I just had an idea in another thread, and I'd like to know if someone tried that to force the AI to build something else than very strong units.
Imagine you want a large force of destroyer, with a few battleship.
Obviously, if you make the BB 40/40 and the DD 20/20, the AI will likely built more BB than DD.
So...
Make 4 units:
- Destroyer hull. Make it weaker, but not to much. Something like 10/10.
- Battleship hull. Make it slightly weaker than the D, something like 9/9.
Now, change your BB and DD to king units, so they can't be built directly. Have their cost low, similar to the hulls.
Make the DD hull upgrade to the DD, and the BB hull upgrade to the BB.
It is likely the AI will built more DD hull than BB hull. And then, as the upgrade cost is low, the AI could upgrade his hull to full ships.
End result: more DD than BB.
Would this work? Anyone tried it?
Imagine you want a large force of destroyer, with a few battleship.
Obviously, if you make the BB 40/40 and the DD 20/20, the AI will likely built more BB than DD.
So...
Make 4 units:
- Destroyer hull. Make it weaker, but not to much. Something like 10/10.
- Battleship hull. Make it slightly weaker than the D, something like 9/9.
Now, change your BB and DD to king units, so they can't be built directly. Have their cost low, similar to the hulls.
Make the DD hull upgrade to the DD, and the BB hull upgrade to the BB.
It is likely the AI will built more DD hull than BB hull. And then, as the upgrade cost is low, the AI could upgrade his hull to full ships.
End result: more DD than BB.
Would this work? Anyone tried it?