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#1 |
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ModderProtectionAdvocate
Join Date: Aug 2007
Posts: 603
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The World of Odysseus -Beta
Download BETA The World of Odysseus is a modification for Civ4 bts. It is based upon Homer´s epic Bronze Age tale, greek mythology and historical research. This mod has two scenarios. At the moment they open in the dark age 2000 BC. Take the kingship of one of the ancient greek tribes and contend for mastery with your neighbours. Send your heros on long voyages to far away lands and let them fight the terrible Titans. There are Gods and Goddesses, mythical creatures, and men both evil and good... Installation 1) Download the Odyssey-beta.rar 2) Unpack it 3) Open the Odyssey-beta folder 4) Copy (move) the Odyssey folder to C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Mods\ 5) Open the the Odyssey folder 6) Double-click odyssey.CivBeyondSwordWBSave or odyssey2.CivBeyondSwordWBSave BETA progress - Maps: 1 - Scenarios: 2 (different Civs and/or Leaders) - Civilizations: 99% (34 Civs like Mycenae, Sparta, Troy, Amazons, Atlantis, Ithaka, Elis, ...) - Leaders: 99% (52 Leader like Agamemdon, Leonidas, Helena, Penelope, Atlas...) - Sounds: 91% (175 MB for Leaders, Eras and Units) - Legendary creatures: 90% (over 30 like Cyclopes, Basilisks, Man-eater, Phoenix, Wild boar, Minotaur...) - Units: 99% (over 100 and 6 different unit art style types) - Buildings: 50% (just some art is missing) - Techtree: 20% (it is a beta but and it works) - Events: 3% (phoenix from the ashes by The_J, Hero-promotiontree, Volcano by hrochland, Fierabras) - Terrain: 99% (deep sea by Kathy, Cliffs by me) - tga: 0% - Pedia: 10% (all Descriptions and all Citynames) This is a beta-release! I take a 3 month non-modding time. There will be no major patch before June 2010. Everybody is welcome to ramp The World of Odysseus up. It is too much for me alone. Thanks Paul Cullivan for his The Odyssey Civ2-mod The_J for Mentalcoaching The Civfanatics ...
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Great work already managed: xml, flags, buttons, tga, skin rework, switch weapon, soundchecker, python modding per accident, simply LH maker My Civ4 Files: middle-earth, britannia, Lone Wolf - Magnamund; Beta release The World of Odysseus My Civ5 Files: middle-earth -NEW- v5, again a world map -NEW- v4 (90x53-standard size) Last edited by Manifold; May 21, 2010 at 08:08 AM. |
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#2 |
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ModderProtectionAdvocate
Join Date: Aug 2007
Posts: 603
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Reserved
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Great work already managed: xml, flags, buttons, tga, skin rework, switch weapon, soundchecker, python modding per accident, simply LH maker My Civ4 Files: middle-earth, britannia, Lone Wolf - Magnamund; Beta release The World of Odysseus My Civ5 Files: middle-earth -NEW- v5, again a world map -NEW- v4 (90x53-standard size) |
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#3 |
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Ancient Briton
Join Date: Aug 2002
Location: Leeds (UK)
Posts: 6,527
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Downloading now and looking forward to giving this one a go!! It looks like you've put a lot of hard work into it.
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Anno Domini: Gods and Kings website Teuta of Illyria, with a piracy-based UA, for Civ 5!! |
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#4 |
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Most Serene Khan of PHO
Join Date: Aug 2006
Location: The Universe
Posts: 6,838
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Now this one looks interesting.
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Chairman Mao says: Respect for diverse peoples and cultures Warning: Rabid Eurocentrism Hater
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#5 |
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Uncle Hồ
Join Date: Dec 2008
Posts: 182
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Maybe some more pictures of like leaderheads and gameplay?
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Working on: Trade Empires, Pearl of the Orient Finished: Trade Empires, Indian Ocean Blue, Trade Empires, Asian Invasion My Scenario's Thread Some men walk in the forest, but see no trees -Mongolian proverb Curry tastes good -Typical Indian proverb
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#6 |
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Prince
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Whoa, it looked like a very nice mod
![]() So tell me, are there any myth unit here?And what role will the god(and goddess) has? As a leader? Edit: Dang!AG!It always give me a distance between me and some good mod here
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AXL, why don't you just go out and promote your album
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#7 |
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ModderProtectionAdvocate
Join Date: Aug 2007
Posts: 603
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Here are some screenshots
Screenshots:
1. Train your upgraded warriors anytime. There is no reason for peace. 2. Pirate-ships can hide in cliffs. 3. Unit summary. 4. I did not discover the map already, you should do it. 5. Hero in Attica 6. Talos on the way 7. Spot Cyklop Elis is a hard try, for a quick run i propose Athens, Sparta, Crete, Persia, Atlantis
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Great work already managed: xml, flags, buttons, tga, skin rework, switch weapon, soundchecker, python modding per accident, simply LH maker My Civ4 Files: middle-earth, britannia, Lone Wolf - Magnamund; Beta release The World of Odysseus My Civ5 Files: middle-earth -NEW- v5, again a world map -NEW- v4 (90x53-standard size) Last edited by Manifold; Jan 25, 2010 at 03:05 PM. |
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#8 |
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Emperor
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This mod looks really interesting. I'm going to download at once!
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Fairy Tale - Play Civilization IV in a detailed Medieval Fairy Tale/Fantasy world!
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#9 |
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Emperor
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I had a bit of problem downloading the file last night. My Internet Connection wasn't up to speed. I will try again when I get home from work today. I really want to try this mod out. It looks impressive and inspirational, and only judging from the screenies, I can see that you have put in a lot of effort and love!
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Fairy Tale - Play Civilization IV in a detailed Medieval Fairy Tale/Fantasy world!
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#10 | |
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Chieftain
Join Date: Oct 2006
Posts: 72
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Quote:
It is faster ![]() http://www.megaupload.com/?d=XZ8YQWUQ |
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#11 | ||
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ModderProtectionAdvocate
Join Date: Aug 2007
Posts: 603
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Quote:
Quote:
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Great work already managed: xml, flags, buttons, tga, skin rework, switch weapon, soundchecker, python modding per accident, simply LH maker My Civ4 Files: middle-earth, britannia, Lone Wolf - Magnamund; Beta release The World of Odysseus My Civ5 Files: middle-earth -NEW- v5, again a world map -NEW- v4 (90x53-standard size) Last edited by Manifold; Jan 27, 2010 at 06:57 AM. |
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#12 |
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Emperor
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No-no. 300 Megs is quite alright for me, if I download at the proper time of day, that is. Megaupload worked well and I have your mod now. I'm going to try it out immediately.
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Fairy Tale - Play Civilization IV in a detailed Medieval Fairy Tale/Fantasy world!
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#13 |
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Emperor
Join Date: Feb 2006
Posts: 1,191
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Are there special victory conditions for the scenarios?
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Fictionalization IV: A myth, lore and pop culture mod Modding experience? We want YOU! Now I have a LeaderHead gallery. Ho, ho, ho |
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#14 |
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ModderProtectionAdvocate
Join Date: Aug 2007
Posts: 603
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victory conditions
first i like your Fictionalization mod very much and so thanks for the pass and all the jewels i stole from it. IMO your Macbeth LH (Hades in The World of Odysseus) is the best LH i have seen.
not at the moment, sorry. but this is an interesting aspect. I guess, domination is most reasonable victory condition. i weaken the citydefense and boost the attacker. at latest it would be very cool if a final promotion could be a victory condition, but this is out of my skills. With other maps would be more victory conditions cogitable. What was our inspiration?
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Great work already managed: xml, flags, buttons, tga, skin rework, switch weapon, soundchecker, python modding per accident, simply LH maker My Civ4 Files: middle-earth, britannia, Lone Wolf - Magnamund; Beta release The World of Odysseus My Civ5 Files: middle-earth -NEW- v5, again a world map -NEW- v4 (90x53-standard size) |
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#15 |
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Emperor
Join Date: Feb 2006
Posts: 1,191
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Thanks! I was glad to see how much of an influence I had. Plus I think it's good to have these kind of historical fantasy mods that really delve in deep into a particular area. You know, cause Fictionalization is really very broad.
If I can suggest something, using this framework you could really set up more than one scenario, each with different goals. For example, have a scenario where you have to gather troops to fight at Troy, and then one based solely on The Odyssey, where you control a certain number of units and you have to get them home to Ithaca. Or maybe there could be ones based on other episodes from Greek myth like Oedipus and the Seven Against Thebes. Or perhaps the mythological version of Thermopylae, since my Xerxes is already in the game. Oh, and about Macbeth. I'm glad you like it, but the version that you're using in the game has problems with shaders, especially around the crown. Since then I've uploaded a new one that fixes these problems.
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Fictionalization IV: A myth, lore and pop culture mod Modding experience? We want YOU! Now I have a LeaderHead gallery. Ho, ho, ho |
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#16 | |
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ModderProtectionAdvocate
Join Date: Aug 2007
Posts: 603
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Quote:
. upon my ToDo rank first to finish the framework, particularly the pedia will be the most challenging work.Yes, the Xerxes LH is also very cool art, he kicked the tantalos out of the Premier League, maybe his new diplomacy sound (xerxes2.mp3) could be helpful for you, too. His startingposition, UB and UU are very privileged, so i guess, if you start a civ in Greece, he will come
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Great work already managed: xml, flags, buttons, tga, skin rework, switch weapon, soundchecker, python modding per accident, simply LH maker My Civ4 Files: middle-earth, britannia, Lone Wolf - Magnamund; Beta release The World of Odysseus My Civ5 Files: middle-earth -NEW- v5, again a world map -NEW- v4 (90x53-standard size) |
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#17 |
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Chieftain
Join Date: Jan 2010
Location: Denmark
Posts: 16
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Sounds really fun
Can't wait to try :P
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//Me TAM TAM TAM TAM TAM |
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#18 |
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Emperor
Join Date: Jul 2002
Location: Japan
Posts: 1,344
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Downloaded this, looks pretty good. Played as Hades. Didn't get a Settler. WBed in some air units. Many of them are actually land units. Had a TXT city name as Magna Grecia. Lots of potential here, lots of work done, more to be done. Especially like that plethora of ships. And Dido. You can't have too many Didos. No, you can't have too many Didos.
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#19 | |
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ModderProtectionAdvocate
Join Date: Aug 2007
Posts: 603
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Quote:
Do you think there are too many ships? You played with hades? Did i forgott to make him not playable? But it is possible: bring a worker over the styx and free your harpyes in the east. than you could capture a seaport and free all the other units per ship. Dido by The_Capo needs maybe a helm to be a more militant Hippolyte.
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Great work already managed: xml, flags, buttons, tga, skin rework, switch weapon, soundchecker, python modding per accident, simply LH maker My Civ4 Files: middle-earth, britannia, Lone Wolf - Magnamund; Beta release The World of Odysseus My Civ5 Files: middle-earth -NEW- v5, again a world map -NEW- v4 (90x53-standard size) |
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#20 |
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Chieftain
Join Date: Nov 2006
Posts: 3
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I've downloaded and installed the beta version of the World of Odysseus. It looks great! Obviously, a lot of work has gone into it. One minor question: the map. I have not been able to to start a game with a 'real' map. I assume that there is one complete map, per the above "beta Progress" report. I've started the game several different times and ways, and I either must choose a public map, or a generated map. How do I start a game with the map shown in your screenshots above? Thanks for your help.
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