madscientist
RPC Supergenius
Segment 1: Early Soviet Exploration
Segment 2: A Pragmatic Decision
Segment 3: The Grand Monument and more Pragmatic Decisions
Segment 4: Death of the Zealot
Segment 5: Caught off Guard
Segment 6: The Soviet Buildup
Segment 7: Superior Soviet Production and Research
Segment 8: Victory!
Welcome again Comrades to the story of the United Soviet Socialist Republics where I Vladimir Lenin shall show the world the power of the Soviet people and the folly of the Capitilistic west. Previous time we did not do so good as the Apostalic Palace ruined out game and we perhaps played too cautiously against the Stupid Greek Arabs.
Bah, we were too soft on Soviet people that time and need to exploit them, I mean benefit from their strengthes more this time!
We also need to be a bit more Pragmatic in our approach, at least when we need to be!
SO once again if all need motivation
No pretty songs or misidentification this time. We are serious and mean business!
So as I said, This is the United Soviet Socialist Union and we shall prove it to all. A few simple guidelines that determine our Philosphy with changes in bold
1) We adopt no state religion, construct no religious buildings, missionaries, Prophet producing Wonders, or adopt religious civics. We tolerate religions in our cities or captured cities as they are the Opiate of the people, and Holy Cities may be spared for the extra income if captured. Consider this Soviet religious indifference.
2) Production is the strength of the Soviet Union, power of the masses. Farms/mines early in the games with a shift towards workshops/watermills/windmills/lumbermills by the end. Let the work see how strong Soviet People truely are.
3) The following practices are banned as a violation of the Soviet Philosophy: Heritary Rule/Universal Sufferage/Vassalage/Free Speech/Serfdom/Free Market/Environmentalism/Religious Civics. Slavery is now allowed
4) The Power of the State is greater than Capitalism. No cottages or banks may be constructed or kept after liberation of enemy cities. Merchant Specialists may be run, and wonders that produce Great Merchants ( Great Lightouse and Colossus are OK) built. We may trade gold as best suites the Soviet Union.
So we are in fact an Organized and Philosophical Nation based on model of Mother Russia.
The Map is random as we do not know what to expect in the world.
Our difficulty is Monarch and Speed is Epic (new for an RPC!)
So the new Map
I think this may play out much different than last time. Not as much land to exhaust Soviet treasury!
Segment 2: A Pragmatic Decision
Segment 3: The Grand Monument and more Pragmatic Decisions
Segment 4: Death of the Zealot
Segment 5: Caught off Guard
Segment 6: The Soviet Buildup
Segment 7: Superior Soviet Production and Research
Segment 8: Victory!
Welcome again Comrades to the story of the United Soviet Socialist Republics where I Vladimir Lenin shall show the world the power of the Soviet people and the folly of the Capitilistic west. Previous time we did not do so good as the Apostalic Palace ruined out game and we perhaps played too cautiously against the Stupid Greek Arabs.
Bah, we were too soft on Soviet people that time and need to exploit them, I mean benefit from their strengthes more this time!
We also need to be a bit more Pragmatic in our approach, at least when we need to be!
SO once again if all need motivation

No pretty songs or misidentification this time. We are serious and mean business!
So as I said, This is the United Soviet Socialist Union and we shall prove it to all. A few simple guidelines that determine our Philosphy with changes in bold
1) We adopt no state religion, construct no religious buildings, missionaries, Prophet producing Wonders, or adopt religious civics. We tolerate religions in our cities or captured cities as they are the Opiate of the people, and Holy Cities may be spared for the extra income if captured. Consider this Soviet religious indifference.
2) Production is the strength of the Soviet Union, power of the masses. Farms/mines early in the games with a shift towards workshops/watermills/windmills/lumbermills by the end. Let the work see how strong Soviet People truely are.
3) The following practices are banned as a violation of the Soviet Philosophy: Heritary Rule/Universal Sufferage/Vassalage/Free Speech/Serfdom/Free Market/Environmentalism/Religious Civics. Slavery is now allowed
4) The Power of the State is greater than Capitalism. No cottages or banks may be constructed or kept after liberation of enemy cities. Merchant Specialists may be run, and wonders that produce Great Merchants ( Great Lightouse and Colossus are OK) built. We may trade gold as best suites the Soviet Union.
So we are in fact an Organized and Philosophical Nation based on model of Mother Russia.
The Map is random as we do not know what to expect in the world.
Our difficulty is Monarch and Speed is Epic (new for an RPC!)
So the new Map

I think this may play out much different than last time. Not as much land to exhaust Soviet treasury!