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|Dec 28, 2009, 07:16 PM||#1|
Join Date: Jun 2009
Location: Irregularly Online
Some time ago, I created a tutorial called How to Convert a Civ 4 Mapscript to Civ 4 Col, and then released a conversion of Oasis.py as NorthAfrica.py". I later released another conversion, of Custom_Continents.py as Continents.py. So this is the third mapscript I've converted from Civ 4, and this is a conversion of "Ice_Age.py"- I took out the underscore from the name.
This mapscript has "lower" snow and tundra, and more water ice in the polar regions. I have actually made the map have more ice, snow, and tundra than the Civ 4 equivalent. The rest of the map has nearly no desert. The mapscript also can create four different landmass types- a large continent, narrow continents, islands, and smaller islands.
You should be able to use this mapscript with any mod.
1. Unzip the files (a python file and a readme) to a temporary directory.
2. Copy the IceAge.py file into your Colonization/PublicMaps directory.
-Bob Thomas for making Ice_Age.py
-Firaxis for making Civ 4
There are four screenshots on the download page, of the different types of landmasses- large continent, narrow continents, islands, and small islands.
Mods: Westward Ho, Final Frontier Plus, The Frozen
Modcomps: Wormholes, Cloaking Devices, Blizzards, Betray Your Colony, Inhabited Planets, Advanced Ice Nodes
Colonization Mapscripts: NorthAfrica.py, Continents.py, IceAge.py, Maze.py
Utilities: Final Frontier Worldbuilder, Yet Another Mod Launcher
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