Meatbuster
formerly Robo Kai
The Age of Ice has ended.
What was left of the empires of Erebus... wait, wait! Wrong game!
Sitting Bull and the Native Americans crawl out of their igloos. The climate was getting warmer, so they decide to abandon the igloos (they were melting anyway) and start a new city.
Sitting Bull is Philosophical and Protective. Philosophical is for increasing Great People birth rate, which is always great! Protective is meh. But sometimes, that extra City Garrison 1 and Drill archer or quick wall can save the day. Who knows?
The Natives start with Fishing and Agriculture. Fishing is more useful on this map for an instant work boat, because we actually have a coastal start. And as for Agri... hmm... don't seem to see any grains resources around the start.
Dog Soldiers are an excellent counter to melee units everywhere. Unfortunately, due to their weaker attack strength, they're worse than regular axemen for attacking archer-fortified cities.
The Totem Pole looks nice, and gives archery units +3 experience. Combined with the Protective trait, you can mass-produce beefy archers, perfect to defend Native American cities or to garrison newly captured cities... or perhaps as instant medics?
Map Settings...
Map: Standard Ice Age
Oppnents: 7
Sealevel: Medium
Climate: N/A
Landmass: Narrow Continents
What was left of the empires of Erebus... wait, wait! Wrong game!
Sitting Bull and the Native Americans crawl out of their igloos. The climate was getting warmer, so they decide to abandon the igloos (they were melting anyway) and start a new city.
Sitting Bull is Philosophical and Protective. Philosophical is for increasing Great People birth rate, which is always great! Protective is meh. But sometimes, that extra City Garrison 1 and Drill archer or quick wall can save the day. Who knows?
The Natives start with Fishing and Agriculture. Fishing is more useful on this map for an instant work boat, because we actually have a coastal start. And as for Agri... hmm... don't seem to see any grains resources around the start.
Dog Soldiers are an excellent counter to melee units everywhere. Unfortunately, due to their weaker attack strength, they're worse than regular axemen for attacking archer-fortified cities.
The Totem Pole looks nice, and gives archery units +3 experience. Combined with the Protective trait, you can mass-produce beefy archers, perfect to defend Native American cities or to garrison newly captured cities... or perhaps as instant medics?
Map Settings...
Map: Standard Ice Age
Oppnents: 7
Sealevel: Medium
Climate: N/A
Landmass: Narrow Continents
Spoiler map hints, spoiler and comments :
This map ended up like a Pangaea, only with gaps in between.
One of the rival civ's colors had to be changed. It was too similar to the Native American brown.
To communicate with the other civs in the world, you need Astronomy, or a way to get past... the lonely man.
I tried to make this map evil, but sadly, it's not so bad, even if I pissed off my next-door neighbors.
One of the rival civ's colors had to be changed. It was too similar to the Native American brown.
To communicate with the other civs in the world, you need Astronomy, or a way to get past... the lonely man.
I tried to make this map evil, but sadly, it's not so bad, even if I pissed off my next-door neighbors.