ruff_hi
Live 4ever! Or die trying
I discussed SGs as a guest on polycast and covered various games that I have played in or followed. One obvious example of an SG is a themed game. In light of that, I introduce this game that will, more or less, be based on this thread however, there will also be some other items that I want to include, namely:
Game Settings - not up for debate!
Discussion Points - decisions made - see below
Other Rules
Roster - 5 or 6 person roster
Reserves
Polycast / modcast / revcast hosts can automatically claim a spot if they want one but I would like some reserves (this might be a long game ). I'm looking to start this game on or about April 7th so lets try and finalize the discussion by then.
After discussion ...
We'll be using DM's (rip) rules:
Alpha: The quality of your report outweighs the quality of your play. We’re here to have fun, and, of course, winning is fun, but losing in style is preferable to a boring win.
Bravo: Reports should be detailed, with plenty of screen shots and player commentary, explanations, musings, etc; an auto-log dump will not suffice. Shots of the F9 screens and overview shots of the empire are nice too, once in a while.
Charlie: Punctuality rocks! “24/48” means post a "got it" within 24 hours of when the last save was posted, and play within 48 hours of that ‘got it.’ Waiting 47 hours to ask for a skip is lame. Punk out two times in a row, and you’ll be dropped from the roster. Skips and swaps are fine, but try to let us know sooner, rather than later.
Delta: Major game decisions (war/peace declarations, religion swaps, city placement, etc) should be arrived at via group consensus.
1. If the team disagrees with you, either argue your case better, or do it their way. Do NOT just blow them off and do it your way because it's your turn.
2. However, if there’s no consensus and you’re up, do it your way and explain why. Conversely, if someone else is up, don't whine when they do it their way.
3. Similarly, overruling techs or city builds is rude and should be done via consensus, barring an emergency.
4. In extraordinary situations, sometimes an opportunity presents itself that the group didn't foresee. If the consequences of it are great, players should stop, and refer the question to the group.
Echo: Being a better player does not give you the right to belittle anyone else or their play. Other people are going to disagree with you on major decisions; get used to the idea, and play nice. If not, take your ball and go home.
Foxtrot: Thread spam is good. Trash talking, poking fun, gentle ribbing, virtual noogies, and generally horsing around are all encouraged, but don’t be rude.
Golf: Automate sparingly.
1. Workers should almost never be automated, except perhaps late-game or building a trade network. However, if you have to, set your game options to “disallow automated worker forest chopping” and “keep previous improvements.”
2. Use of the “Emphasis” buttons is fine, but let the group know and explain your reasoning (specialization is a major game decision). If you prevent growth in a city, let the group know and remind them to take it off. Do NOT let the governor select build orders.
3. Sending units on go-to routes that last beyond your set is acceptable only if they’re heading for a rally point or if you otherwise inform your teammates.
Hotel: NEVER fortify Great People. Is it so hard to push the spacebar 15 times??
India: Sign spamming is rude. Signs can be helpful reminders, but too many signs makes them easily ignored. Once a sign is no longer valid, delete it. [The only exception to this are city specialization signs.]
Game Settings - not up for debate!
- Difficulty: Noble or below
- Map Type: Rainforest
- Size: Huge
- Civs: 18
- Speed: Marathon
- Our Civ: India
- Unrestricted Leaders: On
- Random Personalities: On
- Victory Conditions: Conquest, Time
- Special: We will start with 1 corporation
- DM Etiquette Guide (see below) apply except for Golf: 1
Discussion Points - decisions made - see below
- Difficulty: Noble or below
- Leader: Which one?
- Corporation: Which one?
- Improvement: Which one? (Edit: Roads / Rails don't count as an improvement for this game)
- Other Game Options
- Other?
Other Rules
- No Worker Automation - ever!
- Cities should be placed to minimize tiles not covered by BFCs
- Roads / Railways don't count as improvements, however, we can only build roads / railways between cities (most direct route possible) and no city can have more than 3 roads / railways
- this isn't a rule as such, but I really want to see how big an in-game score we can get
Roster - 5 or 6 person roster
- Ruff
- CHEESE!
- Open
- Liquidated
- Diamondeye
Reserves
- Held for possible Polycast / modcast / revcast hosts
- Held for possible Polycast / modcast / revcast hosts
Polycast / modcast / revcast hosts can automatically claim a spot if they want one but I would like some reserves (this might be a long game ). I'm looking to start this game on or about April 7th so lets try and finalize the discussion by then.
After discussion ...
- Difficulty: Noble
- Map Type: Rainforest
- Size: Huge
- Civs: 18
- Speed: Marathon
- Civ: Aztecs
- Leader: Frederick
- Unrestricted Leaders: On
- Random Personalities: On
- Victory Conditions: Conquest, Time
- Special: We will start with 1 corporation - Mining Inc
We'll be using DM's (rip) rules:
Spoiler Etiquette Guide :
Alpha: The quality of your report outweighs the quality of your play. We’re here to have fun, and, of course, winning is fun, but losing in style is preferable to a boring win.
Bravo: Reports should be detailed, with plenty of screen shots and player commentary, explanations, musings, etc; an auto-log dump will not suffice. Shots of the F9 screens and overview shots of the empire are nice too, once in a while.
Charlie: Punctuality rocks! “24/48” means post a "got it" within 24 hours of when the last save was posted, and play within 48 hours of that ‘got it.’ Waiting 47 hours to ask for a skip is lame. Punk out two times in a row, and you’ll be dropped from the roster. Skips and swaps are fine, but try to let us know sooner, rather than later.
Delta: Major game decisions (war/peace declarations, religion swaps, city placement, etc) should be arrived at via group consensus.
1. If the team disagrees with you, either argue your case better, or do it their way. Do NOT just blow them off and do it your way because it's your turn.
2. However, if there’s no consensus and you’re up, do it your way and explain why. Conversely, if someone else is up, don't whine when they do it their way.
3. Similarly, overruling techs or city builds is rude and should be done via consensus, barring an emergency.
4. In extraordinary situations, sometimes an opportunity presents itself that the group didn't foresee. If the consequences of it are great, players should stop, and refer the question to the group.
Echo: Being a better player does not give you the right to belittle anyone else or their play. Other people are going to disagree with you on major decisions; get used to the idea, and play nice. If not, take your ball and go home.
Foxtrot: Thread spam is good. Trash talking, poking fun, gentle ribbing, virtual noogies, and generally horsing around are all encouraged, but don’t be rude.
Golf: Automate sparingly.
1. Workers should almost never be automated, except perhaps late-game or building a trade network. However, if you have to, set your game options to “disallow automated worker forest chopping” and “keep previous improvements.”
2. Use of the “Emphasis” buttons is fine, but let the group know and explain your reasoning (specialization is a major game decision). If you prevent growth in a city, let the group know and remind them to take it off. Do NOT let the governor select build orders.
3. Sending units on go-to routes that last beyond your set is acceptable only if they’re heading for a rally point or if you otherwise inform your teammates.
Hotel: NEVER fortify Great People. Is it so hard to push the spacebar 15 times??
India: Sign spamming is rude. Signs can be helpful reminders, but too many signs makes them easily ignored. Once a sign is no longer valid, delete it. [The only exception to this are city specialization signs.]