PaulisKhan
Physicist
Greetings all and welcome to Team Play 101, a series of games in which the various aspects of the civ teams function will be explored.
This series is intended to be informative, interesting and most of all, entertaining.
Of course no Team Play session would be complete without a team member, so without delay I introduce the man who needs no introduction, the aptly named TheMeInTeam.
Together we'll be working through the series of games utilising different aspects of team games. More often than not we will be learning things for the first time and success is not guaranteed.
Feedback, discussion and debate is the ultimate goal and we hope for plenty of community feedback. For our part we will endevour to maintain an interesting and varied walkthrough of our gameplay.
Initially we will be running the games in a two person succession game format playing the same civ, with the intention of developing a number of multiplayer games controlling different civs.
For our first up challenge, allow me to introduce
TotallyHotInATotallyHistoricallyAccurateWayCatherineTheGreatofRussia
Who shall henceforth be known as HotCathy.
Catherine the Great is a Russian leader with the creative and imperialistic traits.
She begins with hunting and mining, her unique building is a Research Institute which replaces the late game laboratory and offer 2 free scientists.
Her unique unit is a Cossack, a cavalry replacement which gains a bonus against mounted units.
We will be running HotCathy through a diplomatic gauntlet on our way to a glorious domination victory, or a humiliating and degrading loss.
The Game Settings
Pangaea
Speed: Normal
Size: standard
Difficulty: emperor
World wrap: flat
Climate: cold
Sea Level: medium
Aggressive AI ON
Complete kills ON
Lonesome HotCathy will be squaring off against a trifecta of dynamic duos.
Team 1
HotCathy
Team 2 Mongolia
Kublai Khan
Genghis Khan
Team 3 Germany
Otto Von Bismark
Fredrick the Great
Team 4 France
Napoleon
Charles De Gaulle
Team 5
*gasp*...not you again!
If it looks like the picture was constructed by a 4 year old using MSPaint...
.. I'm a physicist damnit man, not graphical designer!
In addition to the game settings we will be imposing several rules.
As the leader of the Russian Empire HotCathy (the great) will not be allowed to declare war, however once a war is begun she may not end it until the last sign of the enemy has been obliterated from the face of the earth.
She may however use her feminine wiles to befuddle and confound her inevitable suite of suitors, and if two men were to end up fighting over her? Well, she can hardly be blamed if they happen to misconstrue her intentions... can she?
May not declare war
May not make peace
May not make vassals
May accidentally bribe other AI into declaring war on each other completely not on purpose honest, total misunderstanding.
Without further ado
The start
Looks dry but we have irrigated corn and cows. Am tempted to move the scout east where it looks a little greener.
Comments? Thoughts?
This series is intended to be informative, interesting and most of all, entertaining.
Of course no Team Play session would be complete without a team member, so without delay I introduce the man who needs no introduction, the aptly named TheMeInTeam.
Together we'll be working through the series of games utilising different aspects of team games. More often than not we will be learning things for the first time and success is not guaranteed.
Feedback, discussion and debate is the ultimate goal and we hope for plenty of community feedback. For our part we will endevour to maintain an interesting and varied walkthrough of our gameplay.
Initially we will be running the games in a two person succession game format playing the same civ, with the intention of developing a number of multiplayer games controlling different civs.
For our first up challenge, allow me to introduce
TotallyHotInATotallyHistoricallyAccurateWayCatherineTheGreatofRussia
Who shall henceforth be known as HotCathy.

Catherine the Great is a Russian leader with the creative and imperialistic traits.
She begins with hunting and mining, her unique building is a Research Institute which replaces the late game laboratory and offer 2 free scientists.
Her unique unit is a Cossack, a cavalry replacement which gains a bonus against mounted units.
We will be running HotCathy through a diplomatic gauntlet on our way to a glorious domination victory, or a humiliating and degrading loss.
The Game Settings
Pangaea
Speed: Normal
Size: standard
Difficulty: emperor
World wrap: flat
Climate: cold
Sea Level: medium
Aggressive AI ON
Complete kills ON
Lonesome HotCathy will be squaring off against a trifecta of dynamic duos.
Team 1
HotCathy
Team 2 Mongolia
Kublai Khan
Genghis Khan
Team 3 Germany
Otto Von Bismark
Fredrick the Great
Team 4 France
Napoleon
Charles De Gaulle
Team 5
*gasp*...not you again!

If it looks like the picture was constructed by a 4 year old using MSPaint...
.. I'm a physicist damnit man, not graphical designer!
In addition to the game settings we will be imposing several rules.
As the leader of the Russian Empire HotCathy (the great) will not be allowed to declare war, however once a war is begun she may not end it until the last sign of the enemy has been obliterated from the face of the earth.
She may however use her feminine wiles to befuddle and confound her inevitable suite of suitors, and if two men were to end up fighting over her? Well, she can hardly be blamed if they happen to misconstrue her intentions... can she?
May not declare war
May not make peace
May not make vassals
May accidentally bribe other AI into declaring war on each other completely not on purpose honest, total misunderstanding.
Without further ado
The start

Looks dry but we have irrigated corn and cows. Am tempted to move the scout east where it looks a little greener.
Comments? Thoughts?