Can you control where a religion is founded?

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Aug 11, 2009
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A pretty simple question. I am ahead in tech, and I am going to go ahead and rip off Divine right so I can build a shrine...I'd like to do it in my capital, but experience tells me Islam will be founded on the outskirts of east podunkville. Can I influence that?
 
As far as I know you can't control it. It does follow certain guidelines.

It will not be founded in your capital unless it is the only city you control.
If you have one or more cities without a religion a new one will be founded in one of them.
If all your cities have a religion its pretty random then, if their evenly spread it might be founded in another holy city.
 
I wish. But IIRC its never in your capitol if you have more than 1 city.
 
Well, I just founded a prime colonial city site...I suppose a badass WallStreet need not be on one's home continent.
 
You can control the location somewhat. Refer to VoiceofUnreason's Dona es Religions thread in the war academy for the specifics. The largest city with the least number of religions will tend to be the Holy City. There is a large bias against the capitol to be the Holy City for a religion so typically the only time that the capitol can be a Holy City is when you only have a single city.

If I am playing a game where I want to get religions and I want to shrine those religions, I manipulate my cities so I can found 2 or 3 religions in a single city. Makes for a killer Wall Street city-especially if it can be combined with the Spiral Minaret.
 
The religion in this game was a pure "I'm so far ahead in tech, I might as well get divine right so I can build Versailles to reduce upkeep expense" type move. So, Islam was founded in a quality commerce city on a large island (four cities) off my coast. That city now has the HQs for both Sid's and Mining Inc, and is building Wall Street. All I need now is a great prophet, and I have a 700-1000 :gold: per turn city.
 
Can I influence that?

About the only thing you can do, provided you're still in Slavery, is whip the cities where you don't want the religion to be created. As mentioned, the size of the city is a factor in where it will be founded, so you want to make sure that the city you want it to appear in is the biggest in population and the lowest in religion. Other than that, you have no control.
 
I read that the total value is divided by 8 for the capital to become the holy city.
How can i change this to 1, so that the capital has a realistic chance to get the shrine.
Is it python-based? Anyone knows and can tell me?
Thx
 
It's possible to control but it's far from easy and still there is enough randomness.
 
The point is that since the value of the capital is divided by 8 its nearly impossible to found the religion there with more than 1 city.
But i am sure it can be changed either by python or XML but i cannot find the location, so maybe anyone can help.
 
Cheat? Found religion, enter WB and select desired city as the Holy City.

I did this before when my second city was the holy city but also the biggest ****hole city site ever. I am playing an eternal leader/god anyway.... I shall decide where the holy city is!!!

Wouldn't do in a *Serious* game though.
 
A good rule of thumb is that you should assume your capital will never get picked as a holy city unless it has to.

DanF5771 once said:
"If both the capital and your second city are without a religion, then the chance that the capital will be the holy city jumps from 0% to 1% if your second city has a population of 1 (can be accomplished by whipping) and your capital has a population of 69 (can probably not be accomplished )."
and he is absolutely correct.

Technically speaking it's sometimes possible for your capital to be picked but practically speaking it will never happen and I would highly doubt it has happened to anyone on these forums (yes, that's a challenge! :D)
 
Declare war on your neighbour, leave all cities undefended except the capital. Tech religion tech to 1 turn before finishing and leave until all cities lost. Found religion and retake cities.

Obviously to ridiculous to bother with. Last game I simply founded a city on a prime bureaucracy site in the centre of my island, Confucianism was founded there and I moved the palace. Made Oxford, Wall St and Sids Sushi.
 
PoM, could be done easily on (say) noble w/o hampering the game too much.
One turn before the religion:
give away your cities (2-3 cities) except the capital. Next turn declare war and take 'em back.

Or..
Move the capital and move it back.
By controlling I meant founding in a city that are not the capital, though.
 
PoM, could be done easily on (say) noble w/o hampering the game too much.
One turn before the religion:
give away your cities (2-3 cities) except the capital. Next turn declare war and take 'em back.

Or..
Move the capital and move it back.
By controlling I meant founding in a city that are not the capital, though.

I said your capital will never get picked as a holy city unless it has to (i.e. if you have only one city). Of course, I do not claim that a capital cannot be a holy city. ;)

Honestly why are we even talking about moving the capital? Usually I would prefer the shrine to be in any city other than my capital.
 
its DLL based - so you'd need to compile your own. its in CvPlayer.cpp in the foundReligion function.

Thats the answer i wanted. Thx. Unfortunately it might be too difficult for me.
But i will try.
 
I've had cities that founded TWO religons how does that happen?
 
I've had cities that founded TWO religons how does that happen?

Quite easily. Probably the city had a decently large population and was not your capital city.

Each city rolls a random number between 0 and 9 which I'll call R.

Whichever city gets the highest value of [[(10+P+R)/(1+N)]/C] will get the holy city, where P is the population, N is the number of religions present in the city, and C=8 if the capital or C=1 if not the capital.

Also [] is meant to mean rounding down. In other words, in each division, discard the remainder (aka integer division).

Even if you have two cities and the non-capital already has a religion, it's still pretty much impossible for the capital to get the religion. Feel free to do the math. ;)
 
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