WarKirby
Arty person
Files attached to this post.
I'm making a new archer model, but I'm having some issues here. The model I used as a base, had it's head detached from the body, and the arms were rotated oddly. so I've fused the head to the main mesh, and rotated the hands so they hold the bow correctly.
The model exports from blender just fine, but when I try to copy branch it into another /nif, it comes out.... strangely. See attached image
He's lying on the ground, his neck is bent forward, and his wrists are twisted at an odd angle.
I've included both my .blend file and the .nif in this post. hopefully someone can tell me what's wrong. To be able to copy the branch, you'll have to rename the "Scene root 00" node to just "Scene Root"
I'm making a new archer model, but I'm having some issues here. The model I used as a base, had it's head detached from the body, and the arms were rotated oddly. so I've fused the head to the main mesh, and rotated the hands so they hold the bow correctly.
The model exports from blender just fine, but when I try to copy branch it into another /nif, it comes out.... strangely. See attached image
He's lying on the ground, his neck is bent forward, and his wrists are twisted at an odd angle.
I've included both my .blend file and the .nif in this post. hopefully someone can tell me what's wrong. To be able to copy the branch, you'll have to rename the "Scene root 00" node to just "Scene Root"