Izmir Stinger
Deity
Ok, as suggested in my (now somewhat heated) thread about my ability to win by spamming cottages and my aversion to doing just about anything else, I am starting a game to be played with advice from the civ fanatics community:
Leader: Peter
Philosophical is allegedly good for specialist heavy strategies. I wouldn't know as I don't use them. Expansive is just awesome. No early UU or UB so his early game won't be anything special, which is good for this example.
Fractal map, default settings
Standard Size
Normal Speed
Ancient Start
No events or huts (to reduce randomness in any shadows)
Emperor Difficulty (where I can reliably win with cottage spam)
I also considered Gandhi, but then my lands would be pink on the map and I'm not cool with that.
Here is the deal. I am going to try to win this with a strategy whereby cottage spam is NOT the defining characteristic of my economy. I'm not saying I won't build any cottages, but I want to do something significantly different than what I describe in this other thread. I know there are other powerful ways to play than cottage spamming, and I want to add those ways to my repertoire and learn when one way or another is appropriate. My cottage spamming skills are to the point where I might be able to start winning on immortal with them, but I haven't tried anything else since Prince, basically.
So cottaging my oxford city is fine, but cottaging every non-GP non-production city is not allowed. That being said, feel free to cottage spam in shadow games if you want. It would be neat to compare how cottage spam and non-cottage spam games turn out.
I think scout move and settle placement discussions are pretty asinine, so I am going to play the first turn. Feel free to criticize it endlessly, but I'm not doing it over.
So, the leader (in case you don't have them memorized):
The start:
Hmm, flood plains. Just looking at this start I can garuntee I'd win with my normal tactics solely based on the strength of an Oxford/Bureaucracy capital here. I figure this scout move is the most likely to reveal an alternative settling site, if any. Think I did that right?
I brifely consider this alterante location to get the rice and an extra FP at the cost of a turn and a 2 hammer city tile. Should I? Is there an even better option I am missing with my cottage blinders on?
I decline and settle in place. Nothing special revealed. Considering Worker first, Agri->AH tech. Thought about AH first because the cows are the best tile, but I get a discount on it if I go agri first, and I assume I'm going to be farming these FP, right? Or should I stick to cottages for a Bureaucracy capital and vary my strategy elsewhere? I'd perfer not to, as that incorporates a major element of the normal playstyle I am getting stuck in, but if it is the best option I'll consider it.
So, civ-fanatics, where do I go from here? Post feedback, advice and criticism as usual. Shadows in spoilers please. Also, if giving advice, please state your usually difficulty level if isn't your forum title.
I have BUG installed in custom assets, so you guys shouldn't have trouble opening these, right?
Leader: Peter
Philosophical is allegedly good for specialist heavy strategies. I wouldn't know as I don't use them. Expansive is just awesome. No early UU or UB so his early game won't be anything special, which is good for this example.
Fractal map, default settings
Standard Size
Normal Speed
Ancient Start
No events or huts (to reduce randomness in any shadows)
Emperor Difficulty (where I can reliably win with cottage spam)
I also considered Gandhi, but then my lands would be pink on the map and I'm not cool with that.
Here is the deal. I am going to try to win this with a strategy whereby cottage spam is NOT the defining characteristic of my economy. I'm not saying I won't build any cottages, but I want to do something significantly different than what I describe in this other thread. I know there are other powerful ways to play than cottage spamming, and I want to add those ways to my repertoire and learn when one way or another is appropriate. My cottage spamming skills are to the point where I might be able to start winning on immortal with them, but I haven't tried anything else since Prince, basically.
So cottaging my oxford city is fine, but cottaging every non-GP non-production city is not allowed. That being said, feel free to cottage spam in shadow games if you want. It would be neat to compare how cottage spam and non-cottage spam games turn out.
I think scout move and settle placement discussions are pretty asinine, so I am going to play the first turn. Feel free to criticize it endlessly, but I'm not doing it over.
So, the leader (in case you don't have them memorized):
Spoiler :

The start:
Spoiler :

Hmm, flood plains. Just looking at this start I can garuntee I'd win with my normal tactics solely based on the strength of an Oxford/Bureaucracy capital here. I figure this scout move is the most likely to reveal an alternative settling site, if any. Think I did that right?
I brifely consider this alterante location to get the rice and an extra FP at the cost of a turn and a 2 hammer city tile. Should I? Is there an even better option I am missing with my cottage blinders on?
Spoiler :

I decline and settle in place. Nothing special revealed. Considering Worker first, Agri->AH tech. Thought about AH first because the cows are the best tile, but I get a discount on it if I go agri first, and I assume I'm going to be farming these FP, right? Or should I stick to cottages for a Bureaucracy capital and vary my strategy elsewhere? I'd perfer not to, as that incorporates a major element of the normal playstyle I am getting stuck in, but if it is the best option I'll consider it.
Spoiler :

So, civ-fanatics, where do I go from here? Post feedback, advice and criticism as usual. Shadows in spoilers please. Also, if giving advice, please state your usually difficulty level if isn't your forum title.
I have BUG installed in custom assets, so you guys shouldn't have trouble opening these, right?