AAranda's mods for 2.8 (some of them)

Joined
Jul 5, 2004
Messages
23,562
Location
Canberra, Australia
For 2.92 of RoM and AND 1.74.
Can now be made compatible with AND mods Guilds or Building Upgrades, see notes below.
Spoiler :
Yes I am too pedantic about what I call incompatability.
  • Wonders that give free buildings may break BuildingUpgradeChains mod because they may give too many buildings. See simple fix below.
  • The entertainer unit has been removed from "BetterRoM" and my mod extends the entertainer with earlier and later units of the same type. See simple fix below.
  • SubdueAnimals mod does not play well with the Equestrian Guild - current thoughts is because together they form an infinite loop. To fix remove the horse related units and building. see below.

Coming Soon I have tested them with AND now I need to test them with RoM!
  • better female missionary art - I forgot this in the last update
  • Trade Caravan upgrade to new unit which upgrades to Freight
  • Completely changed subdue animals - may even include sea animals and locusts ;)
  • more of Tsentom1's python wonders

Upgrade available 20th August 2010. You don't need the rest of the mod to use the two Tsentom1 wonders.
  • better art for female missionaries
  • AND fix for Djenne wonder and AAranda's religions
  • Tsentom1 python wonders
    • Upgrade to Zorocatarism wonder The Ishtar Gate
    • The Great Bath

Now available, 3rd August 2010.

All in one Dancing Hoskuld pack attomic gamer and mirrored on FileFront.
Includes
  • AAranda's religions and most of his Wonders (world and national) and units
  • Some of Orion Veteran's modular wonders
  • Walter Hawkwood's Venetian Arsenal wonder
  • My Subdued Animals mod
  • saibotlieh's female missionaries mod
Religion documentation.
Unit documentation.
Building documentation.


Known Issues
  1. Not all religions have a founding movie - Nagi, Yorba and Andean for starters.
  2. No unique sounds for Scientology.
  3. Djenne wonder is not providing a boost to AAranda extra religion cathedrals.
  4. saibotlieh's female missionaries mod should have the female missionaries not appearing in the civlopedia but I got lazy as I would need a different fix for RoM and AND
  5. Some wonders may not play nicely with AND's BuildingUpgrades mod - see below.
  6. Guilds - only the Equestrian Guild does not work with SubduedAnimals mod.
  7. Druid and Voodoo Missionary sounds not working - they weren't working in the mod I recycled them from ;)
  8. Sometimes sounds get and invalid index - this occurs late in game and is because there are too many sounds queued to play.


Installation instructions

Not straight forward I am afraid since it includes python code.
1. Uncompress file into your Mods folder. The compressed file includes the Rise of Mankind folder structure but only contains files in the folders
  • Assets\Config - this contains the stuff needed to load the modular Python
  • Assets\Modules\DancingHoskuld - the bulk of the stuff
  • Assets\Python\DancingHoskuld - the python modules
2. Run (double click on) woc_installer.jar in the Modules folder to install the sounds.
3. in the Assets\Config folder edit init.xml and add the lines in red below. Note the example is at the bottom of the file.
Code:
	</screen>

[COLOR="Red"]	<load mod="Female Missionaries"/>
	<load mod="SubdueAnimals"/>
[/COLOR]
</bug>

How to make it fit better with AND building upgrades.

The simplest is to remove any wonders that give free buildings. This is not so simple for the religion wonders but for the rest just delete the appropriate folder(s).
  • "Strategic Grain Reserve" gives a free granary is in Modules\DancingHoskuld\Custom_Wonders\OrionVetran
  • "FlavianAmphitheatre" free colosseum
  • "Hadrians_Wall" free walls
  • "National_Library_Service" free libraries are in Modules\DancingHoskuld\Custom_Wonders"

How to make it compatible with AND BetterRoM

Go to the Modules/DancingHoskuld/Custom_Units folder and remove the Entertainer folder.

How to make SubdueAnimals work with the Equestrian Guild
Remove the horse related units and buildings by:-
  • delete the Horse_Herd folder from Maodules/DancingHoskuld/SubdueAnimals/Buildings.
  • delete the Horse folder from Maodules/DancingHoskuld/SubdueAnimals/Units.
 
AAranda produced 13 new religions and changed all 11 that exist in RoM. One of which I have "improved" by request. I do not have a time schedual so can't give a completion time. The Tengri religion (Asian Steppe/Nomad) is playing up and I can't see any differences between it and the other religions.
 
it is good that there is one more religion. my congratulations to you dancing hoskuld!
It is all already compatibly with MLF_CIV4ModularLoadingControls?
 
I am just converting AAranda's stuff and yes it already is in the standard MLF.

This is good news cause i am going to add all of Raptures religions, if i can ever figure out how to get the sub-religions to work correctly. So you doing this would help me out tremendously, thx. But pls only keep them as ONE modular religion each, that way people can pick and choose, rather than the previous all-in-one stuff.:p
 
is your version of Shinto out for 2.8 yet?
 
This is good news cause i am going to add all of Raptures religions, if i can ever figure out how to get the sub-religions to work correctly. So you doing this would help me out tremendously, thx. But pls only keep them as ONE modular religion each, that way people can pick and choose, rather than the previous all-in-one stuff.:p

That is something I have wanted AAranda to do for ages. So while he is away :). The only problem will be when I do the ones which replace religions already in RoM.

is your version of Shinto out for 2.8 yet?

My Shinto is in beta check out my mod thread. I finally figured out how to attach links to my sig. Or more precicely, I stopped being slack in that department, now if I could only find that icon a friend made for me.
 
I keep getting this error message when i put in the Druid folder??

[121933.171] info type TXT_KEY_BUILDING_DRUID_MONASTERY not found, Current XML file is: modules\AAranda\Custom religions\Druid\AAranda'sreligions_Druid_CIV4BuildingInfos.xml
 
I keep getting this error message when i put in the Druid folder??

[121933.171] info type TXT_KEY_BUILDING_DRUID_MONASTERY not found, Current XML file is: modules\AAranda\Custom religions\Druid\AAranda'sreligions_Druid_CIV4BuildingInfos.xml

Argh - that means I loaded the old file not the new. I will fix and reload.
 
re uploaded Druid. Added Animism, Mesopotamian and Voodo but did not convert the text to using Gametext. neither did I change the name of the Animisim religion folder from Shaman.
 
whether religions not having gametext will be updated. that would be then gametext. or and remains?
 
You uploaded the wrong mlf:

you need:

<ConfigurationInfo>
<Type>Modules_AAranda</Type>
<Description>Initialize ALL Modules by using the MLF file structure</Description>

you put in:

<ConfigurationInfo>
<Type>Modules_AAranda_Religions</Type>
<Description>Initialize ALL Modules by using the MLF file structure</Description>

also the Druid_Monastery still shows up as an error? (I dont know WHY this is happening, it all looks good? :crazyeye:

Plus the Mesopotamian in the Religion screen is pink. (There's NO Mesopotamian_d.dds file?)

There's no TXT for:
<TEXT>
<Tag>TXT_KEY_TECH_SHAMANISM</Tag>
<English>Shaman</English>
<French>Shaman</French>
<German>Shaman</German>
<Italian>Shaman</Italian>
<Spanish>Shaman</Spanish>
</TEXT>

Plus the btn is pink? see attached (Should be: <Button>Modules/DancingHoskuld/ShintoAndShamanism/Button/Shamanism.dds</Button>

EDIT: Could you PLEASE remove AAranda'sreligions_ from the files , its already marked Aaranda anyways, its just to hard to see what file it is because its TOO long, thx.;)
 
has anyone made the sub religions for christianity? cause having like 5 versions of christinaity bumblign arodunw ould be amusing. Catholocism, Protestnat, Coptic, Orthodox and i dunno Insular Celtic.
 
has anyone made the sub religions for christianity? cause having like 5 versions of christinaity bumblign arodunw ould be amusing. Catholocism, Protestnat, Coptic, Orthodox and i dunno Insular Celtic.

I am getting there, but only one at a time, sorry, i still havent figured out how to get the SUB's to work, withOUT python.
 
You uploaded the wrong mlf:

you need:

<ConfigurationInfo>
<Type>Modules_AAranda</Type>
<Description>Initialize ALL Modules by using the MLF file structure</Description>

you put in:

<ConfigurationInfo>
<Type>Modules_AAranda_Religions</Type>
<Description>Initialize ALL Modules by using the MLF file structure</Description>

Actually I put it in the wrong directory and thus over wrote the default MLF. I will put an attachment with the corect MLF in it and keep them out of the modules.

also the Druid_Monastery still shows up as an error? (I dont know WHY this is happening, it all looks good? :crazyeye:

I will have another look at this.


Plus the Mesopotamian in the Religion screen is pink. (There's NO Mesopotamian_d.dds file?)

Mesopotamian gets almost all its stuff from the "Gods of Old" except its buttons and I forgot that one.

There's no TXT for:
<TEXT>
<Tag>TXT_KEY_TECH_SHAMANISM</Tag>
<English>Shaman</English>
<French>Shaman</French>
<German>Shaman</German>
<Italian>Shaman</Italian>
<Spanish>Shaman</Spanish>
</TEXT>

Plus the btn is pink? see attached (Should be: <Button>Modules/DancingHoskuld/ShintoAndShamanism/Button/Shamanism.dds</Button>

Well it is a beta;) I do have that TXT in ShintoAndShamanism:confused: It is in the file ShintoAndShamanism_CIV4GameText.xml.

The button is <Button>Modules/DancingHoskuld/ShintoAndShamanism/Button/Shamanism 3.dds</Button>. So maybe I have not loaded the latest.
 
Updated Druid and Mesopotamian to fix problems. Added Shinto and Yoruba.

Just Tengri and Scientology to go for the extra religions from AAranda then I need to tackle the updates made to religions existing in RoM. This will not be straight forward since Modular loading is additive of bonuses and that is not what is required here.
 
I just uploaded Scientology.

Can someone look at the attached file and tell me what I have done wrong with the Tengri Missionary or in any of the files. Currently this crashes when you found it.
 
it will not be added anything yet yes? and whether there will be in general a version under last religions with gametext?
 
Back
Top Bottom