Veni, Vidi, Vici - I came, I saw, I conquered - Julius Caesar
A Beyond the Sword v3.19 PBEM game. Conquest the only possible victory and using the Tectonics - Lakes mapscript.
Rehost 22nd September '09
Entry to this game is now by invitation only. However those who do not receive invitations can request one by posting in this thread and fulfilling all of the following criteria. Those who do not satisfy all the conditions will not be considered for the game.
Conditions of entry:
Signed up players:
PieceOfMind (host) - 1200 GMT
ruff_hi - GMT-5
mc-red GMT 0, 7-10am or 7-12pm
Ronnie1, GMT-8, 10AM-10PM
Yaotlatoani - 0200 to 0700 GMT
(spare slot)
(spare slot)
Invitations sent to:
The_Oakster, Yaotlatoani, Woody1
A Beyond the Sword v3.19 PBEM game. Conquest the only possible victory and using the Tectonics - Lakes mapscript.
Rehost 22nd September '09
Entry to this game is now by invitation only. However those who do not receive invitations can request one by posting in this thread and fulfilling all of the following criteria. Those who do not satisfy all the conditions will not be considered for the game.
Conditions of entry:
Game settings will be same as last time, but let me mention them again:1. To request an invitation to this game you must demonstrate that you are a reliable PBEM player or a well-established member of the CFC community. If you have participated in a PBEM game previously, please post a link to at least one such game so I can verify that you take your turns regularly. If you are a long-time member of CFC (you joined either at least 2 years ago or have made upwards of 400 posts) then you needn't have played any PBEM game before.
2. Turns will be taken every two days. If you have a job or anything else which requires that you go on frequent trips or spend a lot of time away from your home or wherever you play civ, then please do not sign up. For the game to be successful we need players who reliably take their turn during their allocated times. I do of course allow for vacations and so forth but it is absolutely imperative that if you are going to be absent from the game for more than a couple of days you let us know or take responsibility for finding a substitute player while you are gone. Players who are absent for 5 days or more and have not made any attempt to contact any of the players in the game will be replaced.
3. In your post you must also indicate two important things: (a) what timezone you are in, and (b) what times of day you are able to take your turn (remembering that you will be taking a turn roughly every two days most of the time). By requesting an invitation to this game you are also committing to potentially spending well over a year participating in this game.
Settings:
Tectonics - Lakes (30%)
Aridity: Normal
Small Map
7 Human players
Starting Era: Ancient
Normal speed
Emperor Difficulty
No Random Events
No Huts
No Vassals
No City Razing
No Tech Brokering
Aggressive AI (in case we absolutely have to replace a player with an AI)
Victory Conditions:
Conquest Only
Civilizations
Random.
Rome and Incan Civilization will be banned (map regenerated if they spawn)
Signed up players:
PieceOfMind (host) - 1200 GMT
ruff_hi - GMT-5
mc-red GMT 0, 7-10am or 7-12pm
Ronnie1, GMT-8, 10AM-10PM
Yaotlatoani - 0200 to 0700 GMT
(spare slot)
(spare slot)
Invitations sent to:
The_Oakster, Yaotlatoani, Woody1
Spoiler old game :
Game is now full
Veni, Vidi, Vici - I came, I saw, I conquered - Julius Caesar
A Beyond the Sword v3.19 PBEM game. Conquest the only possible victory and using the Tectonics - Lakes mapscript.
Settings:
Tectonics - Lakes (30%)
Aridity: Normal
Small Map
7 Human players
Starting Era: Ancient
Normal speed
No Random Events
No Huts
No Vassals
No City Razing
No Tech Brokering
Victory Conditions:
Conquest Only
Civilizations
Random civ but you may choose leaders.
Rome and Incan Civilization will be banned (map regenerated if they spawn)
--------------------
Most likely with 7 players we will aim for a 2-day turnaround. This means it should on average be 2 days between each turn. I'm happy to take other opinions on this into consideration, as it might be possible to get a 1-day turnaround if people stick closely enough to their scheduled turn times.
Tech Trading will be left on. But No Tech Brokering will be enabled.
Emperor Difficulty. As I've said with my other games, this difficulty helps to reduce the ICS problems seen on lower difficulties, and it's low enough to make expansion not a total nightmare.
Expected length of game: This game will more than likely take more than a year or two to complete. As such, a condition on joining this game is that you are prepared to see the game out as long as it goes. Retiring is not an option. Understanding that work, vacations and other commitments can sometimes keep you from playing, please make a post in this thread (or the vacation notice board in this sub-forum) indicating how long you will be away for. If a player cannot be contacted for 10 days without explanation, a substitute player may be sought. If for any reason you need to stop playing permanently (e.g. moving to somewhere that doesn't have internet!
) a substitute player will be sought.
If you'd like to join, please reply to this thread with your preferred play time/s and what timezone you are in (not just one or the other). This will help me to allocate a sensible turn order.
Signed Up:
PieceOfMind (host) - 1200 GMT
Ronnie1 - 1800 to 0600 GMT
The Oakster
sourdiesel - 0200 GMT
Yaotlatoani - 0200 to 0700 GMT
Chuzzzzz - 1500 to 2100 GMT
ppnoir - 0545 to 0900 and 1600 to 1730 GMT.
Veni, Vidi, Vici - I came, I saw, I conquered - Julius Caesar
A Beyond the Sword v3.19 PBEM game. Conquest the only possible victory and using the Tectonics - Lakes mapscript.
Settings:
Tectonics - Lakes (30%)
Aridity: Normal
Small Map
7 Human players
Starting Era: Ancient
Normal speed
No Random Events
No Huts
No Vassals
No City Razing
No Tech Brokering
Victory Conditions:
Conquest Only
Civilizations
Random civ but you may choose leaders.
Rome and Incan Civilization will be banned (map regenerated if they spawn)
--------------------
Most likely with 7 players we will aim for a 2-day turnaround. This means it should on average be 2 days between each turn. I'm happy to take other opinions on this into consideration, as it might be possible to get a 1-day turnaround if people stick closely enough to their scheduled turn times.
Tech Trading will be left on. But No Tech Brokering will be enabled.
Emperor Difficulty. As I've said with my other games, this difficulty helps to reduce the ICS problems seen on lower difficulties, and it's low enough to make expansion not a total nightmare.
Expected length of game: This game will more than likely take more than a year or two to complete. As such, a condition on joining this game is that you are prepared to see the game out as long as it goes. Retiring is not an option. Understanding that work, vacations and other commitments can sometimes keep you from playing, please make a post in this thread (or the vacation notice board in this sub-forum) indicating how long you will be away for. If a player cannot be contacted for 10 days without explanation, a substitute player may be sought. If for any reason you need to stop playing permanently (e.g. moving to somewhere that doesn't have internet!

If you'd like to join, please reply to this thread with your preferred play time/s and what timezone you are in (not just one or the other). This will help me to allocate a sensible turn order.
Signed Up:
PieceOfMind (host) - 1200 GMT
Ronnie1 - 1800 to 0600 GMT
The Oakster
sourdiesel - 0200 GMT
Yaotlatoani - 0200 to 0700 GMT
Chuzzzzz - 1500 to 2100 GMT
ppnoir - 0545 to 0900 and 1600 to 1730 GMT.