Now, I'm going to start by saying that I don't want Rhye to add/remove/replace any civilization and this is going to be my personal project. If everyone can agree to that, then there's something I need help with. Don't worry, it's nothing technical. Anyone can throw around ideas and see how far they'll go.
I'm trying to replace the Viking civilization with the Swedish in the original Rhye's and Fall map/mod. Currently I've re-located their capital area (from Nidaros [x=61,y=61] to Stockholm [x=63,y=58]), gave them a few more starting techs, new UU and UB (which were practically taken from RFCE and fiddled around with a little), changed their button, flag, national color and adjectives and names. Right now, they're "Swedimised Vikings" but not actual Swedish yet. Their spawn zone, spawn date, research rates, national interests, settler maps, UPs and UHVs are still under construction and this time around, I decided to start working on the UHVs.
Now, I could use the UHVs people already gathered in the RFCE project but the Sweden in that project focuses on the governance of so little land while in the original RFC map it can pretty easily encompass whole of Scandinavia so the size scale is a little different between the two projects. I'm not sure if customizing some files will even be needed (.dll) but for the moment next up is going to be working around with the Python files and thinking of new UHVs for the soon-to-be-Swedish nordmen. I can't focus on conquest as much as people working with RFCE can so I need some new ideas to come about.
Shortly speaking, I need good suggestions as to what the historical Swedes should have as UHVs and perhaps also something to back that up with.
What I've come up with so far is that their first UHV should focus on conquest of Scandinavian lands, Finland and the Baltics, but that's it. Should they have resource-oriented second UHV or have to control all sea tiles in the East Sea? Don't lose a city before a certain date? Build a certain wonder? Make Stockholm #1 city in Europe/World in culture, population, production?
Ideas, people! Come forth with what you have!
EDIT:
The burnout faded away. I'm working on this project again.
I'm trying to replace the Viking civilization with the Swedish in the original Rhye's and Fall map/mod. Currently I've re-located their capital area (from Nidaros [x=61,y=61] to Stockholm [x=63,y=58]), gave them a few more starting techs, new UU and UB (which were practically taken from RFCE and fiddled around with a little), changed their button, flag, national color and adjectives and names. Right now, they're "Swedimised Vikings" but not actual Swedish yet. Their spawn zone, spawn date, research rates, national interests, settler maps, UPs and UHVs are still under construction and this time around, I decided to start working on the UHVs.
Now, I could use the UHVs people already gathered in the RFCE project but the Sweden in that project focuses on the governance of so little land while in the original RFC map it can pretty easily encompass whole of Scandinavia so the size scale is a little different between the two projects. I'm not sure if customizing some files will even be needed (.dll) but for the moment next up is going to be working around with the Python files and thinking of new UHVs for the soon-to-be-Swedish nordmen. I can't focus on conquest as much as people working with RFCE can so I need some new ideas to come about.
Shortly speaking, I need good suggestions as to what the historical Swedes should have as UHVs and perhaps also something to back that up with.
What I've come up with so far is that their first UHV should focus on conquest of Scandinavian lands, Finland and the Baltics, but that's it. Should they have resource-oriented second UHV or have to control all sea tiles in the East Sea? Don't lose a city before a certain date? Build a certain wonder? Make Stockholm #1 city in Europe/World in culture, population, production?
Ideas, people! Come forth with what you have!
EDIT:
The burnout faded away. I'm working on this project again.