Since 1.2 has the now fixed medium hover CTD, and we have patches coming out of our ears it seems like a good time to agree a roadmap to 1.3. So...
Suggested Roadmap to 1.3
Playtest/Tune/Refine following recent major changes, namely water for food and the worm/storm fear fix (davidallen/deliverator)
Ix faction (keldath)
Complete early unit changes (koma13)
I think we should all read and take to heart the advice in Kael's thread:
http://forums.civfanatics.com/showthread.php?t=173061
Keldath, as well as Ix, perhaps you could further investigate hero units and unique faction mechanics. Also perhaps review the existing units and buildings - if they are not really adding anything to the gameplay then we should consider taking it out.
I know david you are keen to get on to terraforming, but it seems to make sense that we make sure growth, economy, etc are all functioning OK after some pretty fundamental changes. Perhaps it makes sense for terraforming to go on ice until after 1.3...
Anyway, this is just a suggested plan. Once, we do version 1.3 it would be good to agree a roadmap to 1.4 and so on, just so we know what each other is focusing on for that iteration.
Also, if an issue crops up then we can use this thread to communicate who's doing what. So "I'm looking at fixing this in the SDK" or "I'm looking at fixing this in Python" - just to make sure we are not duplicating effort.