CivIVMonger
Emperor
Hello all and welcome to the Prince Clique. The series started a while back and stopped suddenly as many people were disappointed with the quality. It has come back again with better screenshots and a WB Save.
Our leader this time around

Peter is the best Russian leader for economy. His Philosophical trait allows for quick Oxford and an easier Specialist Economy. Expansive helps with health and quick graneries and workers. Play an economical game with Peter.
The Unique Unit

The Cossack is the Russian replacement for Cavalry. It enjoys fights with cannons and other mounted units. It gets +50% vs. Cannons. However, it loses some value due to it's fairly late come into the game.
The Start

Map is:
The Save (World Builder, as promised)
View attachment PC V Peter.zip
There are no hard and fast rules here: fun and learning are our primary goals, but we do request that you update your progress at various points in the game, using the Spoiler feature of the boards.
Tentative posting updates are suggested at:
4000 BC (starting thoughts, no spoiler required for that discussion)
1000 BC or so (how you decided to progress up the early tech/build paths, which AIs you have met, where you're thinking of putting cities, etc)
500 AD or so (after establishing some cities and a possible plan of action)
1200 AD or so (mid-game, Lib race, wars or peace, or whichever happened or didnt, met other continent if applicable, etc)
1600 AD (or when you have decided on a course of action and a specific victory condition)
End of game (Victory!!! or defeat, no shame in losing, especially if you tried a higher level. Learning is what we focus on, not fastest win or biggest empire)
Remember, these are only guidelines. What we really want are your thoughts as the game goes on, so if your strats don't fall into line with those dates, feel free to adjust your reports accordingly.
We also welcome players to ask for specific game advice, as we have a number or stronger players who lurk and help out with solid tips, and of course, we help each other. Replies to specific questions should also be in spoilers, with a simple "@" in front of the person the answer is directed towards. (Copied from Nobles Club as it applies to all series')
Let me know as host if the quality has improved or what else I should add to the series. I could not get Photobucket screenshots as every time I try to join a "Serious Error" occurs. Sorry, but they are better than standard thumbnails. I did get a WB save this time. I will try to improve this series every time if you all could gice me some advice. Hopefully, this will be a great game for the Civving community!

Our leader this time around

Peter is the best Russian leader for economy. His Philosophical trait allows for quick Oxford and an easier Specialist Economy. Expansive helps with health and quick graneries and workers. Play an economical game with Peter.
The Unique Unit

The Cossack is the Russian replacement for Cavalry. It enjoys fights with cannons and other mounted units. It gets +50% vs. Cannons. However, it loses some value due to it's fairly late come into the game.
The Start

Map is:
Spoiler :
1. Standard
2. Continents
3. Temperate
4. Medium Sea level
5. Standard Resources
This is a pretty typical Map type for most players.
2. Continents
3. Temperate
4. Medium Sea level
5. Standard Resources
This is a pretty typical Map type for most players.
The Save (World Builder, as promised)
View attachment PC V Peter.zip
There are no hard and fast rules here: fun and learning are our primary goals, but we do request that you update your progress at various points in the game, using the Spoiler feature of the boards.
Tentative posting updates are suggested at:
4000 BC (starting thoughts, no spoiler required for that discussion)
1000 BC or so (how you decided to progress up the early tech/build paths, which AIs you have met, where you're thinking of putting cities, etc)
500 AD or so (after establishing some cities and a possible plan of action)
1200 AD or so (mid-game, Lib race, wars or peace, or whichever happened or didnt, met other continent if applicable, etc)
1600 AD (or when you have decided on a course of action and a specific victory condition)
End of game (Victory!!! or defeat, no shame in losing, especially if you tried a higher level. Learning is what we focus on, not fastest win or biggest empire)
Remember, these are only guidelines. What we really want are your thoughts as the game goes on, so if your strats don't fall into line with those dates, feel free to adjust your reports accordingly.
We also welcome players to ask for specific game advice, as we have a number or stronger players who lurk and help out with solid tips, and of course, we help each other. Replies to specific questions should also be in spoilers, with a simple "@" in front of the person the answer is directed towards. (Copied from Nobles Club as it applies to all series')
Let me know as host if the quality has improved or what else I should add to the series. I could not get Photobucket screenshots as every time I try to join a "Serious Error" occurs. Sorry, but they are better than standard thumbnails. I did get a WB save this time. I will try to improve this series every time if you all could gice me some advice. Hopefully, this will be a great game for the Civving community!
