Polynesia For BTS

TheLastOne36

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Joined
Jan 17, 2007
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POLYNESIA
VERSION 1.0 for BTS 3.19

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Mirror 2
I have made a Polynesia civilization for my mod, and decided to share it.

==== Leaders ====

==== Kamehameha the Great ====
==== Aggresive ====
==== Expansive ====

==== Salamansina ====
==== Creative ====
==== Organized ====
nbynhj.png


==== Unique Unit ====
==== Koa ====

Koa replaces Swordsman. It is resource free and comes with free promotion shock.

==== Unique Building ====
==== Fishery ====

Fishery replaces Lighthouse. It gives 1+ Health and 1+ food.
mujwx5.png


====== CREDITS =======

CIV GOLD Team: Used there's as a base, and kept their Fishery. Just played around with the XML a bit and added Koa.
CivFusion: Used their Koa Graphics.
Varietas Delectat(avain): Their Koa gave me the idea.

Thanks big time to all 3 mods and their teams. They have helped me so much with modding new civilizations and leaders to my game.
(And i've stolen quite a bit of stuff from them to. =P )

If a correction in the mod or credits is needed, please tell me so I can fix it ASAP.

TO INSTALL:

Create a folder in CIV4/Beyond the Sword/Mods/ called "Polynesia Civ" Or whatever you wish. Than copy and paste all the contents of this ZIP into that folder. Have Fun. :)
 
Next Civilization on the list:

Zapotec Empire
Akkad Empire
Georgian Empire
Swahili Empire
Kongo Empire

However most of these require new leaderheads yet to be made. Looks like I got some requesting to do.
 
I'm personally surprised as to the lack of Akkad. If you ever checked the Georgian empire, it was huge! All of the caucasus, some of modern day russia, and they tried invading into more of Russia, Turkey, Trebizond and Persia. I want to avoid Saakashvili as well.

As for the Swahili's, they never were one state, but we also have the Greeks, as well as the Mayans.

But these require new leaders that I will have to request.
 
Made a Kongo Empire a while ago. Recommend you look at Nzinga Mbemba as leader with Longbowman replacement (I had one that moved 2 and had a huge bonus fighting siege equipment) as the Kongolese used massive armies of archers in their wars and were highly proficient at ranged combat. A reskin of the Cuhanbembe, the Tupi leader from Colonization, worked pretty well for Nzinga. Protective/Spiritual was the combo I chose. If I still had it I would just send it to you, but I've revamped and trimmed things up lately, and Kongo didn't make the final cutting floor.

+1 food and +1 health at the fishery is far too powerful, I made my fishery that way and my cities grew and grew and grew. Besides it apes the only good thing about being Khmer. Rather, recommend going with +1 health and +1 happiness. Useful early-game bonuses to have.
 
Thanks for the ideas. If my requested kongo leaders go through, than i'll add them to my game, as It is my only trouble with them.
 
TheLastOne36,can I use this for my mod?
 
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