Hydromancerx
C2C Modder
Re-posted here so both discussion and files can be posted where they can be found.
Water Pack
* = New Building
*Town Well
Cost: 50
Health: +1
Requires: Pottery, Masonry
Obsolete: Invention
Special Abilities
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*Water Pipes
Cost: -
Health: +1
Requires: Canal System, Metal Casting
Obsolete: -
Special Abilities
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*Department of Water [National Project]
Cost: 600
Requires: Canal System, Metal Casting
Obsolete: -
Special Abilities
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Aqueduct
Cost: 100
Health: +2
Requires: Canal System
Obsolete: -
Special Abilities
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*Cistern
Cost: 105
Food: +1
Unhealthiness: +1
Requires: Sanitation
Obsolete: Steam Power
Special Abilities
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Sewer System
Cost: 495
Health: +2
Requires: Sanitation, Water Pipes
Obsolete: -
Special Abilities
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Artesian Well
Cost: 110
Food: +1
Health: +1
Requires: Invention
Obsolete: Civil Engineering
Special Abilities
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*Water Tower
Cost: 150
Food: +1
Health: +1
Requires: Physics, Water Pipes
Obsolete: -
Special Abilities
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*Hand Water Pump
Cost: 250
Food: +1
Health: +1
Requires: Scientific Method, Water Tower
Obsolete: Replaceable Parts
Special Abilities
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*Wind Water Pump
Cost: 350
Food: +2
Health: +2
Requires: Replaceable Parts, Water Tower
Obsolete: Screw Propeller
Special Abilities
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*Reservoir
Cost: 450
Food: +2
Unhealthiness: +1
Requires: Steam Power
Obsolete: -
Special Abilities
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*Water Pumping Station
Cost: 550
Food: +3
Health: +3
Requires: Screw Propeller, Water Tower
Obsolete:
Special Abilities
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Water Treatment Plant
Cost: 585
Health: +2
Requires: Modern Sanitation, Sewer System
Obsolete: -
Special Abilities
-------
*Desalination Plant
Cost: 600
Health: +3
Required: Industrialism, Coastal City, Water Pipes
Obsolete: -
Special Abilities
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*Fire Hydrants
Cost: 400
Health: +1
Req Techs: Fire Fighting, Modern Sanitation
Req Buildings: Fire Station, Water Pipes
Obsolete: -
Special Abilities
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*Fire Airport
Cost: 600
Health: +1
Req Techs: Fire Fighting, Flight
Req Buildings: Airport, Reservoir
Obsolete: -
Special Abilities
Info: Used for putting out fires from the air.
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Water Pack
* = New Building
*Town Well
Cost: 50
Health: +1
Requires: Pottery, Masonry
Obsolete: Invention
Special Abilities
- 5% Maintenance
- +1 Health with Public Works.
- Double production speed for Agricultural leaders.
- Upgraded by Artesian Well
- Provides Fresh Water
-------
*Water Pipes
Cost: -
Health: +1
Requires: Canal System, Metal Casting
Obsolete: -
Special Abilities
- 5% Maintenance
- +1 Health with Public Works.
- Provides Fresh Water
- Given for FREE by "Department of Water"
- +1 Unhealthy with Lead Resource
- +1 Health with Copper Resource
- +1 Unhealthy with Iron Resource
- +1 Health with Aluminum Resource
- +1 Health with Steel Resource
- +1 Health with Cement Resource
- +1 Health with Plastics Tech
- +1 Health with Nanotubes Resource
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*Department of Water [National Project]
Cost: 600
Requires: Canal System, Metal Casting
Obsolete: -
Special Abilities
- 25% Maintenance
- Double production speed for Agricultural leaders.
- Gives FREE "Water Pipes" to every city.
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Aqueduct
Cost: 100
Health: +2
Requires: Canal System
Obsolete: -
Special Abilities
- 5% Maintenance
- +1 Health with Public Works.
- Required to build Bath House.
- Double production for Expansive Leaders.
- Available for free on Renaissance and later starts.
- Unique Building: Hammam, Baray
- Provides Fresh Water
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*Cistern
Cost: 105
Food: +1
Unhealthiness: +1
Requires: Sanitation
Obsolete: Steam Power
Special Abilities
- 5% Maintenance
- +1 Health with Public Works
- Double production speed for Agricultural leaders.
- Upgraded by Reservoir
- Provides Fresh Water
-------
Sewer System
Cost: 495
Health: +2
Requires: Sanitation, Water Pipes
Obsolete: -
Special Abilities
- 10% Maintenance
- -20% Defense against Espionage
- Required to Build Water Treatment Plant
- Available for free on Modern or later starts
- Builds 20% Faster with Lead
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Artesian Well
Cost: 110
Food: +1
Health: +1
Requires: Invention
Obsolete: Civil Engineering
Special Abilities
- +15% Food with Rice
- Double production speed for Agricultural leaders.
- Upgraded by Cannery
- Provides Fresh Water
-------
*Water Tower
Cost: 150
Food: +1
Health: +1
Requires: Physics, Water Pipes
Obsolete: -
Special Abilities
- 10% Maintenance
- +1 Health with Public Works
- Double production speed for Agricultural leaders.
-------
*Hand Water Pump
Cost: 250
Food: +1
Health: +1
Requires: Scientific Method, Water Tower
Obsolete: Replaceable Parts
Special Abilities
- +1 Health with Public Works
- Double production speed for Agricultural leaders.
- Upgraded by Wind Water Pump
-------
*Wind Water Pump
Cost: 350
Food: +2
Health: +2
Requires: Replaceable Parts, Water Tower
Obsolete: Screw Propeller
Special Abilities
- 10% Maintenance
- +1 Health with Public Works
- Double production speed for Agricultural leaders.
- Upgraded by Water Pumping Station
-------
*Reservoir
Cost: 450
Food: +2
Unhealthiness: +1
Requires: Steam Power
Obsolete: -
Special Abilities
- 10% Maintenance
- +1 Health with Public Works
- Double production speed for Agricultural leaders.
- Provides Fresh Water
-------
*Water Pumping Station
Cost: 550
Food: +3
Health: +3
Requires: Screw Propeller, Water Tower
Obsolete:
Special Abilities
- 10% Maintenance
- +1 Health with Public Works
- Double production speed for Agricultural leaders.
-------
Water Treatment Plant
Cost: 585
Health: +2
Requires: Modern Sanitation, Sewer System
Obsolete: -
Special Abilities
- +10% Maintenance
- +1 Health with Public Works
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*Desalination Plant
Cost: 600
Health: +3
Required: Industrialism, Coastal City, Water Pipes
Obsolete: -
Special Abilities
- +15% Maintenance
- +1 Health with Public Works
- Produces Salt Resource.
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*Fire Hydrants
Cost: 400
Health: +1
Req Techs: Fire Fighting, Modern Sanitation
Req Buildings: Fire Station, Water Pipes
Obsolete: -
Special Abilities
- 10% Maintenance
- +1 Health with Public Works
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*Fire Airport
Cost: 600
Health: +1
Req Techs: Fire Fighting, Flight
Req Buildings: Airport, Reservoir
Obsolete: -
Special Abilities
- 15% Maintenance
- +1 Health with Green Civic
Info: Used for putting out fires from the air.
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