The 1st game was almost half years ago with 3.17 patch.
http://forums.civfanatics.com/showthread.php?t=312128
Here's the 2nd challenge for players who are bored with cheesy win in their level -- to taste the feeling of being DOWed by aggressive AIs in early stage and probably under the situation of risking of being DOWed in the whole game. To make it more popular, I also attached the WB save so that players can choose the level they are confident with.
Map : Pangaea
AIs: name your most unwanted neighbors, actually the same as the 1st game.
Leader: Charlemagne--a crappy leader in normal games ( Have to be protective for deity level )
Victory condition: Domination and Diplomacy are disabled. I hope to see a beautiful conquest ending.
The other choices are reserved for AIs.
All the other settings are default.
Check point suggestion: you get 1st DOW, 1AD, 1000AD, 1500AD, to End.
And the start:
Very powerful, isn't it?
You have gold in sight. I hope this map is winnable.
2 small tips
1. You are the only one start with Mys, so the chance you can get an early religion is very high. --Edit: forgot that there's Monty, so you have ~50% chance.
2. All AIs are naturally pleased with each other due to warmonger respect. Therefore, always be prepared to be DOWed if you play Emperor+, your border cities should be on hill sites if possible and don't even try to Rexing without sufficient defense.
Edit:
This game is an open challenge to all levels, the difficulty of the game is generally more than one level harder. Myself have failed over 90% of this setting without a powerful start.
Save is with 3.19 patch. Thanks to Pauliskhan's remind of dual installation.
And finally, enjoy!
http://forums.civfanatics.com/showthread.php?t=312128
Here's the 2nd challenge for players who are bored with cheesy win in their level -- to taste the feeling of being DOWed by aggressive AIs in early stage and probably under the situation of risking of being DOWed in the whole game. To make it more popular, I also attached the WB save so that players can choose the level they are confident with.
Map : Pangaea
AIs: name your most unwanted neighbors, actually the same as the 1st game.
Leader: Charlemagne--a crappy leader in normal games ( Have to be protective for deity level )
Victory condition: Domination and Diplomacy are disabled. I hope to see a beautiful conquest ending.

All the other settings are default.
Check point suggestion: you get 1st DOW, 1AD, 1000AD, 1500AD, to End.
And the start:

Very powerful, isn't it?

2 small tips
Spoiler :
1. You are the only one start with Mys, so the chance you can get an early religion is very high. --Edit: forgot that there's Monty, so you have ~50% chance.
2. All AIs are naturally pleased with each other due to warmonger respect. Therefore, always be prepared to be DOWed if you play Emperor+, your border cities should be on hill sites if possible and don't even try to Rexing without sufficient defense.
Edit:
This game is an open challenge to all levels, the difficulty of the game is generally more than one level harder. Myself have failed over 90% of this setting without a powerful start.
Save is with 3.19 patch. Thanks to Pauliskhan's remind of dual installation.
And finally, enjoy!
