madscientist
RPC Supergenius
OK, onto the next World Wonder, the Oracle.
Not really the next that's a vailable but pretty cheap to build and has good synergy with Stonehenge, so we will discuss this next
The Oracle's use is simple, you get a Free Tech and what's not to like about that! It requires the knowledge priesthood, so the techpath is a little more difficult at higher levels. It get's a 100% production bonus with marble.
Comments to start
1) Since it requires the mysticism/meditation or polytheism/priesthood line it's not the easiest early tech to get from an AI. But if you found an early religion, your far along.
2) Hyuna Capac has a special advantage here as he's the only IND leader to start with mysticism!
3) As with Stonehenge it provides Greaterson Points, thus if you manage both you can get Prophets alot faster! Even if there is no steonhenge the chances of getting a shrined religion are pretty high (see below on techs).
4) But the real la Creme is your free tech! Now of course some people get outrageous things (someone nailed education once
) so I am going to list the most common choices, at least what I have managed (all proven in at least one RPC game of mine)
A) Metal Casting: Usully the most expensive (pottery/Bronze Working) and the one you want if IND for the fast and early forges. It also allows first crack at the Colossus which is almost impossible to lose.
B) Code of Laws: To found a religion (to shrine with your prophet), access Caste for an early SE, and courthouses for the economy! If you go this route there is also good synergy with the pyramids by adopting caste and representation very early.
C) Monarchy: Simple yet eliminates alot of unhappiness by adopting Heritary Rule and opens up a powerful defensive tech in Fuedalism. Beware of Sitting Bull if he ever get's this combo.
D) Theology: Founding another religion (and again a possible shrined one). You also get first crack at building the AP for diplomacy and production bonus to temples/monestaries, plus you open the door for theocracy and some powerful early promoted units. Religion, war, diplomacy, production, take your pick!
E) Fuedalism: Very tricky but doable (see my Isabella RPC for a good illustration). You need both writing and Monarchy, with Monarchy being a rather difficult tech to get early enough!. Still getting Vassalage and Longbows so early can be a game altering event!
Now there are other goos techs to get such as Currency, Math, Alphabet, Aesthetics etc... But these are the 5 I get the most.
5) Finally, this wonder becomes obsolete as soon as it's built! This and The Taj Majal are the most worthless wonders to ever capture from an AI as they have no uses after the immediate benefit.
OK, let's here everyone's opion!
Do you still go after the Oracle?
What techs do you take?
Not really the next that's a vailable but pretty cheap to build and has good synergy with Stonehenge, so we will discuss this next
The Oracle's use is simple, you get a Free Tech and what's not to like about that! It requires the knowledge priesthood, so the techpath is a little more difficult at higher levels. It get's a 100% production bonus with marble.
Comments to start
1) Since it requires the mysticism/meditation or polytheism/priesthood line it's not the easiest early tech to get from an AI. But if you found an early religion, your far along.
2) Hyuna Capac has a special advantage here as he's the only IND leader to start with mysticism!
3) As with Stonehenge it provides Greaterson Points, thus if you manage both you can get Prophets alot faster! Even if there is no steonhenge the chances of getting a shrined religion are pretty high (see below on techs).
4) But the real la Creme is your free tech! Now of course some people get outrageous things (someone nailed education once

A) Metal Casting: Usully the most expensive (pottery/Bronze Working) and the one you want if IND for the fast and early forges. It also allows first crack at the Colossus which is almost impossible to lose.
B) Code of Laws: To found a religion (to shrine with your prophet), access Caste for an early SE, and courthouses for the economy! If you go this route there is also good synergy with the pyramids by adopting caste and representation very early.
C) Monarchy: Simple yet eliminates alot of unhappiness by adopting Heritary Rule and opens up a powerful defensive tech in Fuedalism. Beware of Sitting Bull if he ever get's this combo.
D) Theology: Founding another religion (and again a possible shrined one). You also get first crack at building the AP for diplomacy and production bonus to temples/monestaries, plus you open the door for theocracy and some powerful early promoted units. Religion, war, diplomacy, production, take your pick!
E) Fuedalism: Very tricky but doable (see my Isabella RPC for a good illustration). You need both writing and Monarchy, with Monarchy being a rather difficult tech to get early enough!. Still getting Vassalage and Longbows so early can be a game altering event!
Now there are other goos techs to get such as Currency, Math, Alphabet, Aesthetics etc... But these are the 5 I get the most.
5) Finally, this wonder becomes obsolete as soon as it's built! This and The Taj Majal are the most worthless wonders to ever capture from an AI as they have no uses after the immediate benefit.
OK, let's here everyone's opion!
Do you still go after the Oracle?
What techs do you take?