This is something that I found kind of strange, and stupid at the same time.
Deserts are basically a death sentence for ANYONE who ends up spawning near them. It either cuts their country in half, or dramatically decreases the possibilities and strength of the country.
But, there are entire civilizations built in the desert(Egypt), and one of the most known cities in Nevada, Las Vegas, which completely relies on, guess what?
Aqueducts. Right now, they only add health, which doesn't make much sense, as they are supplying fresh water(FARMS).
I think that aqueducts should be changed into a type of road, that would allow a desert to be irrigated, maybe around Metal Casting/Masonry or so. It wouldn't allow improvements where the aqueduct is until later, where it could be underground.
This would allow deserts to actually be USED, instead of having a spot that is COMPLETELY empty of all civs.
Deserts are basically a death sentence for ANYONE who ends up spawning near them. It either cuts their country in half, or dramatically decreases the possibilities and strength of the country.
But, there are entire civilizations built in the desert(Egypt), and one of the most known cities in Nevada, Las Vegas, which completely relies on, guess what?
Aqueducts. Right now, they only add health, which doesn't make much sense, as they are supplying fresh water(FARMS).
I think that aqueducts should be changed into a type of road, that would allow a desert to be irrigated, maybe around Metal Casting/Masonry or so. It wouldn't allow improvements where the aqueduct is until later, where it could be underground.
This would allow deserts to actually be USED, instead of having a spot that is COMPLETELY empty of all civs.