This thread is for v2.7 future era tech changes. You can post your tech ideas here and I'll try to update the added techs -list from time to time.. and possibly screenies of them.
I got some 50 possible tech choices for future era techs. What will be included depends on how the tech tree is formed for them (difficult design phase) and what buildings/units I'll decide to add. Some techs that currently are in RoM might also vanish, like Cold Fusion. I'll try to add techs that sound plausible in near future, some of them already have prototypes. While I think that the military changes in reality will go towards the nanite cloud type of units (recently saw documentary where some US military developer described their nanite cloud plans) , I'll leave still some space for imagination so there will be Mech type units as well.
Techs that could be added:
Wireless Electricity (already exists)
Metamaterials, Invisible materials (first cloaks already made)
Knowledge Management (leadership tech, already exists)
Multi-Cultural Leadership (already exists)
Standardized Quality Control (ISO-standards, already exists)
Controlled Gravity
Artificial Gravity
Interactive Paper (prototypes exist)
Global Governance (effective and equal way to control globalisation)
Glogalisation (globalisation on local level)
Intelligent Materials (materials that remember their original shape when heated, already exist)
Adaptive Fabrics (fabrics allow sensors and processing devices to be networked together. This technology can produce fabrics that change color. The military is also interested in this chameleon-like technology to improve camouflage techniques.)
Fuel Cells (Hydrogen)
Wearable Electronics ( Smart clothing design requires a team of artists, designers, scientists and engineers bringing their individual talents together to create garments that are as appealing as they are functional.)
Micromechanics -> Nanoelectronics
Biomechanics = Bionics?
Rail guns (Mass Drivers)
Cryonics
Artificial cognitive systems (pre-req for AI?)
Vertical Farming (req. Metamaterials)
Replacement Organs (Regenerative Medicine)
Biological Computing
Wearable computers
Environmentally friendly manufacturing?
Agrobiotechnology (Agricultural Biotechnology)
- modifying plants and animals
Biofuels
Artificial Evolution
Brain Chip (controlling artificial arms/legs etc.)
Brain Backup (Immortality)
Cognitive Enhancers (Smart drugs)
Quantum Computers
Optical Computers
DNA Computers
Nano Chip
Geothermal systems
Personal robots -> Androids
Medical imaging
Molecular Manufacturing
Nanostructured Materials
super-dense matter -> Artificial Wormholes
Cryogenic Gravity Shielding
Space Tourism
Biomimetics
1) mimicking of natural creation of chemical compounds
2) imitating mechanisms found in nature.
-> Low-friction ship hulls inspired by shark skin
-> Morphing aircraft wings inspired by bird wings
-> Temperature-adapting fabric inspired by pinecone
-> Dirt and water-resistant paint inspired by the lotus flower
-> Neuromorphic computer chips inspired by neural networks
Synthetic life
DNA Manipulation
Designer bodies
Biostasis
Morphing
Synthetic organs
Enhanced Senses
Telepathy
Underground cities
Self-repairing systems
self-constructing buildings
Organic cities
Instant information
Terraforming (eco-manipulation)
Holograms
Smart Homes
Personalized ergonomics
Exoskeletons
Sentient robots
Robotic Prosthetics
Mental entertainment
Translight Transportation
Teleportation
Inertia dampeners
Ion propulsion
Plasma Physics
Plastic Surgery
Quantum Teleportation (already exists) -> Teleportation
Personal Fabrication (Replicators, req. nano tech)
I got some 50 possible tech choices for future era techs. What will be included depends on how the tech tree is formed for them (difficult design phase) and what buildings/units I'll decide to add. Some techs that currently are in RoM might also vanish, like Cold Fusion. I'll try to add techs that sound plausible in near future, some of them already have prototypes. While I think that the military changes in reality will go towards the nanite cloud type of units (recently saw documentary where some US military developer described their nanite cloud plans) , I'll leave still some space for imagination so there will be Mech type units as well.
Techs that could be added:
Spoiler :
Wireless Electricity (already exists)
Metamaterials, Invisible materials (first cloaks already made)
Knowledge Management (leadership tech, already exists)
Multi-Cultural Leadership (already exists)
Standardized Quality Control (ISO-standards, already exists)
Controlled Gravity
Artificial Gravity
Interactive Paper (prototypes exist)
Global Governance (effective and equal way to control globalisation)
Glogalisation (globalisation on local level)
Intelligent Materials (materials that remember their original shape when heated, already exist)
Adaptive Fabrics (fabrics allow sensors and processing devices to be networked together. This technology can produce fabrics that change color. The military is also interested in this chameleon-like technology to improve camouflage techniques.)
Fuel Cells (Hydrogen)
Wearable Electronics ( Smart clothing design requires a team of artists, designers, scientists and engineers bringing their individual talents together to create garments that are as appealing as they are functional.)
Micromechanics -> Nanoelectronics
Biomechanics = Bionics?
Rail guns (Mass Drivers)
Cryonics
Artificial cognitive systems (pre-req for AI?)
Vertical Farming (req. Metamaterials)
Replacement Organs (Regenerative Medicine)
Biological Computing
Wearable computers
Environmentally friendly manufacturing?
Agrobiotechnology (Agricultural Biotechnology)
- modifying plants and animals
Biofuels
Artificial Evolution
Brain Chip (controlling artificial arms/legs etc.)
Brain Backup (Immortality)
Cognitive Enhancers (Smart drugs)
Quantum Computers
Optical Computers
DNA Computers
Nano Chip
Geothermal systems
Personal robots -> Androids
Medical imaging
Molecular Manufacturing
Nanostructured Materials
super-dense matter -> Artificial Wormholes
Cryogenic Gravity Shielding
Space Tourism
Biomimetics
1) mimicking of natural creation of chemical compounds
2) imitating mechanisms found in nature.
-> Low-friction ship hulls inspired by shark skin
-> Morphing aircraft wings inspired by bird wings
-> Temperature-adapting fabric inspired by pinecone
-> Dirt and water-resistant paint inspired by the lotus flower
-> Neuromorphic computer chips inspired by neural networks
Synthetic life
DNA Manipulation
Designer bodies
Biostasis
Morphing
Synthetic organs
Enhanced Senses
Telepathy
Underground cities
Self-repairing systems
self-constructing buildings
Organic cities
Instant information
Terraforming (eco-manipulation)
Holograms
Smart Homes
Personalized ergonomics
Exoskeletons
Sentient robots
Robotic Prosthetics
Mental entertainment
Translight Transportation
Teleportation
Inertia dampeners
Ion propulsion
Plasma Physics
Plastic Surgery
Quantum Teleportation (already exists) -> Teleportation
Personal Fabrication (Replicators, req. nano tech)