Ignorant Teacher
Emperor
- Joined
- Apr 8, 2009
- Messages
- 1,467
Hello everyone!
I've been intrigued by the Wonder Economy since I first heard about it. The way I get it, you should try to build as many wonders as you can to get a monster GPP and settle all the great people in your capital. Then you run Bureaucracy and Representation and build Oxford there to get your research going based on that. Is that it?
So I tried a couple of test games to see how it went. As they were merely test games I played easy maps. One of them was Earth 18 with Louis XIV and there was another with Roosevelt in an Archipelago map, which I edited a bit (added stone and silver) to make it more wonder friendly. I see the settled great people can get you the research of another good city or two average ones if you can get the Pyramids. In the spoiler there is a screenshot of each capital when I remembered to take one.
(Ignore the troops, I had already launched the ship so granted independence to my offshore lands and took all the troops back home. I was just fooling around then)
So, when do you think this is a viable approach to the game? In the two cases I got lucky with diplomacy and could build only token troops in the early game and also had little or no room to expand. However, in a normal map with room to expand, do you think this is a smart idea? I mean, instead of building three or four settlers, build The Great Wall, the ToA, the Mids and the GLH. Except for the obvious cases (Shaka and Monty are your neighbors), when should you not try to do it?
PS. I read what I wrote above three times trying to find a better way to put it, but I couldn't. What I'd like to know your thoughts about is the WE/SSE, when to try it, is it efficient, etc.
I've been intrigued by the Wonder Economy since I first heard about it. The way I get it, you should try to build as many wonders as you can to get a monster GPP and settle all the great people in your capital. Then you run Bureaucracy and Representation and build Oxford there to get your research going based on that. Is that it?
So I tried a couple of test games to see how it went. As they were merely test games I played easy maps. One of them was Earth 18 with Louis XIV and there was another with Roosevelt in an Archipelago map, which I edited a bit (added stone and silver) to make it more wonder friendly. I see the settled great people can get you the research of another good city or two average ones if you can get the Pyramids. In the spoiler there is a screenshot of each capital when I remembered to take one.
Spoiler :


(Ignore the troops, I had already launched the ship so granted independence to my offshore lands and took all the troops back home. I was just fooling around then)
So, when do you think this is a viable approach to the game? In the two cases I got lucky with diplomacy and could build only token troops in the early game and also had little or no room to expand. However, in a normal map with room to expand, do you think this is a smart idea? I mean, instead of building three or four settlers, build The Great Wall, the ToA, the Mids and the GLH. Except for the obvious cases (Shaka and Monty are your neighbors), when should you not try to do it?
PS. I read what I wrote above three times trying to find a better way to put it, but I couldn't. What I'd like to know your thoughts about is the WE/SSE, when to try it, is it efficient, etc.