True Legacy Nes: Alternative Cold War

Nuka-sama

See ya! It has been a fun decade!
Joined
Jan 27, 2006
Messages
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Major Events in History 1939 - 1950

1939

March - Germany annexes the remainder of Czechoslovakia violating the Munich Pact, England and France both sign a treaty of mutual defense with Poland as a result.
September - Germany invaded Poland kicking off the Second World War. Three days later England and France declare war on Germany in support of Poland. On the 17th the Soviet Red Army crosses the eastern border of Poland
October – Warsaw surrenders along with the remaining Polish resistance, Poland is split up between the Soviet Union and Germany. The Red Army occupies the Baltic States.
November – The Soviet Red army invades Finland starting the Winter War.

1940

January - Finland and USSR sign a peace treaty ending the Winter War, giving all of Finnish Karelia to the Soviet Union
April - Germany invades Norway and Denmark, Denmark surrenders within hours
May - Germany invades Netherlands, Belguim, Luxembourg and France. Luxembourg, Belguim and Netherlands all surrender to Germany within a month.
June – Last Norwegian Army defeated and Norway surrenders in early June. Paris is captured and the French government relocates to Vichy. The Vichy regime begins armistice talks with Gemany and capitulates on the 28th.
July – September Battle of Britain rages, culminating in defeat of the German Luftwaffe.
December - Italy invades British Egypt, the British turn the invasion into a rout and follow the Italian forces into Libya. Japanese troops enter French Indo China with the agreement of the Vichy regime.

1941

Feburary - Rommel’s Afrika Korps comes to Northern Africa, they begin pushing the British back out of Libya.
March - Italy invades Greece and is soundly beaten forcing the Italian army to retreat back into Albania. President Roosevelt’s Lend Lease Act doesn’t pass US Congress and US Neutrality is preserved.
April - Germany invades Yugoslavia,Yugoslav soldiers fighting for the Serb King surrender by the end of the month. Germany at the same time invades Greece. They are held up by a British Expeditionary Force.
June – British troops retreat from Greece. Greece surrenders two weeks later. Germans launch Operation Barbarossa taking large swathes of the European Soviet Union.
Japan launches Pacific War by taking European colonial possessions.
October - Leningrad falls due to a secondary attack from Finland to the north encircling the city. Soviet officals there to cajole the populace to resist the siege are overthrown by the local Red Army officer who surrenders to the Germans.
November - Moscow falls, Stalin commits suicide before he is captured.
Molotov and Zukhov take joint control over the Soviet government relocated to Omsk
Soviet counter-offensive fails to retake Moscow.
December – Japan declares war against Britain, takes over Hong Kong, and invades the Dutch East Indies. Urgent negotiations between the US and Japanese forestalls a proposed attack on Peal Harbour and secures US possessions in Asia.

1942

January – Wanassee Confrence held condemning European Jewry to the extermination camps of Germany.
February – Battle of Java Sea ends with Japanese invading army destined for New Guinea decimated on the waves by joint Australian, New Zealand and Royal Navies.
May – Reichsprotektor of Bohemia and Deputy SS Fuher Reinhard Heydrich lives through an assassination attempt in Prague, Throughout Bohemia reprisals are felt
July – Battle of El Alamein ends in German victory leaving Rommel with a clear path to Alexandria.
August - Spain declares war against Britain and takes Gribraltar, British in Africa begin to suffer from lack of munitions.
September - Spain from Ceuta invades Morocco
October – Crimea falls to Germany after the capitualation of Sevestapol, tensions between Molotov and Zukhov cause the Marshal to leave the capital in exile, Omsk.
November - Germans begin the Stalingrad campaign entering the suburbs of the city.
December – Japanese troops land in New Guinea and fight fierce jungle fighting from the locals with help from British, Australian and New Zealander troops.

1943

January - Alexandria falls to Rommel and the British retreat to the Suez Canal, declaring Cairo an open city.
March - Molotov sues for peace, and signs the harsh German-imposed Treaty of Breslau as the Soviet Union slides into civil war as Zukhov denounces the treaty and the Comunist Party faction of the government led by Molotov. The Red Army splits and begins fighting amongst each other
August - British Indian Raj collapses and is replaced by the Indian National Congress which declares its independence, lead by M. Gandhi
September - South Africa follows India’s lead and declares itself free of all ties of the British crown
October - Suez Canal is captured and British begin peace negotiations.
December - Japan completes its conquest of New Guinea after a year long bloody war of jungle attrition.

1944

January - Britain signs the Treaty of Hamburg with Germany. King George VI abdicates and by the treaty King Edward VIII a Nazi sympathizer is reinstated to the throne.
March - Australia and New Zealand leave the British Commonwealth and signs separate peaces with Japan.
April – Britain and Japan sign peace.
November – ANZUS alliance formed between Australia, New Zeland and United States allowing for US troops to be stationed in Australia and New Zealand.

1945

April - Germany detonates the first ever nuclear weapon destroying utterly the extermination facility at Treblinka.
May- Japan leaves the Axis
October – Molotov has to flee Omsk ahead of a White Army faction lead by Zukhov.

1946

July - USA detonates its first nuclear weapon at Almagordo, New Mexico.
August - Fascist party legalized in Britain by Royal decree.
October - Canada leaves the British Empire in disgust over the legalization of the fascists. The British Empire is effectively dead.
September – First televisor station in the world opened in Berlin.
December – Hitler becomes the first world leader to be beamed by mass marketed television.

1947

February - In a US sponsored move the Carrabean islands unite under a single flag forming the Carrabean Union.
April - Canada, Carrabean Union, Mexico and USA sign the ADTO accords
October - Benito Mussolini leaves the Axis (with much encouragement from Japan) and forms the Meditternean Sea Pact with Spain, Turkey and Portugal.
November - Peru unifies with Ecuador and Bolivia in a military annexation.

1948.

March - The remaning nations in the Axis sign the Berlin Pact disbanding the Triprature Pact once and for all.
September - India, South Africa, Australia, New Zealand and Canada form the Commonwealth Alliance. 5 months later the USA joins as the sixth member.

1949.

February - Japan detonates its first nuclear weapon in Manchunko
March - Soviet Civil War nears end with Zukhov captured by a joint Soviet-Japanese army near Yatsuk and later committing suicide Molotov becomes the Supreme Ruler of the remnants of the Soviet nation.
April - Manchunko annexed by the Japanese Imperial Army in its entirety.
August – Rebel Red Army units surrender and Soviet Civil War ends.
November - Fascist revolution in Argentina supported by the Third Reich.


1950.

February - Italy detonates its first nuclear weapon in the Libyan desert
March - Adolf Hitler is found dead in his bed due to natural causes, Heinrich Himmler takes over control and the Reichchancellory as Hitler’s heir apparent.

Don't post yet please
 
Rules

Orders
Orders in a list please. Stories and innovative solutions in orders also are welcome and encouraged. If you like something to be done but do not wish to share it with the rest of the players mark it secret . Orders in the thread will not be accepted unless my PM box is full . However you may post them for information. Diplomacy with NPCs or PCs can be done in the thread. I am also asking that all players keep their orders to a one PM minimum and number the orders, as I will take the LAST PM sent to me ONLY.

Stories
Stories are not necessary, but very encouraged. Writers will get a bonus and if their story is very good – some positive random events.

Government:
There are a quite a few types of government allowed. All of them give your nation advantages or disadvantages (effects given below). A country can change between similar forms of government with little loss of stability (i.e. monarchy to parliamentary monarchy); however changes from one political system to another will cost you much, maybe a civil war. Changing government type is a serious business, keep this in mind .

Economy

Economic Power: (Total Points Generated a Turn)/(spent on economic growth)

Instead of the previous workings of Industrial Capacity, we now have Economic Power, which represents all elements of the economy, not just industry. Economic power (or points, whichever you prefer) is spent on all other elements of your nation: economy, stability, military, and projects.

You can increase your economic power by spending 1.5x your current economic rating rounded up. In other words, if you have 4 EP, you have to spend 6 on growing the economy to get to 5 EP a turn. For some, this may be slightly different, see puppet states below

Stability:


Is how stable your country is. The concept of stability also includes other things like moral, government approval rating, culture and stability itself. There are 7 levels:
1. Revolutionary (3)
2. Dangerous (2)
3. Unstable (2)
4. Normal (2)
5. Above Normal (2)
6. High (3)
7. Amazing Stability (0)
Stability will grow if you write good/long stories. Money can be poured into increasing stability (number of ecos to get up to the next level is shown in brackets). There are restrictions in stability caused by different forms of government. One small note: stability can be “2/2” and increase to 0/2 of the next level only if you add economy into it.


Nuclear Weapons
Nuclear weapons are divided between the 3 branches of the army. It is wiser not to use them, but it’s your own choice. Every nuclear warhead or bomb (with bomber) must have a target assigned or to be in reserves, for example: “all b-52 in Germany (with nuclear bombs) assigned to targets in Canada and USA”. No need to explain why its important. However I remind you that nuclear weapons use is discouraged. You can make me target maps if you want.


Mobilization:
Once your country officially enters a war you can announce a mobilization. This will cause a temporary rise in war production and will give you a large number of recruits. Needless to say they are badly trained, but are large in numbers. Mobilization means that your focus shifts to the war only, thus nothing can be done with the economy in the turn you announce mobilization.

Alliances

Alliances are encouraged. However I ask that all threads that are created for them are upkept reguraly to help me with NPC stances and also that you post a link on the thread for me to find these easier. During peace time, the public will support alliances with nations close to their ideology or to those who have heavy ties with the nation. During war, people are less picky

Protecterates

Protectorates are not merely an alliance. They are an extension of a larger empire over smaller nations and provide benefits to both the big country and the little one.

For the country under protection they receive one major benefit: the stability of the nation is much easier to increase and maintain to reflect the security of having a larger protector. The trade-off is that it costs double the price to increase your economy (to reflect foreign economic domination) and you are more susceptible to stability changes and losses in your protector’s country.

For the nation which protects, you receive chances to gain control over parts of your protectees’ economies, as well as the obvious political benefits of dominating more of the world. In some cases it may be less expensive long term to manage a protectorate than to directly rule a vast empire.
 
Spoiler :

 
North America

United States of America
Player (leader): President John F. Kennedy-germanicus12
Government: 2 party Democracy
Capital: Washington DC
Economic Power: 28/0
Stability: Normal (0/2)
Army: 40 divisions regular, 25 divisions mechanized, 1000 Light Tanks, 600 Med. Tanks, 500 Heavy Tanks.
Navy: 10 divisions Marines, 200 Minesweepers, 100 Destroyers, 35 Light Cruisers, 20 Heavy Cruisers, 10 Battleships, 5 Light Carriers, 145 D. Attack Subs,
Air force: 180 Prop Fighters, 500 Early Jet Fighters, 100 Prop Bombers, 60 F-12 Fighting Falcons (Modern Fighters), 70 Comanche Attack Helicopters
Strategic: 2000 Short Range, 800 Med. Range, 200 Long Range, 25 Atomic Bombs

Free Republic of Canada
Player (leader): Prime Minister John George Diefenbaker -Lord Iggy
Government: Multi-party Democracy
Capital: Ottawa
Economic Power: 10/0
Stability: Amazing Stability (0/0)
Army: 20 div regular, 5 div mech., 100 Light Tanks, 50 Med. Tanks, 20 Heavy Tanks
Navy: 2 div Marines, 20 Minesweepers, 10 Destroyers, 5 Light Cruisers, 2 Heavy Cruisers, 1 Battleships, 5 D. Attack Subs
Air force: 20 Prop Fighters, 35 Early Jet Fighters, 10 Prop Bombers
Strategic: 300 Short Range

Republic of Mexico
Player (leader): Adolfo López Mateos
Government: Military Dictatorship
Capital: Mexico City
Economic Power: 5/0
Stability: Normal (0/2)
Army: 30 div regular, 50 Light Tanks, 25 Med. Tanks
Navy: 1 div Marines, 30 Minesweepers, 30 Destroyers, 8 Light Cruisers, 15 D. Attack Subs
Air force: 90 Prop Fighters
Strategic: none

United States of Central America
Player (leader): President Luis Somoza Debayle
Government: Multi-party Democracy
Capital: Union City
Economic Power: 4/0
Stability: Unstable (0/2)
Army: 13 div regular, 105 Light Tanks
Navy: 15 Minesweepers, 30 Destroyers, 2 Light Cruisers
Air force: 50 Prop Fighters
Strategic: none

Union of Caribbean Islands
Player (leader): President Fulgencio Batista
Government: Multi-party Democracy
Capital: Havana
Economic Power: 4/0 (4 of 6)
Stability: Normal (0/2)
Army: 5 div regular, 50 Light Tanks
Navy: 2 div Marines, 15 Minesweepers, 15 Destroyers, 5 Light Cruisers, 3 D. Attack Subs
Air force: 60 Prop Fighters
Strategic: none

South America

Republic of Columbia
Player (leader): President Alberto Lleras Camargo
Government: Multi-party Democracy
Capital: Bogota
Economic Power: 8/0 (4 of 12)
Stability: Above Normal (2/2)
Army: 15 div regular, 50 Light Tanks. 20 Med. Tanks
Navy: 15 Destroyers, 5 Light Cruisers, 1 Heavy Cruiser
Airforce: 50 Prop Fighters, 20 Columbus Attack Helicopters
Strategic: none

Federative Republic of Brazil
Player (leader): President Emmanuel Vieldez -Icekommander
Government: 2 Party Democracy
Capital: Rio de Jannerio
Economic Power: 13/0
Stability: High (0/3)
Army: 5 div regular, 40 Light Tanks, 90 Med. Tanks
Navy: none
Air force: none
Strategic: none

Republic of Venezuela
Player (leader): President Damon Riechez
Government: Multi Party Democracy
Capital: Caracas
Economic Power: 2/0
Stability: Unstable (2/2)
Army: 4 div regular
Navy: None
Airforce: None
Strategic: none

Nationalist Republic of Greater Peru
Player (leader): General Ricardo Pío Pérez Godoy
Government: Military Dictatorship
Capital: Lima
Economic Centers: 10/0
Stability Normal (0/2)
Army: 31 div regular, 85 Light Tanks,
Navy: 20 Minesweepers, 15 Destroyers, 4 Light Cruisers, 5 Light Carriers
Air force: 20 Prop Fighters, 40 Jet Fighters
Strategic: none

Peoples Republic of Chile
Player (leader): Victor Jara
Government: Socialist Republic
Capital: Santiago
Economic Power: 6/0
Stability: High (0/3)
Army: 21 div regular, 120 Light Tanks, 45 Med. Tanks
Navy: 10 Minesweepers, 5 Destroyers, 2 Light Cruisers, 5 D. Attack Subs
Air force: 15 Prop Fighters
Strategic: none

The Most Serene Republic of Argentina
Player (leader): President Arturo Frondizi-Justo
Government: Fascist Dictatorship
Capital: Buenos Aires
Economic Power: 8/(8 of 12)
Stability: High (0/3)
Army: 6 div regular, 9 div. res, 13 Mech. Div, 40 Light Tanks, 20 Med. Tanks
Navy: 1 div Marines, 5 Minesweepers, 35 D. Attack Subs.
Air force: 20 Early Jet Fighters
Strategic: none

Africa

Union of South Africa
Player (leader): President Alberto Lleras Camargo
Government: Apartheid Multi-party Democracy
Capital: Pretoria
Economic Power: 8/(2 of 12)
Stability: Above Normal (1/2)
Army: 20 div regular, 250 Light Tanks, 50 Med. Tanks
Navy: 2 div Marines, 50 Minesweepers, 30 Destroyers, 15 Light Cruisers, 5 Heavy Cruisers, 2 Battleships, 45 D. Attack Subs.
Air force: 70 Prop Fighters, 20 Early Jet Fighters, 30 Prop Bombers
Strategic: 150 Short Range

Free Republic of Liberia
Player (leader): President William Vacanarat Shadrach Tubman
Government: 2 party Democracy
Capital: Monrovia
Economic Centers: 2/0
Stability: Normal (0/2)
Army: 10 div regular, 40 Light Tanks
Navy: 15 Destroyers
Air force: 15 Prop Fighters
Strategic: none
 
Republic of Nigeria
Player (leader): Nnamdi Azikiwe
Government: Military Dictatorship
Capital: Abuja
Economic Centers: 8/0
Stability: Normal (0/2)
Army: 16 div regular
Navy: none
Air force: 15 Prop Fighters
Strategic: none

People's Republic of Algeria
Player (leader):Benyoucef Benkhedda
Government: Theocratic Communism
Capital: Algiers
Economic Centers: 4/0
Stability: Normal (0/2)
Army: 19 div regular
Navy: none
Air force: 15 Prop Fighters
Strategic: none
 
Europe

Republic of Ireland
Player (leader): President Éamon de Valera
Government: Multi-party Democracy
Capital: Dublin
Economic Power: 3/ (3 of 5)
Stability: High (0/3)
Army: 18 div regular, 160 Light Tanks, 55 Med. Tanks
Navy: 15 Minesweepers, 10 Destroyers, 5 Light Cruisers, 1 Heavy Cruisers, 1 Battleships, 35 D. Attack Subs
Airforce: 80 Prop Fighters
Strategic: none

German Expeditionary Force: 40 Light Tanks, 50 Medium Tanks, 75 Early Jet Fighters

The United Kingdom of England, Scotland and Wales
Player (leader): Prime Minister Harold Macmillan- Milarqui
Government: Multi Party Democracy
Capital: London
Economic Power: 14/0
Stability: Normal (2/2)
Army: 3 div regular, 2 div. mech,40 Medium Tanks
Navy: 2 div. Marines, 100 Minesweepers, 30 Destroyers, 17 Light Cruisers, 10 Heavy Cruisers, 7 Battleships, 1 Light Carriers, 10 D. Attack Subs.
Airforce: 20 Prop Fighters, 85 Early Jet Fighters, 15 de Havilland Vampires (MF)
Strategic: 50 Short Range, 25 Med. Range,

Kingdom of Portugal
Player (leader): King Manuel IV
Government: Absolute Monarchy
Capital: Lisbon
Economic Power: 6/0
Stability: Normal (0/2)
Army: 30 div regular, 50 Light Tanks
Navy: 10 Destroyers, 3 Light Cruisers, 2 Heavy Cruisers, 1 Battleships, 1 Light Carrier, 35 D. Attack Subs
Airforce: 50 Prop Fighters
Strategic: none

Empire of Spain
Player (leader): Generalissimo Franco Fransico
Government: Fascist-Imperialist Dictatorship
Capital: Madrid
Economic Power: 10/0
Stability: Above Normal (0/2)
Army: 20 div regular, 2 div mech., 100 Light Tanks, 55 Med. Tanks
Navy: 1 div Marines, 30 Minesweepers, 15 Destroyers, 10 Light Cruisers, 3 Heavy Cruisers, 2 Battleships, 35 D. Attack Subs
Airforce: 20 Prop Fighters, 50 Early Jet Fighters, 10 Prop Bombers
Strategic: 50 Medium Range Missiles

Vichy France
Player (leader): Pierre Laval
Government: Fascist Dictatorship
Capital: Paris
Economic Power: 13/0
Stability: High (0/3)
Army: 18 div regular, 100 Light Tanks, 25 Med. Tanks
Navy: 30 Minesweepers, 24 Destroyers, 10 Light Cruisers, 5 Heavy Cruisers, 2 Battleships, 55 D. Attack Subs
Airforce: 50 Prop Fighters, 25 Early Jet Fighters, 30 Prop Bombers
Strategic: none

The Confederation of the Swiss
Player (leader): The Swiss Federal Council
Government: Multi-party Democracy
Capital: Bern
Economic Power: 4/0
Stability: Amazing Stability (0/0)
Army: 24 div regular, 150 Light Tanks, 70 Med. Tanks
Navy: none
Airforce: 60 Prop Fighters, 50 Early Jet Fighters
Strategic: none

The Greater Italian Empire
Player (leader): Il Duce Gian Galeazzo Ciano-DarthNader
Government: Fascist Dictatorship
Capital: Rome
Economic Power: 24/0
Stability: Above Normal (0/2)
Army: 40 div regular, 10 div mech., 500 Light Tanks, 350 Med. Tanks, 200 Heavy Tanks.
Navy: 10 div Marines, 200 Minesweepers, 150 Destroyers, 45 Light Cruisers, 30 Heavy Cruisers, 12 Battleships, 2 Light Carriers, 55 D. Attack Subs.
Airforce: 300 Prop Fighters, 200 Early Jet Fighters, 95 Prop Bombers, 25 G.88 Freccias (Modern Fighters), 35 A.110 Balestras (Helicopters)
Strategic: 350 Short Range, 110 Med. Range, 50 Long Range, 10 Falco Cruise Missiles, 15 Atomic Bombs
Captured Brazilian Navy: 20 Minesweepers, 20 Destroyers, 1 Heavy Cruiser, 1 Light Carrier
Captured Brazilian Air Force: 25 Prop Fighters, 10 Early Jet Fighters, 15 Prop Bombers

The Third Reich of Germany
Player (leader): Reichschancellor Reynard Heidrich -Adrogonas
Government: Nazi Dictatorship
Capital: Berlin
Economic Power: 26/0
Stability: Normal (0/2)
Army: 75 div regular, 25 div mech., 4 Unerwünschte Jäger div, 1100 Light Tanks, 950 Med. Tanks, 545 Heavy Tanks.
Navy: 54 Minesweepers, 34 Destroyers, 12 Light Cruisers, 20 Heavy Cruisers, 4 Battleships, 3 Light Carriers, 180 D. Attack Subs,
Airforce: 200 Prop Fighters, 780 Early Jet Fighters, 150 Prop Bombers, 20 Fw 295 Hechts (MF)
Strategic: 1500 Short Range, 500 Med. Range, 200 Long Range, 40 Atomic Bombs

Union of Scandinavia
Player (leader): General Carl Gustaf Emil Mannerheim
Government: Military Dictatorship
Capital: Helsinki
Economic Power: 18/0
Stability: Amazing Stability (0/0)
Army: 27 div regular, 9 div mech., 375 Light Tanks, 200 Med. Tanks
Navy: 2 div Marines, 30 Minesweepers, 10 Destroyers, 10 Light Cruisers, 5 Heavy Cruisers, 2 Battleships, 25 D. Attack Subs, 1 Light Carrier
Airforce: 20 Prop Fighters, 25 Early Jet Fighters
Strategic: 50 Short Range, 10 Med. Range, 1 Atomic Bomb

Greater Republic of Hungary
Player (leader): Premier Ferenc Szálasi
Government: Fascist Dictatorship
Capital: Budapest
Economic Power: 4/0
Stability: Above Normal (0/2)
Army: 20 div regular, 250 Light Tanks, 50 Med. Tanks
Navy: none
Airforce: 40 Prop Fighters, 40 Early Jet Fighters
Strategic: none

Empire of Bulgaria
Player (leader): Chancellor Georgi Damyanov
Government: Fascist Dictatorship
Capital: Sofia
Economic Power: 4/0
Stability: Normal (0/2)
Army: 16 div regular, 150 Light Tanks, 50 Med. Tanks.
Navy: 10 Minesweepers, 5 Destroyers
Airforce: 30 Prop Fighters, 5 Early Jet Fighters, 15 Prop Bombers
Strategic: none

Romania
Player (leader): Conducator Ion Victor Antonescu
Government: Fascist Dictatorship
Capital: Bucharest
Economic Power: 5/0
Stability: Normal (0/2)
Army: 19 div regular, 250 Light Tanks, 50 Med. Tanks.
Navy: 10 Minesweepers, 5 Destroyers
Airforce: 30 Prop Fighters, 25 Early Jet Fighters, 15 Prop Bombers
Strategic: none

Republic of Turkey
Player (leader): General Cemal Gürsel
Government: Military Dictatorship
Capital: Ankara
Economic Power: 6/0
Stability: High (2/3)
Army: 45 div regular, 150 Light Tanks, 50 Med. Tanks
Navy: 30 Minesweepers, 20 Destroyers, 15 Light Cruisers, 10 Heavy Cruisers, 2 Battleships, 25 D. Attack Subs.
Airforce: 200 Prop Fighters, 100 Early Jet Fighters, 100 Prop Bombers
Strategic: none
 
Middle East

Kingdom of Saudi Arabia
Player (leader): King Saud bin Abdul Aziz
Government: Absolute Monarchy
Capital: Riyadh
Economic Power: 7/0
Stability: Normal (0/2)
Army: 20 div regular, 50 Light Tanks
Navy: 10 Minesweepers, 5 Destroyers, 1 Light Cruisers 35 D. Attack Subs
Airforce: 50 Prop Fighters
Strategic: none

Egypt
Player (leader): Civil Council
Government: Fascist Theocracy
Capital: Cairo
Economic Power: 6/0
Stability: Normal (0/2)
Army: 25 div regular
Navy: none
Airforce: none
Strategic: none

Palestine
Player (leader): Civil Council
Government: Fascist Theocracy
Capital: Jerusalem
Economic Power: 4/0
Stability: Normal (0/2)
Army: 25 div regular
Navy: none
Airforce: none
Strategic: none

Lebanon
Player (leader): Civil Council
Government: Fascist Theocracy
Capital: Beirut
Economic Power: 2/0
Stability: Normal (0/2)
Army: 5 div regular
Navy: none
Airforce: none
Strategic: none

Jordan
Player (leader): Civil Council
Government: Fascist Theocracy
Capital: Amman
Economic Power: 3/0
Stability: Normal (0/2)
Army: 10 div regular
Navy: none
Airforce: none
Strategic: none

Syria
Player (leader): Civil Council
Government: Fascist Theocracy
Capital: Damascus
Economic Power: 4/0
Stability: Normal (0/2)
Army: 15 div regular
Navy: none
Airforce: none
Strategic: none

Islamic Socialist Republic of Iran
Player (leader): Communist Civil Council
Government: Communist Dictatorship
Capital: Tehran
Economic Power: 3/0
Stability: Normal (0/2)
Army: 25 div regular
Navy: none
Airforce: none
Strategic: none

Afghanistan
Player (leader): King Mohammed Zahir Shah
Government: Absolute Monarchy
Capital: Qandahar
Economic Power: 3/0
Stability: Normal (0/2)
Army: 13 div regular, 50 Light Tanks
Navy: none
Airforce: 50 Prop Fighters
Strategic: none

Asia and the Pacific

Republic of India
Player (leader): Prime Minister Sardar Vallabhai Patel-RoboPig
Government: Multi-Party Democracy
Capital: Delhi
Economic Power: 14/(5 of 21)
Stability: Normal (0/2)
Army: 37 div regular, 10 div Artillery, 190 Light Tanks, 165 Med. Tanks
Navy: 1 marine div., 28 Minesweepers, 17 Destroyers, 10 Light Cruisers, 5 Heavy Cruisers, 3 Battleships, 1 Light Carriers, 97 D. Attack Subs,
Airforce: 100 Prop Fighters, 150 Early Jet Fighters, 25 Prop Bombers
Strategic: 225 Short Range, 200 Med. Range, 2 Long Range

People’s Republic of China
Player (leader): Chairman Mao Zedong
Government: Communist Party Dictatorship
Capital: Xi’an
Economic Power: 12/0
Stability: Above Normal (0/2)
Army: 40 div regular, 350 Light Tanks, 75 Med. Tanks.
Navy: none
Airforce: 15 Prop Fighters, 5 Prop Bombers
Strategic: none

Republic of China
Player (leader): President Chiang Kai-Shek
Government: Military Dictatorship of the Nationalist Party
Capital: Chengdu
Economic Power: 2/0
Stability: Unstable (0/2)
Army: 5 div regular, 260 Light Tanks, 45 Med. Tanks.
Navy: none
Airforce:
Strategic: none

The Empire of Japan and the Greater East Asia Co-Prosperity Sphere
Player (leader): Emperor Hirohito-Crezth
Government: Imperialist Military Dictatorship
Capital: Tokyo
Economic Power: 26/0
Stability: Amazing Stability (0/0)
Army: 36 div regular, 20 div mech., 960 Light Tanks, 610 Med. Tanks, 265 Heavy Tanks.
Navy: 3 Marine divs, 120 Minesweepers, 120 Destroyers, 45 Light Cruisers, 30 Heavy Cruisers, 12 Battleships, 8 Light Carriers, 135 D. Attack Subs,
Airforce: 300 Prop Fighters, 600 Early Jet Fighters, 95 Kawasaki Ki-120s (Modern Fighters), 12 C-Wings (Modern Bombers), 150 Prop Bombers
Strategic: 400 Short Range, 900 Med. Range, 300 Long Range, 20 Atomic Bombs

Kingdom of Siam
Player (leader): King Bhumibol Adulyadej Rama IX
Government: Imperialist Military Dictatorship
Capital: Bangkok
Economic Centers: 8/0
Stability: Above Normal (0/2)
Army: 10 div regular, 300 Light Tanks, 150 Med. Tanks.
Navy: 20 Minesweepers, 20 Destroyers, 5 Light Cruisers, 35 D. Attack Subs,
Airforce: 50 Prop Fighters, 20 Early Jet Fighters, 10 Prop Bombers
Strategic: none

Federated Soviet Socialist Republic
Player (leader): General Secretary Vyacheslav Mikhailovich Molotov-D'Argtanan59
Government: Socialist Dictatorship
Capital: Omsk
Economic Power: 15/0
Stability: Normal (0/2)
Army: 19 div regular, 7 div Artillery, 330 Light Tanks, 290 Med. Tanks
Navy: 30 Minesweepers, 30 Destroyers, 15 Light Cruisers, 10 D. Attack Subs.
Airforce: 175 Prop Fighters, 215 Early Jet Fighters, 50 Prop Bombers
Strategic: 750 Short Range, 900 Med. Range,

Independent Commonwealth of Australia
Player (leader): Prime Minister Robert Menzies
Government: Multi-party Democracy
Capital: Canberra
Economic Power: 6/0
Stability: High (1/3)
Army: 5 div regular, 20 Light Tanks, 50 Med. Tanks
Navy: 30 Minesweepers, 30 Destroyers, 15 Light Cruisers, 5 Heavy Cruisers, 2 Battleships, 1 Light Carrier 10 D. Attack Subs.
Airforce: 200 Prop Fighters, 200 Early Jet Fighters, 50 Prop Bombers
Strategic: 400 Short Range

Republic of New Zealand
Player (leader): Prime Minister Keith Hollyoake
Government: 2 party Democracy
Capital: Wellington
Economic Power: 3/0
Stability: High (0/3)
Army: 3 div regular, 10 Light Tanks, 25 Med. Tanks
Navy: 15 Minesweepers, 15 Destroyers, 7 Light Cruisers, 3 Heavy Cruisers, 5 D. Attack Subs.
Airforce: 100 Prop Fighters, 100 Early Jet Fighters, 25 Prop Bombers
Strategic: 100 Short Range
 
Techs –

APCS (10ep) – enables you to deploy APCS to protect your troops and to deploy mechanised infantry.
Researched by:USA, Italy, Germany, Japan, Spain, Canada, United Kingdom, Argentina, Siam, Turkey, Australia, New Zealand, Columbia, Romania, Mexico, Greater Peru, Chile, USCA, UCI, Hungary, Bulgaria, India, Ireland, Communist China, Republic of China, FSSR, Egypt, Syria, Lebanon, Jordan, Palestine, Nigeria (8/10), Algeria (4/10), Portugal (6/10), France (8/10)

Attack Helicopters (15ep) – enables you to deploy attack helicopters with your army.
Researched by: USA, Japan, Italy, Germany, Turkey, Siam, Spain, Columbia, Canada, Mexico (5/15), USCA (4/15), UK (5/15), Scandinavia (2/15)

Special Forces (5ep) enables you to deploy Special Forces with your army.
Researched by Germany, Italy, Scandinavia, USA, South Africa, Spain

Heavy Tanks (20ep) – enables you to deploy heavy tanks with your army
Reserached by: USA, Italy, Germany, Japan, Canada (10/20), Brazil (10/20), India (5/20)

Modernized Tank Engines (30ep)-Takes the next step into advancing Tank warfare, with improved speed and reliability
Researched by NONE

Main Battle Tank (40ep, requires Modernized Tank Engines)- allows the creation of tanks that can radically redefine a nation's strategy
Researched by NONE

Computerized Logistics (15ep) – gives you better logisictal control over your military
Researched by: Germany, USA, India, France, Brazil, UK (5/15)

Nuclear Artillery (30ep – must have nuclear weapons tech) – enables you to deploy depleted uranium shells and small nuclear weapons in artillery.
Researched by: NONE

Nuclear Attack Sub (25ep – must have nuclear reactors) – enables you to deploy nuclear attack submarines with your navy.
Reasearched by: NONE

Nuclear Missile Sub (40ep – must have Long Range Missiles and nuclear weapons) – enables you to deploy nuclear strategic missile submarines with your navy.
Researched by:USA (37/40)

Heavy Aircraft Carrier (40ep – must have nuclear reactors and better jet engines) – enables you to deploy a larger carrier with more capabilities with your navy.
Researched by: NONE

Increased Sonar (20 ep) - Increased the enemy detection capabilities of all ships in your navy.
Researched by: USA

Modern Fighters (20ep) - Enables you to field Modern fighters in your air force.
Researched by USA, Japan, Democratic Britain, Germany, Italy, Scandinavia, Siam (8/20)

Modern Interceptors (25ep) – Enables you to field Modern interceptors in your air force.
Researched by: NONE

Modern Bombers (30ep) – Enables you to field Modern Bombers in your air force.
Researched by: Japan

Better Jet Engines (25ep – only applies to modern aircraft) – Gives better capabilities to your modern jet aircraft, allows for upgrading of aircraft built before tech researched
Researched by: Japan, Germany

Increased Radar (20ep) – gives you increased capability to detect the enemy.
Researched by: USA

Short Range Missiles (10ep) – Short range unguided missiles eg. V2 rockets.
Researched by USA, Canada, Chile, South Africa, Britain, Italy, Germany, Sweden, Scandinavia, India, Japan, FSSR, Australia, New Zealand, Brazil, Mexico, Spain, Turkey, Afghanistan, France, Communist China

Medium Range Missiles (15ep – must have short range missiles) – Medium range missiles become available.
Researched by USA, Britain, Italy, Germany, Scandinavia, India, Japan, FSSR, Spain, Turkey, South Africa, Communist China

Long Range Missiles (20ep – must have medium range missiles) – Long rang missiles become available
Researched by USA, Italy, Germany, Japan, FSSR, India

Computerized Missiles (20ep) – gives all your missiles better guidance systems making them more effective.
Researched by Italy, Germany, USA, FSSR , Scandinavia (1/20)

ICBMs (40ep – must have long range missiles, nuclear weapons, and computerized missiles) – allows you to build and deploy ICBMs.
Researched by Italy, USA, Germany, Japan,

Nuclear Theory (15ep) – Gives your physicists the understanding of nuclear theory
Researched byGermany, Japan, USA, Italy, FSSR, Britain, France, Scandinavia, South Africa, India, Communist China,

Nuclear Reactors (20ep – must have nuclear theory) – Essential stepping stone towards nuclear weapons and numerous other techs.
Researched by Germany, Japan, USA, Italy, France, FSSR, Britain, Scandinavia, South Africa, India, Communist China

Nuclear Weapons (30ep – Must have nuclear reactors) – Gives you the ability to construct deploy and detonate nuclear weapons.
Researched by Germany, USA, Japan, Italy, Union of Scandinavia, France, Communist China (Secret), FSSR (Secret)

Thermonuclear Weapons (40ep – must have nuclear weapons) – Gives you the ability to construct deploy and detonate thermonuclear weapons
Researched by

Early Satellites (20ep – must have ICBMs) – Gives you the ability to put small scientific objects into orbit around the Earth.
Researched by Italy, Germany, USA, Japan

Men in Orbit (30ep – must have Early Satellites) – Gives you the ability to put astronauts into orbit around the Earth.
Researched by Italy, USA, Germany, Japan

Spy Satellites (40 ep - must have Communication Satellites) – Gives you the ability to begin forming a spy satellite network.
Researched by NONE

Communications Satellites (30ep – must have Early Satellites) – Gives you the ability to being forming a communication satellite network greatly increasing your communications.
Researched by NONE

Moon Mission (60ep – must have Men in Orbit) – Lands astronauts of yours onto the moon giving you great prestige.
Researched by Italy (47/60) Germany (40/60), USA (SECRET)

Basic Biological Warfare (10ep)-Allows for the creation of germs, bacteria, and other viruses that can be deployed against your enemies
Researched by Japan

Advanced Biological Warfare (20ep)-Allows for the creation of biological warheads and other weapons that can be mass deployed on your enemies
Researched by Japan (10/20)

Basic Chemical Warfare (10ep)-Allows for the creation of exciting new chemicals that can be deployed against your enemies, as well as chemical attachments for your artillery
Researched by Germany

Advanced Chemical Warfare (20ep)-Allows for the deployment of Chemical Warheads and other chemical weapons
Researched by NONE

Any techs not listed here may still be researched via confirmation by pm by me. Once completed they will be added to this list for general research.[/
 
Major Alliances

American Defense Treaty Orginization [ADTO]

Canada
United States of America
Mexico
Caribbean Union
United States of Central America
Liberia

Berlin Pact

The Third Reich
Hungary
Rumania
Bulgaria
Finland
Vichy France

The Mediterranean Pact

Spain
Italy
Turkey
Portugal

The Commonwealth Alliance

India
South Africa
Australia
New Zealand
Canada
United States of America

Bilateral Mutual Protection Pact Treaties

Oriental Alliance (Japan and Siam)
ANZUS treaty (Australia, New Zealand and USA)
 
Costs

All Costs are per an ep. If 2eps are this fraction rule is imposed on the TOTAL spent, thus allowing some nations to invest multiple eps to build the more expensive units

Unit - per an ep built

Army
Regular Infantry - 1 division
Mechanical Infantry - .5 division
Artillery - .5 divisions
Light Tank - 20 tanks
Med. Tanks - 10 tanks
Heavy Tanks - 5 tanks
Attack Helicopter - 5 helicopters
Nuclear Artillery - 0.2 divisions

Navy
Marines - 0.5 divisions
Minesweeper - 4 ships
Destroyers - 2 ships
Light Cruisers -1 ship
Heavy Cruisers - 0.5 ships
Battleships - 0.25 ships
Diesel Attack Subs - 0.5 boats
Nuclear Attack Subs - 0.2 boats
Missile Subs - 0.1 boats
Light Carrier - 0.2 ships
Heavy Carrier - 0.1 ships

Air Force
Prop Fighters - 10 planes
Prop Bombers - 5 planes
Early Jet Fighters - 5 planes
Modern Fighters - 5 planes
Modern Interceptors - 2 planes
Modern Bombers - 2 planes

Strategic Forces
Short Range Missiles - 50 missiles
Meduim Range Missiles - 10 missiles
Long Range Missiles - 1 missile
Atomic Bombs - 0.1 missiles
 
Here's a reserved post
 
Thanks to the Nesing Community for inspiring me to join them, and to Sheep who did most of the work for this. You may now post
 
EDIT: Maybe not.
 
How do you know Sheep?
 
How do you know Sheep?

I've been looking at some of the older players games, such as Eq, Lord Iggy, Sheep, and a few others

And welcome Iggy, conehead :)
 
Upon release of Persia stats, I now join as Afghanistan. One question, though. Why does a landlocked country have a navy?
 
Lurker:
Heavy Carrier - 0.05 ships, Battleships - 0.05 ships so you need 20 pts to get 1? And you only need 2 points to get an atomic bomb? You may want to revise this scale.
 
JapanJapanJapan
 
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