Lonely Hearts Club, BtS Edition, Chapter XLIX: Mao Zedong

r_rolo1

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Welcome to the 49th edition of the Lonely Hearts Club for BTS. In the Lonely Hearts Club we explore strategies to cope with one of the most dreaded situations in Civ IV ( possibly the main reason for reloads after the military collapse one :p ): starting in isolation....

For the 49th game in BTS the chosen leader was Mao Zedong :
Spoiler :



I always wondered why Firaxis choosed two of the more anti-Confuncian leaders that China had to represent the civilization in the game. the First Emperor and the CHINESE_LEADER ( as it is called in the XML files ;) ), the leader that we are going to use this time.....

History and Firaxis choices aside, in game Mao is normally considered a average to weak leader by a lot of people. The fact is that he is Exp/Pro and none of those traits is considered strong, especially Pro ( with or without hammer overflow ) ...Exp has still some fans due to the cheaper workers and granaries. Well, mao is definitely the easiest leader to play in my opinion, but having tough defenders and cheaper workers is nothing to shun about. China also has a very good UB for cultural wins and a UU, that, in spite of being one of the best in game if well used, that will not be that useful in isolation... This is a interesting, but seemingly hard combo to use in a LHC


His UU
Spoiler :

One of the strongest UU in game most surely.... the Chu-no-ku ( like all the Chinese related stuff in this game, horribly misspelled ) is a beefed xbow that , besides the extra first strikes ( that would be good already ), can deal collateral damage. this means that a Chu-no-ku stack can take cities with ease, not needing the ubiquotous catapults baggage that most of Civ IV armies of that time have to carry. Of course that in isolation, as most of the pre-rifle UU, they will be mostly useless :(

His UB
Spoiler :

Ok, a theatre that is also a culture multiplier... the pavillion is a huge asset for a culture win. Not much to say in here: if you are pursuing a cultural win you'll want them most surely ( like I said elsewhere I'm not too fond of culture wins, but i must reckon that a cheap culture multiplier that also gives :) is a good asset to have, even without pursuing a culture win )


The start (Thanks to DanF for the solution of the unit change of place ;) .... The warrior/scout should appear always in the same place from now on, really :p ):
Spoiler :

Lovely, start between 2 seas withouth fishing :( And to add, if you don't move the settler, you can't get both the seafood :( . Oh, and the very useful plains silk forest ...... OTOH this surely means that there is a food resource in the fogged tiles in the north of of the BFC, and we have stone in the BFC as well. I wonder what can be taken from here.....


Regarding the saves ( if you're using DanF change to the WB files load, skip this ): given some complaints about the efects of the AI starting without archery in high levels ( giving a unfair advantage to AI that have early UU and/or have early warmongering tendencies ), I decided to make 3 WB saves ( all in the same zip file ). The WB saves are equal except for the fact that one of them ( labeled Monarch ) has all of the AI with archery as starting tech ( corresponding to a game started in Monarch ), one ( labeled Immortal ) has all of the AI with archery,hunting and agriculture as starting tech ( corresponding to a game started in Immortal ) while the last is the corresponding to a game starting in Noble ( labeled Noble ). All WB saves are playable in all levels, but ( for a example ) if you use the Monarch one the AI will start with archery ( and archers ) in any level. This has only a slight effect in the human directly ( mainly via the garrisons of barb cities ), but has a huge effect on the AI gaming in the outer lands ( avoiding scenarios like Pacal, Shaka or Sitting Bull to take all the barb cities and becoming moguls ). I strongly recommend the usage of the Monarch save if you want to play in Monarch+ and the Immortal at Immortal/Deity.... All the speeds are working well ( no more games ending in 1900 ) The saves are zipped... you only have to unzip this to the worldbuilder saves or for the PublicMaps folder ( either one will do ) and load it from the scenarios.

Any problem PM me...


P.S WB saves are crosscompatible between 3.13 ( and earlier ) and 3.17 ( and later ) if they don't have No Espionage ticked. No problem with the patches here :p And as WB saves are no more than text files and Vanilla and Warlords WB are almost equal, you can play this if you exchange the non-Vanilla ( or non-warlords ) stuff ( in here it will be only leaders and civs eventually )

Again a small request ( not mandatory :p ) :

We ask the participants to do, if possible, a write-up with the victory save and a description of your game ( strategies, techs researched, wars,...). All the info should be in spoiler tags ( to not disturb other people's games ). If you want ( we would like to :p ) post reports at this moments of the game:

Checkpoint 1 - when we have explored the island and are aware of what resources it has. Its not so important when this is, but this is a time to discuss city sites etc. Don't look into a checkpoint 1 spoiler until you have reached this point yourself.

Checkpoint 2 - first contact - when we have met all the other AIs. At this point we can discuss our strategy to get to this point and our plans for dealing with them.

Checkpoint 3 - when we are committed to a victory condition (or at least think we are).

Checkpoint 4 - Victory (or defeat).


The last words are to wish good luck to all :goodjob: . And let the games begin!



P.S We don't have any kind of problem with defeats and reruns. Just play and enjoy ;)
 

Attachments

  • LHC XLIX ( Mao Zedong ).zip
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How is this not IL?
 
Definitely gun for a chariot rush here :lol:.

Well, or you could just put the warrior w SE, then if you're not giving up like 2 fish or something settle the plains hill.
 
Monarch save
Monarch/Epic/1100AD (sort of Checkpoint 2 already since I've met everyone)

Spoiler :

Meatbuster here checking in with my spoiler game.

It was sort of a buzzkill knowing I'm alone. So my techs were already geared for the world of loneliness. After bronze works, fishing and sailing, I went writing immediately for libraries, and then masonry to build those mids. Afterwards it was straight to optics.

Settled on the "no-brainer" plains hill. In the early game, barbs weren't so much of a problem, with a couple of warrior fogbusters. The jungle made it really difficult to settle cities, but I managed with early Iron Working to clear the shrubbery. It's on the way to optics anyway.



Early in the game I found Stalin's border, so my fourth city was in that area to establish contact. He wasn't a good trading partner at all so the quest for optics continued. Soon the pyramids were built and my cities were able to grow to size 10 thanks to Representation. Lovely!

i went to Calendar then Philosophy. Maybe I should've gone for Literature and GL instead. Would've fit the 'mids. But it's too late for that.



Bad things happened as a barbarian uprising claimed my island city.

First two scientists became an academy and a super specialist. The third GP was an engineer and I'm saving 'em for a greater purpose. Maybe the Taj Mahal or Liberty or even Versailles.

Went to Philosophy for Pacifism (and founded Taoism!) and Civil Service for Bureaucracy.



Right now I'm headed for Liberalism to get Astro for free, so I can invade my "next-door neighbor". Sorry Stalin. I'm currently building up my catapult/chukonu army in preparation for hitting Liberalism. I think I'm a shoe-in for it because right now, I have a lock on Philosophy (I think).

And what's strange about my game is the AC vs Pacal and Churchill vs Stalin wars. I''d think their shared religion should have made them friends but NOOOO...

Spoiler Demographics :




 

Attachments

  • Meatbuster Lonely Mao AD-1110.CivBeyondSwordSave
    224.9 KB · Views: 183
Mao's little red rocket Ship



Settings Marathon, speed, Emperor level, Monarch save.


As the Name suggests, I'm going to try for a space victory, and not leave the island mass at all.


Inspired by Mad Scientist Open RPC Atlantis


Atlantis, Open RPC


Settle upon the plains hill, +2 hammers, stone, 2 sea food, probably settle on a resource, oh well.


Spoiler :



I move warrior over to stone, nothing but plains to the south, move settler onto plains hill, next turn interesting points to settle.


Spoiler :



I decide to stay with this position, as I have cow's, stone, silk and 2 sea food for 5 resources. Great start.


1st build is a worker for 24 turns, but 1st tech is fishing for 17, as I'm working the cows. Once fishing is in, 2 work boats, tech Animal Husbandry, finish worker, pasture cows, then bronze working, masonry.


Spoiler :



My exploring warrior has so far over come 2 Panthers, 1 lion and 1 wolf, and comes across a bear and runs for it.


It would seem also, that we aren't totally isolated, I can see a border 2 tiles across the sea, city placement to reach early.


Spoiler :



My warriors just beat a bear attacking across a river into jungle, ONLY JUST and a Panther turns up to finish the meal straight away, fortunately I have 2 promotions available, I go to woodsman 2, scoot across the river, and await the attack or run?


Spoiler :



Those promotions, brought me from 0.2 health, to 1.5 health, with 50% woods strength.


Talk about Panther city, 7 of them I've killed, 2 lions, 1 bear and 1 wolf, and there's still MORE panthers. Never seen so many.


Spoiler :



Any way, check point 1 finished. We have lots of Jungle grasslands, rivers hills, calender resources, bronze on island to the south, and a near Neighbour to our North.


Dot map of lands, subject to resources.


I have plans for 13 or cities counting the offshore Island.


First the South, where we started.


Spoiler :



I plan on making Beijing, Moai statues/West point city. As I plan on one an island space race, I want a good navy build up. Apart from the Colony, the other are just fillers here.


The Norther section of the land mass, made up of a jungle centre, will be settled along the forest first (green) then Yellow, and finally Cyan in 3rd wave.


Spoiler :



Wonders I plan for are; Great Light House, Pyramids, Hanging Gardens, Oracle?? :hmm: Shwedagon Pagoda, Parthenon, Great Library.

Of course, I won't get all the grab bag of goodies.



on to check point 2
 
IPEX:
Spoiler :
We have sorta similar city layout. I settled the southernmost city 1N though to get more tiles, be on the river but away from shore. Dunno if that would've been the best idea.

I'd like to see how your game plays out and what wonders you're able to get, see you at spoiler 2, I guess.
 
@ Meat Buster
Spoiler :
its not looking good, I'm up to about 1200 AD, and have only just gotten civil service/metal casting. I've only meet the Civ to the North, who's been in a war, and threatened me once for Code of Laws which they don't have, but are researching Chemistry???

12 GG's born so far, so lots of war, don't think had an Elimination as yet, have to check.

My only real hope is Education, mass Universities in 14 cities, and power away through science. I had settler for 15th city, but I messed up dot map, and couldn't place it. Most of the time has been spent at 0% science.

Only cottaging my Wallstreet city/Capital city. That's why poor science.

Calender, saved my research butt big time, those river side Dye's have saved me multiple times from going into strike mode.

Tech path, is Education, Philosophy, Liberalism if still available, which it is, Take nationalism, Optics, Astronomy (Observatories *14) and tech tech tech, with some trading.

I HATE tech trading..sorry but I do, but I'm learning to trade now. Slowly

 
Imm/Normal
500BC "First Contact" kinda so fairly extreme spoiler :lol:

Spoiler :

Great early capital after moving onto the plains hills. Stone, Cows, 2 clam, some hills. I hooked up the stone and failed SH and mids for a nice stash of gold. Grab Oracle for CoL and then figure it's time to spit out settlers/workers. The second settler goes north to get the coastal cows/river/dye spot and lo and behold.



Can't tell too well, but you can see the red border of Russia in the fog. A border pop and I think I am going to establish contact :crazyeye:

 
Monarch/Normal:

Spoiler :

Beginning-1000AD
- Settled on the plains hill, researched fishing/ag/bw/myst/masonry/wheel/med/priesthood

- Missed out on SH by one turn, should have started it earlier. Went for oracle COL slingshot, got it, then settled a couple of cities. Decided to go for pyramids due to hammer heavy capital + stone, got that up quickly around 500BC, switched to caste and ran a few science specialists in the cities. Quickly researched alph+math so I could bulb philosophy, did so and ran pacifism immediately.

- Then proceeded to settle the rest of the island, lots of nice happiness resources and a good GP farm spot on the top right with 3 sugar + cow. Built the GL in the capital too.

- ~900AD with 7 cities with room for 2-3 more. Could have perhaps settled a few more by now though. Got a nice techrate going with a combination of rep scientists + cottages/calender resources. Have barely any military though, better get on that soon before an AI sniffs me out, have only met stalin so far, just got optics so a few caravels shall be sent out to explore asap.

Lonely Mao's empire so far:





From here I think try and get astrology off lib, then invade Stalin above. All depends on how advanced the other AIs are and where they are located however.
 
@IPEX: I can't really say we can compare techs since we're playing different difficulty levels, but...
Spoiler :
You only got CS at 1200's? Hmm... it can't be that slow even on Emperor... I managed to survive low tech rate without Courthouses for a while by scientist SE and running representation thanks to pyramids. I was at a low rate 0%-30% for most of the game until CoL. But I only had four cities for a LONG time. Would've been 5 but barbs claimed the island city for a while.

BTW my tech path up to the screenshot at 1100 AD was Mine BW Masonry Worker-Techs Writing IW Optics Priesthood CoL Calendar Philo CS Paper... and Pyramids is my only wonder. (Philo is actually just for Lib race and not for Pacifism as I didn't run any religion to not upset anyone else.)

P.S. Did you go 3C's first before Optics? I'm running opposite the people that say Curr/CoL/CS first. I'm sure increasing research % can be done while the caravel is going around the world.
 
Moa's little Red Rocket Ship



I settle out the rest of the lands and see who's out there??


Spoiler :



My warriors going to be posted on a Jungle hill top to the North, to stop barbs, and 1 will go south to fog bust, got to get out and explore that island as well as settle it


2830 BC Hinduism was founded rather late, looks like a Buddhist love feast to me.


1590 BC I Lose the race for the Great Light House, I thought I was still industrious, and played as such, bah, messed about too much.


770 BC The Hanging Gardens have been built, and I'm 3 short of mathmatics. Bah, better spam over the island now.


805 AD Settled 10 cities by now, aiming for another 4 or 5, just met the 1st stem on the block, and I have 2 tech's on him

Spoiler :




1035 AD I settle my 13th city, Macau. Instant Granary and Monument, as I had 2 hills pre mined, instant 2 mines as well, just need to build the pasture for it now.


Spoiler :



1090 AD The Great Library has just been built :huh:, I gave up on it with all the early wonder spamming someone was doing. I'm now about to settle my 14th and last city, sitting on zero gold, teching towards Civil Service.


1165 AD 10 Great Generals born so far, must be some major fighting going on, I still haven't gotten to civil service as yet, think I'll just go through paper/Education and see how I stand. I have insight into Stalin's research.


1240 AD I do a triple civic's switch to Hereditary rule, castes system and Bureaucracy. I've played rather badly, I just hope I can pull it out with MAJOR RESEARCH, and space racing. With all the Great Generals being born, 11 so far by my count, hopefully they are as badly behind as I am.


Uncle Joe is going for Chemistry, and then Grenadiers I assume, he received the marathon golden age event, so was being attacked, still doesn't have code of Law's as yet or Calender, but won't trade with me.


15 workers, 14 cities, I had planned for 15, but I messed up settling one city, that invalidated the 15th city. Now I'm just farming allover the cleared grasslands, I'm going to try a specialist economy with Emancipation at end, with work shops for space race.


I have a break for a few day's played around with Mad's Atlantis challenge, I had a real challenge in my own game I played out twice..lost both times..but I knew it was most likely out come, just trying it on. Atlantis an open RPC


Anyway, I resume in 5 turns of Anarchy, I go through cites, courthouses at top, moving palace to capital city with cottages, build Forbidden palace in SE of main land mass. Defense if woeful, but Uncle Joe, needs astronomy to invade me, and seems to have hands full on main land mass.


I guess it just run max Scientists, farm all grasslands and tech tech tech, need optics to get out and trade.


Spoiler :



1434 AD I meet the 1st stem on the block.


Spoiler :


Charles De Gaul, what A nose on the man..​


2nd biggest Phallic symbol in the game :p



No wonder I had trouble with my wonder spamming, I thought Mao was still industrious, foolish me, 2 industrious ci'vs out there. I've adjusted all cities for Max growth, then its specialists. Built all farms, behind in tech, poor play mainly, but GG's are still popping out left and right.



1460 AD The next stem head comes on by, now this explains all the GG's being born, 3 war mongering idiots.


Spoiler :



all 3 have red fist mode enabled, but I can trade with Alexander, but best wait to see the lay of the land.



1470 AD I meet 3 civ's at once the first 2 are;


Spoiler :






Followed by their MASTER :hmm:


Spoiler :



WTF...I don't understand, and I have paper on them as well it seems.


I immediately off load paper for all its worth, as the Uni of Sankor is gone, and its only trade value now, plus no religion.


I don't believe it, this is like Bizzaro civ, what's been going on.


Alexander seems to be a popular choice for hate, so won't trade with him, Stalin, has 'heathen religion' modifiers, so founder of Buddhism is yet to be found, and no trading, besides I refused a trade deal with him.


De Gaul is the only one with paper, and Philosophy, so he's my main contender for Liberalism, though the Taj is gone, but I want free religion anyway, take anything if I luck out and get liberalism.


Spoiler :



Pacal looks like he's only just recently vassalized Caesar, due to both being worst enemies of each other. What has Pacal been doing??, he'll go crazy now with 2 vassals.



I need to trade now, while I have the chance, once papers out, I lose my back filling ability


Spoiler :



I made a trade with Alexander to gain Machinery, I decided that only De Gaul really hates him, and I'll lose the negative modifiers anyway..so one trade.


Spoiler :



then I trade Paper to Lincon for compass, to open up Optics, it cost me gold and world map, which I then sell off around the world. Next turn I'll look to trade for optics with Pacal, and hope I get a Great Scientist out of Moai statues at 50%, to bulb Philosophy, and race to Liberalism.


De Gaul is a MONSTER, he's researching STEAM POWER, Stalin, with 4 cities is doing steel, the Pacal built the Taj Mahal, so has Nationalism. I only hope to take Astronomy from Liberalism, gain trade routes and mass built Observatories.


I trade Compass to Caesar, for Alphabet and world map, and I find the last civ, who I need optics for to meet. Seems as we're on 4 island masses.


1478 AD I meet the English leader finally, and its


Spoiler :



I now try optics trade with Pacal.

Spoiler :



I've met all the civs, time to end check point 2.





Check point 3 will contain my teching to roughly Industrialism, and the beginning of the space race.


All cities are building Science, I'm racing to Liberalism, as it hasn't been taken.
 
@IPEX: I can't really say we can compare techs since we're playing different difficulty levels, but...
Spoiler :
You only got CS at 1200's? Hmm... it can't be that slow even on Emperor... I managed to survive low tech rate without Courthouses for a while by scientist SE and running representation thanks to pyramids. I was at a low rate 0%-30% for most of the game until CoL. But I only had four cities for a LONG time. Would've been 5 but barbs claimed the island city for a while.

BTW my tech path up to the screenshot at 1100 AD was Mine BW Masonry Worker-Techs Writing IW Optics Priesthood CoL Calendar Philo CS Paper... and Pyramids is my only wonder. (Philo is actually just for Lib race and not for Pacifism as I didn't run any religion to not upset anyone else.)

P.S. Did you go 3C's first before Optics? I'm running opposite the people that say Curr/CoL/CS first. I'm sure increasing research % can be done while the caravel is going around the world.

You play different speeds too, and he's on the "extremespeed" tech rate speed, everything will happen *much sooner* on marathon in game years than on any other speed.

By a landslide.

Marathon is so advantaged relative to other game speeds that it allows for tactics that flat-out don't work on other speeds to work nicely (ever tried a non-quecha warrior rush on immortal? Guess what...it works on marathon!! 3 cities by 2500 BC at the latest...) and is essentially a completely different game. It's fun to play and it has its own merits, but any comparison to other speeds is definitely comical ;).

As for me, I've been a bit busy lately working on getting the garage sale ready but I will get to this before the next one pops up.
 
Monarch/Normal 1972 AD space win

Spoiler :

Decided to go for the GLH so went fishing first.
Worker(partial)->wb->worker->warrior.
Built first settler early at size three and settled second city near horses and fish to take care of military.

Didn't spawn bust agressively and the barbs settled the sugars and cow site.

Got GLH and crammed two cities on island.

Went for some wonders got GLIB, HG, STOL, Kremlin, Pentagon, Eifel Tower.

Won the music, communism, and economics races but missed physics (pacal).

Took Astro from lib after delaying it to about 1250 AD.

Pacal was quite a fast techer and the main threat. I had to raze two of his cultural cities and set the British Bulldog on him. :lol:

I still have to learn how people get such incredible tech rates to get space much earlier.


 
You play different speeds too, and he's on the "extremespeed" tech rate speed, everything will happen *much sooner* on marathon in game years than on any other speed.
Spoiler :
So it means, coz he's on Marathon, IPEX should've had CS much earlier than 1200AD then?

I see how game speeds affect stuff now. Maybe I shouldn't compare with BC/AD years then.
 
I should have had Civil Service, NOT cs, in THE middle dark ages. As I said played badly, well, I crashed economy repeatedly, so no real surprise, and I've had a break at the Democracy trade point, couldn't get right, and kept re-loading,

ok I reload, so what, can't trade its my weakness.
 
up to 1700's
Monarch/Epic

Spoiler :

When we left my dimension where Mao is still teching Paper in the 1100's. We picked Liberalism eventually and Astro is taken as free tech. Unfortunately I wasn't feeling secure about the invasion so I waited a while to build more troops and tech Chemistry for Frigates. Turns out I was right to do that as you will see later, those Frigates took out a lot of Caravels.

So I declared War on Stalin, and soon after Churchill (neighbor) and De Gaulle (highest scoring AI) dogpiled on 'em too. I bribed De Gaulle into the war to improve relations. So in the 1500's the Chinese landed on Russian shores right at the doorstep of Moscow. After many turns of bloody standoff, the Russians proved no match for Chinese backstabbing might.





The siege of Russia ended at 1700's when Stalin capitulated.
During that time, teching was quite fast, with the goal of reaching Corporation as I had a standby Great Merchant from Economics ready to build Sid's Sushi in the future.
De Gaulle was definitely going cultural. Fortunately, I had forseen his ploys and put all my espionage points on him. Someday, your great city shall fall to the combined might of unhealth and unhappiness...








What to do now? Churchill was just over there to the West. Should China attack Churchill, or be happy with the current possessions and head over to Space?


However I was defeated for I had somehow deleted my own save.
MAN, AND I WAS DOING QUITE WELL FOR MONARCH ON EPIC SPEED. See you next game!
 
Spoiler :
So it means, coz he's on Marathon, IPEX should've had CS much earlier than 1200AD then?

I see how game speeds affect stuff now. Maybe I shouldn't compare with BC/AD years then.

Whether someone *should* have a tech by x year or not depends on the map and their situation. I've had civil service in the BC's and I've gotten it after 1000 AD...depends what you're doing and why.
 
Monarch/normal, Cultural victory 1876

Meant to play on emperor, but forgot to change the setting. Oh, well. :)
Spoiler :

Settled like most on the plains hill. Got GW and mids rather soon and then decided on checkpoint 3 already, go cultural. Went wonderhogging. Bulbed philosophy and Tao served well for running pacifism. Tao was the only religion however that ever entered China, but with 9 cities I had just enough for a Pagoda in each of the 3 cultural cities. Obviously had many specialists which where mainly settled which with representation helped my reseach later game when the culture slider went to the maximum possible. GAs where partly settled and later in the game used as culture bombs. First to lib and took astronomy, not in the least because I had GLH as well. Somewhere around that time empire looked like this:

The only thread came from De Gaulle who had vassalized Alex and who had a power rating of 0.3 :scared:. I gave in to his demands, even when he asked for me to change to nationhood from free speech. Took the turns of nationhood to draft up defences. Even managed to sign a defence pact with De Gaulle, but a few turns later he declared anyway. However, he attacked in the north east far away from my cultural cities. Defences where now sufficient anyway and fended him off. Turtled away to victory in 1876.


A look at Beijing.


The other cultural cities where Shanghai and Guangzhou. Also built some wonders there, Shanghai got Angkor, MoM and Taj, while Guangzhou had Sistine and UoS.

Mao going cultural, oh historical irony! :)
 
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