Settled 1W with worker first. Seeing all the fp's I actually made a second worker before an extra Quechua.
AH>Mining>TW>Pottery>Masonry>BW>Writing
Popped fishing from a hut, some gold from another and a map of the ocean up north.
Barbs were plenty but Quechuas do nice work of them as usual.
Anyway, went for usual Parth(in Tiwanaku)+TGL combo with NE in Cuzco. Tried for ToA but got good failure gold instead allowing to quickly go through Lit.
Did some stupid civic changes, 4 (Slavery,OR, HR, Bureau) in all rather than 3 meaning CS was in at 1AD rather than 25BC :S (I like being in Bureau by 1AD)
First GS made an Academy, second bulbed Philosophy (monopoly) and third can currently bulb part of Education.
Overview:
Land
Techs
Diplo
Cuzco
Going ahead... MC is cheap at 2 turns and Forges+OR would be really good. I'll trade maps to get a feeling or whether war can be profitable (most likely Hatty can die).
I've got 1 more great city to settle and can settle 1 that will share pig and get copper north of Cuzco. I do need some more workers as I seem to be falling behind a bit on improvements.
I should have explored north along the coast a bit earlier.. I'd have put the horse/wheat city 1S and planted a city to use marble/share pig/whales. I'll probably settle it anyway, giving me 10 cities in all.
I seem to be in good shape for a win, barring a surprise DoW or something.
1 quechua is at 9/10 exp... doesn't look as if I can unlock HE although I'll keep an eye open for barbs.
Other than that... I can probably get Oxford up early and get something nice from Lib.