mercury529
Warlord
- Joined
- Sep 19, 2007
- Messages
- 180
Hey Everyone,
I have recently started playing a bunch of Deity starts in an attempt to improve my game. I am very comfortable on Emperor and have success on Immortal as well (but think that fine-tuning my game on Deity will improve my performance here). I play on Normal Speed, Pangaea, default settings. After playing multiple starts, I have noticed some patterns and as a result have some questions. If you have any input on any of the questions, I would appreciate it.
1.) It seems fairly common to lose most opportunities for good city sites before I can even build a settler (usually Worker->Warrior->Settler). I take it this just comes with the territory?
2.) As I mentioned, I feel boxed in pretty quickly on most starts. So the land that is available tends to be far from ideal for city sites. Can you afford on Deity to settle sites without any food resource/floodplains (excluding Gem sites and strategic resources)? I am curious if I am just too stingy with what I consider a viable city site.
3.) On the subpar city site note, I often find my only opportunity for a legitimately good city site is in jungles. However, IW seems to be a dead tech path to me. Researching it yourself keeps you from getting a tradeable tech, but holding out for Aesthetics usually means it is already too late to settle the sites. Settling them before IW usually results in a terrible city and drags research down. Generally are jungle city sites ignored pre-IW? I understand the importance of land and resource grabbing, but when production and research both suffer for it, it appears to be the wrong move.
4.) Is there any real opportunity for bribery pre-CoL? I don't feel like I have any opportunities to bribe the AI in the early game and want to know if that is a problem with my game specifically.
5.) On the same note, are there really opportunities pre-CoL to manipulate the AI? Deity players stress the importance of diplomacy. But I feel like other than possibly choosing a religion to convert to and selection of your allies (an area I still need to improve), there is not much I can do diplomatically in the early game.
6.) Should espionage be a part of my pre-CoL game plan? It seems too early to really leverage, but I wanted to be certain.
Thanks a lot for any input you can give.
I have recently started playing a bunch of Deity starts in an attempt to improve my game. I am very comfortable on Emperor and have success on Immortal as well (but think that fine-tuning my game on Deity will improve my performance here). I play on Normal Speed, Pangaea, default settings. After playing multiple starts, I have noticed some patterns and as a result have some questions. If you have any input on any of the questions, I would appreciate it.
1.) It seems fairly common to lose most opportunities for good city sites before I can even build a settler (usually Worker->Warrior->Settler). I take it this just comes with the territory?
2.) As I mentioned, I feel boxed in pretty quickly on most starts. So the land that is available tends to be far from ideal for city sites. Can you afford on Deity to settle sites without any food resource/floodplains (excluding Gem sites and strategic resources)? I am curious if I am just too stingy with what I consider a viable city site.
3.) On the subpar city site note, I often find my only opportunity for a legitimately good city site is in jungles. However, IW seems to be a dead tech path to me. Researching it yourself keeps you from getting a tradeable tech, but holding out for Aesthetics usually means it is already too late to settle the sites. Settling them before IW usually results in a terrible city and drags research down. Generally are jungle city sites ignored pre-IW? I understand the importance of land and resource grabbing, but when production and research both suffer for it, it appears to be the wrong move.
4.) Is there any real opportunity for bribery pre-CoL? I don't feel like I have any opportunities to bribe the AI in the early game and want to know if that is a problem with my game specifically.
5.) On the same note, are there really opportunities pre-CoL to manipulate the AI? Deity players stress the importance of diplomacy. But I feel like other than possibly choosing a religion to convert to and selection of your allies (an area I still need to improve), there is not much I can do diplomatically in the early game.
6.) Should espionage be a part of my pre-CoL game plan? It seems too early to really leverage, but I wanted to be certain.
Thanks a lot for any input you can give.