Addons list:
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*RoM 2.7+ means RoM 2.7 and above
Jooyo's Addons Pack
Download: Jooyo's Addons Pack v1.17 [4.33MB] for RoM 2.7 and 2.71
Download: Jooyo's Addons Pack v1.17-1.18 [1.82MB] for RoM 2.7 and 2.71
This is pack of most of my modmods. This pack includes:
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Others modmods:
Polish Empire Main Pack
This module add Poland Empire to the game - plus 5 unique units and one unique building.
Needs: Polish Empire Patch
Download: Polish Empire Main Pack v1.3 [42.63MB] for RoM 2.7+
Better Terrain [not modular]
This modmod improves textures of terrain, 2 buildings, 12 resources, some routes and 2 improvements. Based on Blue Marble and Improved Graphics for CIV (by Chuggi).
Download: Better Terrain v1.0 [not modular] [24.42MB] for RoM 2.7+
Better Leaderheads [not modular]
This modmod improves textures and meshes of 53 RoM leaderheads. Based on Blue Marble and Improved Graphics for CIV (by Chuggi).
Download: Better Leaderheads v1.0 [not modular] [30.91MB] for RoM 2.7+
more soon...
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Changes in newest CoreDLL
New Attributes:
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*RoM 2.7+ means RoM 2.7 and above
Jooyo's Addons Pack
Download: Jooyo's Addons Pack v1.17 [4.33MB] for RoM 2.7 and 2.71
Download: Jooyo's Addons Pack v1.17-1.18 [1.82MB] for RoM 2.7 and 2.71
This is pack of most of my modmods. This pack includes:
CoreDLL Addon
This is modifed DLL file. Needed for some modules to work.
Replaces RoM files: CvGameCoreDLL.dll, GlobalDefinesAlt.xml
Separate Download: CoreDLL v1.17 [1.10MB] for RoM 2.7
Separate Download: CoreDLL v1.18 + Sources [1.10MB] for RoM 2.7 and RoM 2.71
This is modifed DLL file. Needed for some modules to work.
Replaces RoM files: CvGameCoreDLL.dll, GlobalDefinesAlt.xml
Separate Download: CoreDLL v1.17 [1.10MB] for RoM 2.7
Separate Download: CoreDLL v1.18 + Sources [1.10MB] for RoM 2.7 and RoM 2.71
Modules folder (can be deleted):
Terraforming
Workers now can Terraform plots. Terraforming paths:
Snow -> Tundra, Tundra -> Plains , Desert -> Plains, Marsh -> Plains, Plains -> Grassland
Requires: CoreDLL Addon v1.0 or above
Make Jungle
Workers now can make jungle.
Requires: CoreDLL Addon v1.0 or above
Plant Forest
Workers now can plant forest.
Requires: CoreDLL Addon v1.0 or above
Enslavement
Now with Slavery Civic you can enslave your enemy units. You have 15% chance to enslave unit after winning of combat.
Known issue: Description only available in civilopedia not on ingame Civic Screen.
Civics Attitude
If other leader have the same civic like you, you will gain attitude bonus to this leader. This only work with some civics like Democracy, Communism, President... etc
Requires: CoreDLL Addon v1.11 or above
Sea Tunnel
New route type - tunnels. Tunnels allows land units move across sea. This mean that tunnel can connect two lands and resources.
Requires: CoreDLL Addon v1.13 or above
Missile Launcher
New unit: Rocket Launcher - can transport 2 missile type units.
Espionage Process
This mod allows you to convert 100% of production in a city to espionage (with Paper) like you can with research and culture.
Workers now can Terraform plots. Terraforming paths:
Snow -> Tundra, Tundra -> Plains , Desert -> Plains, Marsh -> Plains, Plains -> Grassland
Requires: CoreDLL Addon v1.0 or above
Make Jungle
Workers now can make jungle.
Requires: CoreDLL Addon v1.0 or above
Plant Forest
Workers now can plant forest.
Requires: CoreDLL Addon v1.0 or above
Enslavement
Now with Slavery Civic you can enslave your enemy units. You have 15% chance to enslave unit after winning of combat.
Known issue: Description only available in civilopedia not on ingame Civic Screen.
Civics Attitude
If other leader have the same civic like you, you will gain attitude bonus to this leader. This only work with some civics like Democracy, Communism, President... etc
Requires: CoreDLL Addon v1.11 or above
Sea Tunnel
New route type - tunnels. Tunnels allows land units move across sea. This mean that tunnel can connect two lands and resources.
Requires: CoreDLL Addon v1.13 or above
Missile Launcher
New unit: Rocket Launcher - can transport 2 missile type units.
Espionage Process
This mod allows you to convert 100% of production in a city to espionage (with Paper) like you can with research and culture.
Unloaded Modules folder (for use paste to Modules/Jooyo folder):
3 Plot Radius - Normal
This modmod will gives 3 city radius on culture expand. Don't use with "3 Plot Radius - Later" modmod on the same time.
Requires: CoreDLL Addon v1.01 or above
3 Plot Radius - Later
This modmod will gives 3 city radius on 2 last culture levels. Don't use with "3 Plot Radius - Normal" modmod on the same time.
Requires: CoreDLL Addon v1.01 or above
Brown Theme
This modmod replaces default blue Civ4 theme with new brown Colonization like interface.
This modmod will gives 3 city radius on culture expand. Don't use with "3 Plot Radius - Later" modmod on the same time.
Requires: CoreDLL Addon v1.01 or above
3 Plot Radius - Later
This modmod will gives 3 city radius on 2 last culture levels. Don't use with "3 Plot Radius - Normal" modmod on the same time.
Requires: CoreDLL Addon v1.01 or above
Brown Theme
This modmod replaces default blue Civ4 theme with new brown Colonization like interface.
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Others modmods:
Polish Empire Main Pack
This module add Poland Empire to the game - plus 5 unique units and one unique building.
Needs: Polish Empire Patch
Download: Polish Empire Main Pack v1.3 [42.63MB] for RoM 2.7+
Polish Empire Patch
Fixes sounds and diplomacy texts for Polish Empire in RoM
Requires: Polish Empire Main Pack v1.3 or above
Download: Polish Empire Patch v1.0 [0.05MB] for RoM 2.7test2
Download: Polish Empire Patch v1.01 [0.05MB] for RoM 2.7, 2.71
Fixes sounds and diplomacy texts for Polish Empire in RoM
Requires: Polish Empire Main Pack v1.3 or above
Download: Polish Empire Patch v1.0 [0.05MB] for RoM 2.7test2
Download: Polish Empire Patch v1.01 [0.05MB] for RoM 2.7, 2.71
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Better Terrain [not modular]
This modmod improves textures of terrain, 2 buildings, 12 resources, some routes and 2 improvements. Based on Blue Marble and Improved Graphics for CIV (by Chuggi).
Download: Better Terrain v1.0 [not modular] [24.42MB] for RoM 2.7+
Better Leaderheads [not modular]
This modmod improves textures and meshes of 53 RoM leaderheads. Based on Blue Marble and Improved Graphics for CIV (by Chuggi).
Download: Better Leaderheads v1.0 [not modular] [30.91MB] for RoM 2.7+
more soon...
============================================================================
Changes in newest CoreDLL
New Attributes:
Build Attributes
TerrainChange - changes terrain after build completed. (attribute used in Terraforming modmod)
FeatureChange - changes feature after build completed. (attribute used in Plant Forest and Make Jungle modmods)
FeatureChange - changes feature after build completed. (attribute used in Plant Forest and Make Jungle modmods)
Civic Attributes
iAttitudeShareMod - modifier on attitude with other leaders that have this civic. (attribute used in Civics Attitude modmod)
iEnslavementChance - chance that slaves will be captured from defeated units. (attribute used in Enslavement modmod)
iEnslavementChance - chance that slaves will be captured from defeated units. (attribute used in Enslavement modmod)
CultureLevel Attributes
iCityRadius - changes the cities plot radius, only 1, 2 or 3 are valid entries. (attribute used in 3 Plot Radius modmod)
Improvement Attributes
iHealth - changes amount of health added to the city. (attribute used in Industry modmod)
Route Attributes
bSeaTunnel - makes plots available for land units (attribute used in Sea Tunnel modmod)