MosheLevi
Prince
I am mostly an RTS player and over the years I noticed that RTS games have been evolved making combat more interesting by giving certain units special abilities.
I therefore think it would be a good idea giving certain units in CIV special attack abilities.
Currently defensive stacks have the advantage (other than being vulnerable to collateral damage) so it will be nice if we can use a few special abilities to help us when we attack.
I am therefore suggesting giving certain modern infantry units the ability to use Grenades and Sticky bomb.
Using Grenades can offer 50% bonus VS other infantry units.
Using Sticky Bombs can offer 50% bonus VS all vehicles such as Tanks, and Mechanize infantry.
Here is how this could work:
At a certain point players can give certain infantry units the Grenade ability promotion or the Sticky bomb ability promotion.
At that point the unit will receive one free use of such special ability.
When facing enemy infantry the player can choose to use the grenade ability in order to take advantage of the 50% bonus VS infantry.
When an infantry unit that has the sticky bomb ability faces a tank or mech infantry, the player can choose to use the sticky bomb to inflict 50% more damage
Once this ability is being used, the player cannot use it again for that unit until he purchase a new use of such ability.
If the player wants to equip the units again with grenades or sticky bomb, then the player will have to move this unit to one of its cities and Purchase another grenade or sticky bomb.
I think this will make the game more interesting by giving players more strategies to explore.
Another special ability that we can add to the game is a Machine gun for Gunships, Fighter planes and Tanks.
These units can the use the Machine gun ability against infantry units in order to receive 50% bonus.
This ability will also be tied to a special promotion.
This is just an example for special abilities.
More special abilities can be added in the same way to more units.
I think this will help to make combat in CIV 5 more interesting.
I therefore think it would be a good idea giving certain units in CIV special attack abilities.
Currently defensive stacks have the advantage (other than being vulnerable to collateral damage) so it will be nice if we can use a few special abilities to help us when we attack.
I am therefore suggesting giving certain modern infantry units the ability to use Grenades and Sticky bomb.
Using Grenades can offer 50% bonus VS other infantry units.
Using Sticky Bombs can offer 50% bonus VS all vehicles such as Tanks, and Mechanize infantry.
Here is how this could work:
At a certain point players can give certain infantry units the Grenade ability promotion or the Sticky bomb ability promotion.
At that point the unit will receive one free use of such special ability.
When facing enemy infantry the player can choose to use the grenade ability in order to take advantage of the 50% bonus VS infantry.
When an infantry unit that has the sticky bomb ability faces a tank or mech infantry, the player can choose to use the sticky bomb to inflict 50% more damage
Once this ability is being used, the player cannot use it again for that unit until he purchase a new use of such ability.
If the player wants to equip the units again with grenades or sticky bomb, then the player will have to move this unit to one of its cities and Purchase another grenade or sticky bomb.
I think this will make the game more interesting by giving players more strategies to explore.
Another special ability that we can add to the game is a Machine gun for Gunships, Fighter planes and Tanks.
These units can the use the Machine gun ability against infantry units in order to receive 50% bonus.
This ability will also be tied to a special promotion.
This is just an example for special abilities.
More special abilities can be added in the same way to more units.
I think this will help to make combat in CIV 5 more interesting.