King of England.
This mod is for Warlords 2.13. The current version of this mod is the last for Warlords, as I am updating to BtS 3.19. This version I think is very nicely polished, but what I have planned will radically change to mod in the update.
This is the final release, however I will need testers once the BtS version is out. I just hope to god that I don't break this for Windows users, so I need Windows users to try that version out.
Known Issues/ To-Do List
-Update to Beyond the Sword!
I still am taking ideas, so shout 'em out!
Images
Credits
Changelogs
Warlords Final Release
Beta 2.2
Beta 2.1
Beta 2.0
Old Versions
Enjoy!
Download Here
Update 7/18/09: This mod is now back in development, and should be bug free on Windows!

Update 9/7/09 Beta 2.2 released!
Update 11/20/09 Final Version released! Now onto BtS!
Update 12/22/09 BtS version released!
Link to the BtS Thread
This is the Battle of Hastings mod, a depiction of the Norman Invasion of England. Play as William the Conqueror and invade England with your mighty Norman forces, or defend your great Kingdom as Harold Godwinson, King of England.

This mod is for Warlords 2.13. The current version of this mod is the last for Warlords, as I am updating to BtS 3.19. This version I think is very nicely polished, but what I have planned will radically change to mod in the update.
This is the final release, however I will need testers once the BtS version is out. I just hope to god that I don't break this for Windows users, so I need Windows users to try that version out.
Known Issues/ To-Do List
-Update to Beyond the Sword!

I still am taking ideas, so shout 'em out!
Images
Spoiler :





Credits
Spoiler :
iggymnrr
VeBear
C.Roland
Civ_Gold Team
Danrell
seZereth
Refar
Zerver
Rabbit, White
Chuggi
Chamaedrys
General Matt
Gagonite
JustATourist
Duke Van Frost
HROCHland
The Capo
Garrett Sidzaka
Esnaz
Bernie14
Walter Hawkwood
WarKirby
0d4n3ooBroad
Huge credit to iggymnrr for saving this mod for the Windows users!
I'd like to also give a special thanks to AlanH over at the Mac forum, without his help this wouldn't be here. Also to Sedna17, for compiling Nifskope on his Mac; it has helped me immensely.
Thanks to anyone else who helped me out and if I forgot your name, please let me know and I will add you in!
VeBear
C.Roland
Civ_Gold Team
Danrell
seZereth
Refar
Zerver
Rabbit, White
Chuggi
Chamaedrys
General Matt
Gagonite
JustATourist
Duke Van Frost
HROCHland
The Capo
Garrett Sidzaka
Esnaz
Bernie14
Walter Hawkwood
WarKirby
0d4n3ooBroad
Huge credit to iggymnrr for saving this mod for the Windows users!
I'd like to also give a special thanks to AlanH over at the Mac forum, without his help this wouldn't be here. Also to Sedna17, for compiling Nifskope on his Mac; it has helped me immensely.
Thanks to anyone else who helped me out and if I forgot your name, please let me know and I will add you in!
Changelogs
Warlords Final Release
Spoiler :
*New Buildings:
--Town Hall
+1 Culture
+1 Trade Routes
Req. for Constable
--Timber Merchant
+1 free Merchant
+10% hammers
Req. for Shipyard, Carpenter, Siege Workshop, Most ships
--Reliquary
+25% Culture
+1 GPP (Great Prophet)
Requires Trivium
*New Unique Buildings:
--Norman Exchequer
Replaces Bureau
+50% Gold (Loses Science Bonus)
+1 Culture
--English Burh (Replaces Town Hall)
+2 XP for Melee units
--Welsh Bowyer (Replaces Stables)
+15% Archery Unit production
+2 XP for Archery Units (Loses Horse XP bonus)
--Irish Round Tower (Replaces Monument)
+25% Defense
--Holy Roman Rathaus (Replaces Manor)
-25% War Weariness
--Flemish Weaver's Guild (Replaces Guild)
+50% Gold
+2 Happiness from Sheep (none from gold/silver)
--French Chateau (Replaces Manor)
+2 Culture
--Briton Calvaire (Replaces Reliquary)
+2 Happiness
--Norse Kaupang (Replaces Market)
Free City Raider I Promotion
--Scottish Clan (Replaces Barracks)
Free Guerilla I promotion
* Shipyard loses science bonus and now is required to build a Cog
* Map editing by VeBear and I
* Lots of buttons and new art added
* Fixed some unit names
*Added the gamefont files
--Town Hall
+1 Culture
+1 Trade Routes
Req. for Constable
--Timber Merchant
+1 free Merchant
+10% hammers
Req. for Shipyard, Carpenter, Siege Workshop, Most ships
--Reliquary
+25% Culture
+1 GPP (Great Prophet)
Requires Trivium
*New Unique Buildings:
--Norman Exchequer
Replaces Bureau
+50% Gold (Loses Science Bonus)
+1 Culture
--English Burh (Replaces Town Hall)
+2 XP for Melee units
--Welsh Bowyer (Replaces Stables)
+15% Archery Unit production
+2 XP for Archery Units (Loses Horse XP bonus)
--Irish Round Tower (Replaces Monument)
+25% Defense
--Holy Roman Rathaus (Replaces Manor)
-25% War Weariness
--Flemish Weaver's Guild (Replaces Guild)
+50% Gold
+2 Happiness from Sheep (none from gold/silver)
--French Chateau (Replaces Manor)
+2 Culture
--Briton Calvaire (Replaces Reliquary)
+2 Happiness
--Norse Kaupang (Replaces Market)
Free City Raider I Promotion
--Scottish Clan (Replaces Barracks)
Free Guerilla I promotion
* Shipyard loses science bonus and now is required to build a Cog
* Map editing by VeBear and I
* Lots of buttons and new art added
* Fixed some unit names
*Added the gamefont files
Beta 2.2
Spoiler :
* Did some small map balancing
* Working water tiles is now available with Water Engineering
(Spotted by lymond)
* Renamed Vikings to Norse Empire
* Added Flemish Pikeman as a UU for Flanders (+25% City Defense)
* Added Imperial Knight as a UU for HRE (+1 Movement point, +10 hammer cost)
* Added fixed William, Harold, and Light Cavalry art
* Open Borders now requires Liberalism
Python Changelog
* Created penalty if Normandy DOW's HRE or France (Massive unit spawn)
(Needs restructuring)
* Added 'Revenge at Romney' Event
* War/Diplomacy values now controlled via Python
* Wales DOW's Normandy in April, 1067
* Working water tiles is now available with Water Engineering
(Spotted by lymond)
* Renamed Vikings to Norse Empire
* Added Flemish Pikeman as a UU for Flanders (+25% City Defense)
* Added Imperial Knight as a UU for HRE (+1 Movement point, +10 hammer cost)
* Added fixed William, Harold, and Light Cavalry art
* Open Borders now requires Liberalism
Python Changelog
* Created penalty if Normandy DOW's HRE or France (Massive unit spawn)
(Needs restructuring)
* Added 'Revenge at Romney' Event
* War/Diplomacy values now controlled via Python
* Wales DOW's Normandy in April, 1067
Beta 2.1
Spoiler :
* changed some unit placement on the map.
*Named the Catholic Shrine Aachen Cathedral.
*Named the Catholic Shrine Aachen Cathedral.
Beta 2.0
Spoiler :
*Fixed Windows loading, complete restructuring done. (Thanks again to iggymnrr!)
* Added placeholder versions of Harold and William until I can fix them.
* Added placeholder versions of Harold and William until I can fix them.
Old Versions
Spoiler :
0.11Beta
0.1bBeta
0.1aBeta
Spoiler :
*Fixed up some XML files to try and help Windows users.
0.1bBeta
Spoiler :
*Added update to Xbow stats
*Added Norse Paganism Missionary art
*Fixed loadup error causing a crash in Windows versions. The map hopefully is also fixed.
*Added Norse Paganism Missionary art
*Fixed loadup error causing a crash in Windows versions. The map hopefully is also fixed.
0.1aBeta
Spoiler :
* Added the XML error fixes, but there is still an error on loadup for Windows users.
* Changed Crossbowman & Norman Crossbow stats to Str:4; -5% City Bombard Rate & +20% attack vs. Melee(Reg. Xbow) and -5% City Bombard Rate & +25 vs. Melee(Norman Xbow). Hammers reduced to 40 and 45, respectively (20 and 15 less than previous.)
*Removed the Papal Knights near Hastings, as well as a few other Norman units in the location.
* Changed Crossbowman & Norman Crossbow stats to Str:4; -5% City Bombard Rate & +20% attack vs. Melee(Reg. Xbow) and -5% City Bombard Rate & +25 vs. Melee(Norman Xbow). Hammers reduced to 40 and 45, respectively (20 and 15 less than previous.)
*Removed the Papal Knights near Hastings, as well as a few other Norman units in the location.
Enjoy!
