Air Units

fireclaw722

Imperial Guard
Joined
Feb 27, 2009
Messages
499
Location
The Americas
Here is a Modmod I have created for Rise of Mankind, to add some mis-match things that don't deserve their own modmod...

Requires:
Rise of Mankind 2.92

Thanks to:
Zappara(for creating RoM)
Afforess/A New Dawn Team(for a New Dawn)

Installation:
-Very first Install Rise of Mankind
-Update RoM to 2.92(although if downloaded 2.92 complete, this step isn't nessicary)
-Extract These Files
-Enjoy!!!!:D
 
Planned for later Update:
-Add a few REAL scenarios...
-Add more units(I know, I know, RoM with more units isn't a good thing)...
-Adding some events
-Reskinning the Redcoats and Infantry for the Gaurd units
-MAYBE Adding the ability to train vassal's unique units(depends if it requires modifing the anything other than XML, as I do want to keep it Modular, and definitaly won't be a part of the next update)
-Fixing bugs as nessicary(shouldn't be any yet, there's only one thing added!)

This update planned for the middle of next week...
 
I just had a look at this and the art defines for the units are the same as base RoM ie none of your new units have art. I think you may have loaded up the wrong art defines xml. Also the specialunit and unitclass xml files are identical to those in RoM. I thought I could turn it into a module for you, to make things easier for others to load it.
 
It should be working, as I just downloaded from the link and everything is in there as it should.


I also went about testing it(opening and cheching WB), and everthing is in place. Are you sure you downloaded and installed right(foolish error, I know, as I've made them time and time again).

I will check again. It seemed very strange that the files were identicle. Or has this mod been merged into the latest AND 1.6beta?
 
I got it working but this came up, i fixed it in my copy, but just for your info:

Spoiler :
Code:
<bAlwaysHostile>0</bAlwaysHostile>
           [B] </UnitClassUpgrades>[/B]
            <UnitClassUpgrades>
                <UnitClassUpgrade>
                    <UnitClassUpgradeType>UNITCLASS_MGAURD</UnitClassUpgradeType>
                    <bUnitClassUpgrade>1</bUnitClassUpgrade>
                </UnitClassUpgrade>
            </UnitClassUpgrades>
            <UnitClassTargets/>
 
I got it working but this came up, i fixed it in my copy, but just for your info:

Spoiler :
Code:
<bAlwaysHostile>0</bAlwaysHostile>
           [B] </UnitClassUpgrades>[/B]
            <UnitClassUpgrades>
                <UnitClassUpgrade>
                    <UnitClassUpgradeType>UNITCLASS_MGAURD</UnitClassUpgradeType>
                    <bUnitClassUpgrade>1</bUnitClassUpgrade>
                </UnitClassUpgrade>
            </UnitClassUpgrades>
            <UnitClassTargets/>

Thanks, I'll fix that in the next version!
 
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