I have made a "Ancient Scrolls" bonus, that I wanted to yield a science bonus in my University.
But to my dismay I discovered that it can only yield food, production or gold.
I use these tags:
<BonusYieldModifier>
<BonusType>BONUS_ANCIENT_SCROLLS</BonusType>
...
Is there a way to get a bonus to yield Science? With python scripts? Can I add to the .xml schema? And if so, is it a complicated process?
Has anyone else attempted this?
But to my dismay I discovered that it can only yield food, production or gold.
I use these tags:
<BonusYieldModifier>
<BonusType>BONUS_ANCIENT_SCROLLS</BonusType>
...
Is there a way to get a bonus to yield Science? With python scripts? Can I add to the .xml schema? And if so, is it a complicated process?
Has anyone else attempted this?