PCII Pericles

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Hello and Welcome to the Prince Cliche. Today I picked one of my personal favorite leaders. I've almost won a prince game with him. Let's observe how scientific he is.
I mean, look, he get's double production speed of the Library and the university. well the UU kinda sucks, almost nothing better than an Axeman, save for +50% more vs. chariots. The odeon is a great UB as it genarates 2 happieness rather than 1. Also, it genarates 3 culture every turn, + the 2 your city starts out with due to culture. Creative is arguably my favorite trait, next to financial and imperialistic. The early border pops saves a few shields on culture buildings, and thats a few headaches to go with it. Philisophicle is self explanitory, but i'll say, if your playing on this game, go for great people. and guys, if you can chop it out, get monarchy early then build the oracle and Slingshot to Fuedalism longbows are very powerful early on. Very good leader in my book. Civ4ScreenShot0031.JPG Here are the game settings, don't worry, random events are off.


Heres the start[/ATTACH]
 

Attachments

He is a very strong leader (strongest at Prince IMO), but I disagree with your plans for the forest and longbow. I would rather (spoilered)
Spoiler :
Chop pyramids, use great Engineer for great library, maybe shot on Parthenon, maybe great wall in second city if the forest is large enough. Maybe even Paya if the religion of your neigbours is favorable
 
He is a very strong leader (strongest at Prince IMO), but I disagree with your plans for the forest and longbow. I would rather (spoilered)
Spoiler :
Chop pyramids, use great Engineer for great library, maybe shot on Parthenon, maybe great wall in second city if the forest is large enough. Maybe even Paya if the religion of your neigbours is favorable

Well I turned out not using the slingshot. but I got all the wonders you mentioned very eisily. I played till about 200 AD. Got a decent tech lead and
Spoiler :
Boxed off the inca now they declared on me at cautios +3. So it was a good thing it kinda slapped me in the face because I realized I had no more than 2 warriors in on of the Worlds top five cities. Athens. so I whipped an archer and managed to hold off his small army of swords and catapolts. Started chopping for macemen and am about to kick his rear. Darius, my close neighbor has about as much tech as I do but in different areas. I Steel his techs and research my own. I'm sitting on a heaping saturation of beakers. I actually planned on declareing on daruis but inca slapped me before I could. They wasted about 300 shields on an army that didn't kill anyone. They have dicided to talk but now that thier boxed in and have ancient weaponry, It's time to let loose the dogs of war! Can't wait to start playin' again.
 
well the UU kinda sucks, almost nothing better than an Axeman, save for +50% more vs. chariots. The odeon is a great UB as it genarates 2 happieness rather than 1.

Yeah his UU kinda sucks, except that it owns every other unit in his era. Fits your in game name :) Odeon is far from great but its a decent building, I like it.

I wouldn't go for Feudalism slingshot, c'mon, Pericles isn't even Protective. Why on earth should we want Longbows when we can have Catapults and/or Macemen?
 
Yeah his UU kinda sucks, except that it owns every other unit in his era. Fits your in game name :) Odeon is far from great but its a decent building, I like it.

I wouldn't go for Feudalism slingshot, c'mon, Pericles isn't even Protective. Why on earth should we want Longbows when we can have Catapults and/or Macemen?


I guess your right. I Have now played to about 1200 AD. I'm doing okay but when inca is destroyed and I make for a vast northern expansion, cripple darius via espionage, and deal with justinian and ceaser diplomatically. The appolistic palace is built. (both close to friendly)
 
I guess your right. I Have now played to about 1200 AD. I'm doing okay but when inca is destroyed and I make for a vast northern expansion, cripple darius via espionage, and deal with justinian and ceaser diplomatically. The appolistic palace is built. (both close to friendly)

Any screenshots or saves?
 
on a different note, isn't it supposed to be prince's clique?
 
Hi

At first I was like Yay!! A series for rpince level players :D. I started the game played a few turns then realized this game is going VERY fast. Grrr it was set to normal speed and cuz it was a game save and not a wb save it I couldnt play it as a scenario and change the settings.

Okies so I decided to just open in wb and save it as a wb save then I can play it on marathon :)

1000 BC, Prince, Marathon:

Spoiler :
Going into world builder I tried not to look too much. Early on my first try at normal speed I met a cpl of AI's very fast so I knew some were close before hand and I couldnt help seeing horsies in bfc. But I didnt get too much info cuz I just opened then saved and exitied without looking around.

I restarted in scenario and set it to marathon speed. One thing I noticed was on doing it like that it gives away all the leaders :/. I KNOW there is a way to make it so they WONT be given away cuz everybody else makes em I just have noooo clue how they do. But it wasnt THAT big a dealio cuz in one of reports most of the leaders wher ementioned in an unspoilered post so I already kinda knew who I was gonna meet.

I scooted my settler on down to coast like I did on my first try. I knew I would be missing out on horseys in bfc but I figured peri being creative my borders would cover by time I was ready to to make some chariots.

I wasted two turns before making my cap just cuz where I settled was on a forest but I had a scout and was keeping fingers crossed that he would get lucky on some huts so things would be ok as long as he dont get eaten by bears.

He got eaten by bears grrrr. Good news is he DID mange to score 200 and something gold AND AH so after ag was done I start on wheel.

Now in first try I saw HC's warrior come in VERY fast from the west so KNEW he must be close out that way. I wasnt sure how close cuz made a point not to peek when in wb and yeah he was close. But sinc emy lil scout got turned into bear chow pretty early I had TONS of unexplored land especially to the east cuz my scout went west to go find HC.

So first chariot I make goes a scouting out east and:

workersteal.jpg


Turns out Dari is even closer. Good old dari not ONLY was he nice enuff to found a religion for me he made a worker for me too :)

SO after ::ahem:: "borrowing" the worker I chop/whip/build a few buddies for my first chariot and:

darisuattack.jpg


They all come back to say thanks :)

I guess Darius isnt used to ppl being polite cuz shortly after that he kinda left the game. Although he did leave a nice holy city for me :)

Anywho I called the chariots who wer eleft back home while chopping/whipping a few more to rebuild their numbers and then:

hcattack.jpg


They go say hi to hc. They made it just in time to cuz HC was getting waaaay to close to IW for comfort. My chariots are fun loving guys but they do NOT like to go say hi to ppl who have teched through IW

But luckily for them HC wasnt finished with IW and even though he did get BW done he didnt have any copper hooked up so it was ok for the chariots to party with HC.

Turns out HC doesnt like visitors anymore than Dari cuz he leaves soon after too but he was nice enough to leave me a capitol and some gold thanks to like about 3 other cities he built and my guys pillaged :)

Meanwhile while HC was playing with my chariots I met the other AI's did some teching. Dari's cap was off by itslef unconnected for a long time. But I got two more workers during the fight with him and since his cap had TONS of trees all around it I figured it might as well keep busy till it got connected to rest of empire and:

midsnotice.jpg


After that it was mostly getting another settler out to go get some copper connected. Explore some more--there is TONS of empty land and I STILL have NOOO idea where the other AI's are even though it looks like land seems to be ending.

empire1000ad.jpg


So either landmass LOTS bigger than I thought or there is one HECK of a chokepoint out east somewhere.

At this point Athens has a library--a Gpsy is coming soon and after that it grows a bit it will be doing some scientists. I'll probably settle the gspy for the 12 esp points and its beakers--which will be 6 thanks to rep. Copper is all hooked up so will build some phalanxes while chariots go scouting looking for other AI's And try to settled a few more cities.

Tech plan right now is like Alaphabet then currency and hopefully trade those around for backfill and by then will be ready to go after someone else.

Kaytie
 
He is a very strong leader (strongest at Prince IMO), but I disagree with your plans for the forest and longbow.

Funny you say that since he is actually played fairly often at deity ^_^
 
Funny you say that since he is actually played fairly often at deity ^_^

Misunderstanding detected!

I did not play him (or any other leader) above Monarch, but on Prince Pericles felt like the most overpowered guaranteed win leader. :) Very strong on monarch level but I can tell nothing about higher levels, that's why I said it.
 
@ Everyone: please post pictures, makes it soooo much easier for someone to comment on your games... It might reveal things you might not think to put in reports...

@ KaytieKat:

Spoiler :
You sure didn't save on the chariots. Every 2 chariots could have been an extra worker. You had waaay more than you needed. Just expanding and taking out the AI a little later when they have more things to give you might have given better results. Anyways you got huge amounts of land so make use of it(Rex). On marathon workers are cheaper, so there is no reason not to have more rather than less(1.5 to 2 per city). By keeping a decent amount of workers it should be hard to crash your economy while rexing. Not sure why your capital is size 3(growing it sooner rather than later is often best, and you should pretty much never whip it before you get a granary at least). Speaking of granaries, with pericles that should probably be the first build in pretty much any city... Why the heck are you building barracks? They do nothing for you at this stage(you don't need more units until you've rexed out some more land), granaries(if you don't have them already), libraries(great with creative, with philo and mids running scientists are also pretty good) when you grow. Also more settlers and workers are obviously more important. Grow your cities onto more tiles. Having a lot of cities is all well and good(though you don't exactly have that), but having a lot of large cities is way better.
 
Misunderstanding detected!

I did not play him (or any other leader) above Monarch, but on Prince Pericles felt like the most overpowered guaranteed win leader. :) Very strong on monarch level but I can tell nothing about higher levels, that's why I said it.

No proble mate.

Deity is absurdly hard, I am still not there either winning it.

The thing is though that only the best of the best can win it with a lot of different leaders.
Civs who make it a bit more doable are romans, indians, incans, greek, persians and egyptians.
Those civs in general make the difficulty rating feel one level lower on any difficulty level.
 
Hi

Prince, Marathon, 710ad

Spoiler :
After HC is taken care of and copper all hooked up I get some phalanxes going to add to the chariots. I figure Justi would be best target since he odd man out religious wise.

My boys get to his first cit what the %&^^*& somehow that dilhole got longbows and were still in the BC's?????? I know he got oracle done so I am guessing he picked monarchy as freebie tech then belined feudal FAST.

Well it is PAINFUL but I take two cites including his cap then my guys r crying no mass. The big sissies whining bout "we're ancient era units fighting longbows behind walls" whine whine whine men r SUCH crybabies sometimes :P

Well Justi is will to go for peace at this point anyways and he throws in some gold and meditation.

Besides my economy was starting to get close to crashing so I wait and trade for some techs and resaerch some more trying to get my everything settled and then I come back with my answer to early longbows:

longbowcure.jpg


A big stack of suici....er I mean uhm elite forces who arent allowed to whine. They were a bit more eager to take on the longbows. They did have some questions bout how my economy could afford so many units and just kind of appted their collected heads and said dont worry problem of fnancing so many units will work itself out by end of the war hey I said they were eager not bright hehe :P


And a few more turns and tons of dead cats and swords later:

justidead.jpg


Justi's last city falls. Now all this time AUgie been pretyt much keeping to himself. Suri seems to be off the main land mass somewhere but he did manage to get one city on this cont. And that seemed to be enuff to tick off Toku cuz the two of them been fighting back and forth the whole game.

So at this point I am taching on towars machinery and with CS already done that means Maces and xbows.

So plan is toku is pretty weak powerwise and constant warring meant his tech pace been slower than his usual snail on three bottles of nyquil speed pace. S I figure hit toku and by time he is done maces should be online and then it time to go get medieival on augie.

HOWEVER its round this time I noticed something. Look up in right hand corner of last screenie. Yeah 58 turns left in game???? Grrrr I guess saving game as wb save and then playing custom scenario didnt work out. It changed the tech costs and stuff to marathon level but NOT the number of turns grrrrr.

So I guess no pint in continuing. I SWAER civ is totally gainst me finishing CFC series game lately. This is like 5th or 6th in a ROW that ended aerly for me for one reason or another. At least this time it wasnt cuz of me getting whomped. Not that I was exactly whomping in this game. I was doing ok in warring so far but my economy was always THIS close from a collaps and I had to be careful WHOLE freakin game to try and pace myself so I wont start going on strike. Which meant Augie and Suri still had as good a shot or better as me of ending up on top at this point. But at least if FELT like I wa smaking progress and had a decent shot of maybe getting in position to win. I even had a lil plan:

5holycities.jpg


in addition to his unfreakin believable longbow speed grab justi ALSO founded FOUR holy cities and put two each in a city. Double Doulbe Holy cities if you will. If I could just gets some holyprophets going TWO dbl shrine cities plus the single shrine city dari made for me could do LOTS to getting economy on track. But oh wells guess it not meant to be.

Anyways here is my empire at this point:

finalempire.jpg


still LOTS of room and if I could ever figure out a way to get decent economy going I could start doing good if I could be able to settle it out and take adavntage.


and final demos:
finaldemos.jpg


No HUGE leads in any category but at least I wasnt TOO far behind in most things and even ahead (just by lil bit tho) in some.

Final tech sitch:

finaldemos.jpg


EVERYBODY has calendar on me but NOOOBODY wants to trade it :(
Well thats it. I guess hpefully maybe some of the next games in this series could be used in those wb saves that let you adjust settings so ppl can adjust things like game speed if they want. But if not no worries it still nice to have a prince level seris just cuz that level I am trying to learn now so even if I cant play in it (sorry normal and even epic speed just waay to quick for me and once you used to marathon speed the adjustment to go back to slower speed is a PAIN I start doing things like "oh wow only 15 turns to build oracle????...sheesh my hammers muct be going BIGTIME no need to waste a chop on this" :/) I can still keep track of other ppl's games and learn that way :)

Kaytie

PS @oyzar:

Spoiler :
Yeah I knowI had room to move out peacefully but they AI"s were sooooo close and I had chariots and axes so how is a gal NOT supposed to go kill them before they start building stuff on MY land?? :P

Besides it sometimes gets ANNOYING the way AI settles their cities. As it was I was already growling cuz I was resigning myself to fact that most likely i was gonna have to KEEP many of tokus and Augie's cities no matter how sucky they were located just cuz it getting to point in game where it just better to keep the semi gorwon cities instead of razing and resettling from scratch.. I just find it so MUCH more convenient to kill everything on MY continent then settle at my leisure so if I have a chance to kill em off early Im probly gonna take it hehe.

As for amount of units my dad always taught me it better to have it and not need it than need it and not have it (case in point suddenly finding out your target has longbows so in one swoop stack goes from overly large SoD to BRAELY addeuqate stack to take a cpl a cities and force a peace) so I tend to go a tad overkill on my stacks sometimes hehe :P

As for buildings yeah I chopped whipped my cities to the bone so even by time whipping spree was done happy cap was so low I DIDNT want em growing back TOO fast so put off the grainaries for stuff like barracks and libraries and THEN grainaries once mids got chopped and I had a better happy cap. (at least in the as far as athens goes. Granairies did get put up sooner on those 5 pop cities and thats why they were getting barracks cuz it was their turn to feel whipping crack to replenish stack and go warring while athens and sparta recovers and grows)

Maybe as you said whipping so hard to get that many units wasnt best move in world. I mean yes I have had games crash HARD cuz of making too many units and warring to fast. On other hand though in my epxerience at least while you CAN lose form a succesful rush with too many units you at least have a CHANCE to reecover if for no other reason than because fewer rivals around to take advantage while a FAILED rush cuz of too few units is almost ALWAYS a game killer. So if I am gonna rush it gonna be ALL the way with as my units as my lil whip can crack out hehe :)

So it wasnt ALL willy nilly haphazzard planning. I mean I DID have reasons for doing what I was doing--maybe not great or smart reasons but there WERE reasons and thats MUCH better than how I played when I very first started this game hehe (And maybe thats why Im still pretty much just a noble skill level player but I am getting better since like I said I have reasons now for why I do some stuff hehe)

As for workers I think I did keep up reasonably well at least at begining. By end of war with Dar I had 5 cities and 7 workers. Not QUITE 1.5 workers per city (I tried to cut a worker in half but they complained..union rules or some such :P) but close. ALthough by end of Justi war I think ratio was 15 cities 12 workers but I WAS starting to get some more on the to que list. It just by that point I realized game was still counting turns in norml speed turns and I ha dno chance of winning before time was up :/
 
Hello Kaytie, I noticed that your empire had little to no cottages in them. Believe it or not, I'm about to make the jump to monarch. But i'll still hang around you guys in the pc. Anyway, I've found that it works quite well to build cottages around your cities, grow them to the point were they can work the cottages. Even if you only put a few cottages around each city, and make sure thier worked, than that should be enough to maintain itself, plus a lilttle morefor things like research/culture. Anyway, i've learned to build cottages the hard way. Hope you don't.:)
 
Hi Civmonger

I had a few cottages. Partly the reason where I settled corinth was cuz that location put 5 floodplains inits bfc all of which got cottaged. I also had 4 done around athens although that WAS mainly wishful thinking since athens got whipped so hard that it never really used em. But I do admit to prerfering hammers to cottages. I mean I HAVE done the 15-18 tiles of a city all cottages and all being worked thing --then done pounding my head on keyboard thing as the city takes 200 plus turns to build wall street :/. Its not like I dont recognize the value of cottages I just dont have the patience for them. And I do have to say I HAVE one games without building a SINGLE cottage but never even played a game much less won without building farms and mines. (admittedly the never building a cottage is technically that-- "building". In those games I DID capture TONS of premade villages and towns thanks to army the hammers provided.

And yeah the lack of cottages IS made easier if you do things like build on coast and get GLH (tried but an ai beat me to it) or priorotize currency and code of laws and writing and alphabet all of which can make going without (or at least fewer than what you may otherwise need) cottages a lil bit easier-- which I did manage.

Admittedly I WAS running a deficet economy but for long strecthes the deficet was like -1 or 2 gold which is bearable when you have several hundred in gold in the bank. And even dbl digit deficets can be bearable IF you have lots of gold in stash AND/or you pretty sure your gonna get some cash influx from capturing/pillaging cities soon. And also to make dang sure IF worst happens and you have to go to zero% to save most of your units be VERY careful that you havent expanded to point where even at zero5 you WONT be STILL running in red.

And I WAS careful to make sure in emergency I COULD run at 0% WITHOUT going below zero in gold. THAT has been my big problem at times. Running a deficet til gold stash starts to run out and shift all the way to zero and STILL running a negative--now that is when the strikes happen. An experience that has happened to me on MORE than one occasion.

Those games are also where I learned that IF you gonna run a risk that you may have to set slider at zero % at some point make SURE you at LEAST have writing done and hopefully currency or alphabet done by then cuz they all help you put at least SOME bpt at a 0% slider and its a loooong slow journey getting them or any tech at at 1 bpt or less hehe.

Kaytie
 
Cottages help with the research alot. If you are genarating enough commerce, you might not need to worry about getting calender lol:p. Plus, unless your using the specailists economy or binary teching, it's never a good idea to have to keep the slider down to 10 or 0. Well good luck in your games Kaytie.
 
I never cottage as Pericles. As he is philosophical running specialist/settled GP economy is easy.
 
Economy, is a vague term. Really, no matter what "economy" you run, cottages still help. I'm in the middle of a vicky game were I have about 9 cities at 1220 AD and am about to go to war. Running at 400 Beakers a turn at 100%. Guess what, Towns everywere. Now I'm not saying specialists economy is bad, it's just running your econonmy with ONLY specailists or ONLY cottages will spoil it. Even if it doen't trash it, it would still help to run mutiple economic strategies.
 
Kaytie, if you want to swap saves into WB games, you have to fix it up slightly by text editing the WB save file. It takes a couple seconds to switch the max # of turns.

I wrote a guide on it, which is in the strategy articles. A youtube demonstration is also linked in that guide.

I suggest the host take note also...this is why I suggested an opening intro and converting the file into WB in the first place ;).

I never cottage as Pericles. As he is philosophical running specialist/settled GP economy is easy.

Hey, if you want to handicap yourself, feel free.

Show me a deity player who suggests deliberately ignoring any tile improvement based on traits. The only person I can think of that avoids cottages is obsolete, but he relies very heavily on wonder GPP and smaller empires as a result.
 
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