Roll to Dodge 6: Furthermore Ludicrous Edition

Abaddon

Deity
Joined
Apr 20, 2002
Messages
31,182
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NES/FG/SF Activity:Arguing the toss
This is a simple game based off the original Roll to Dodge by Seon, and its evolution under Thorvald of Lym

The Rules are pretty simple:

1. Post an action.
2. Your result will be determined by the roll of a die.

Any action that triggers a third-party attack on the player immediately grants a free defence roll.

'Ludicrous Edition' increases the variability of results with a 20-sided die (actually a short Python script) that in addition to establishing the immediate success of an action, also determines random items found, health/power/money gained/lost, etc. The basic breakdown is as follows:

1 : Unbelievably total failure. Action WILL backfire.
2-4 : Failure, with penalty
5-7 : Marginal failure with possible penalty
8-10 : Failure, no penalty
11-13 : Straightforward success
14-16 : Success, with possible bonus
17-19 : Success, with circumstantial bonus
20 : MAXIMUM POWER. Guaranteed success, with added bonus.

Under binary conditions, 1-10 fails, 11-20 succeeds.

Note that attempting an action requiring an intermediate action (i.e. starting a car with no keys) automatically fails. Also note that the same action cannot be taken twice in a row. Take heed that your GM is unstable, and may tweak the playing field independent of player actions. Almost anything goes, but be warned that metagaming will anger me, an bad things will happen

Each player may submit one action per turn. I'll update whenever I feel like it. The game is played until one player remains alive.
 
Player Stats.

Terrance888
15/15
Spelt Abaddon correctly
Degree in Philosophy (+2 to deep thinking)
Mind Gun (+1 to damage, + 1 All rolls!)
Sword (+1 to attack)
Cured of Leptospirosis
The Force! (+1 All Rolls!)

NPC

Angry Mob
0/10HP
Alliance: Not Red_Spy

Jack the Ripper's Ghost
1/10HP
Alliance: Omega124, Not Red_Spy

Spoiler DEAD :

Red_Spy-DEAD-
0/15
Cult Leader
Leptospirosis Immunity
Regnerative! (+2hp/turn)
Mo8 K1ll3r! (+2 to attacks)
Sharp Knife (+1 damage)
Bleeding healed
More Bleeding! (-1hp/turn)
Butterfly Knife

DroopyTofu-DEAD-
0/15
Broken Sledge Hammer
Jesus Doll (+1 to all rolls)
God Doll (+1 to all rolls)
Holy Spirit doll (+1 to all rolls)
Knows the Answer
MIND POWAH!
Cured Leptospirosisis
Acid Burning! (-3hp/turn)

Omega124-DEAD-
0/15HP
King of noone
Killed William
Friends of Jack the Ripper
Dust in Eye
Acid Burning! (-2hp/turn)
MP40 (+1 Damage)

Skwink Caesar -DEAD-
0/15
Not a Train Driver full of children
Crashing in 3 turns
Cripple
Bleeding (-1hp/turn)

Darth Caesar -DEAD-
0/15
Leptospirosis (-1hp/turn)

Perfection -DEAD-
0/15
Saviour of the Noobs
Leptospirosis (-1hp/turn)

BSmith1068 -DEAD-
0/15
Bits of Rope
Knife
Empty syringe
Drunk! (-5 to rolls, 1 turns left)
Regeneration! +1hp/turn


taillesskangaru -DEAD-
0/15
Concussed (-2 to rolls)
+1 to being Emperor Norton I
Leptospirosis (-1hp/turn)


BananaLee -DEAD-
0/15HP
Suitor to Maid Marion
Leptospirosis (-1hp/turn)

TheLastOne36 -DEAD-
0/15HP
Items:
AK-47 (With ammo)(+1 damage)
Companions:
1000 willing merceneries (Need 1000 gold to attack) (+4 damage)
Leptospirosis (-1hp/turn)


kill fire -DEAD-
0/15HP
items
Companions:
Judo Master (+2 defence)

Zack -DEAD-
0/15
Surrounded by a smell fart

bestrfcplayer -DEAD-
0/15
Soldier with commendation
M16 Spy (+1 to Spy Actions)

Seon -DEAD-
0/15HP
Items
Empty box
Magic Hat
Wonky AK-47 (With ammo) (+1 damage, -1 attack rolls)
indestructible trench coat
Suffocating (-2HP/turn)

civplaya -DEAD-
0/15HP
Companions:
2 Trained Killer Ducks (Inflict +2 damage)
Items:

Anonymoose -DEAD-
0/15
President of something
Companions:
19 Dancers
1 Sexy Nurse (+1 to healing rolls)

Earthling -DEAD-
-8/15HP
Items:
bat'leth (+1 damage, +1 attack rolls)
Medicinal Nanobots (+1 to healing actions)
Greaves (-1 attack rolls)
Status:
Only 1 Lung (-1 Agressive actions)
Gills
 
@ Kill fire

We are on the streets of London.
 
I obtain shapeshifting powers.

10: The only thing you shape-shift is your face as you scrunch it up, trying to gain such powers.

In.

I declare myself as Emperor of Poland and rename the country Central Europe.

2: Noone takes you seriously, the embarrasment harms your rolls for the next two turns (-2 for 2 turns)
 
I obtain a bat'leth.

OOC Question: Is this all the first round? Going to summarize everyone's actions at the end. Or did those above get in an early round or something?
 
I obtain a bat'leth.

OOC Question: Is this all the first round? Going to summarize everyone's actions at the end. Or did those above get in an early round or something?

19: It is very sharp indeed, and light to use. (+1 damage on succesful attacks, +1 on attack rolls when attacking with it.)


I'm throwing in rounds all over the place. As stated in OP, i'll update when I feel like it. Things will slow to a twice daily update during the working week.
 
Ok but it says one action per turn - so does a turn include multiple updates?

Also I get forge some iron greaves as my next action.

Edit: thanks. But just a heads up then I figure keeping up twice a day or more might be hard for me, don't know about other players
 
Every time I post the result of your action, you are free to post another.
 
no, im just giving it a bit more time before updating...
 
I seek Asylum in Slovakia in the mean time, Where I hire a rebel army supporting my cause.

8 (6): Slovakia does not grant you asylum. The Rebels are unimpressed and set about beating you up before releasing you.

ROLL 2 DODGE! (19) You easily dodge their attacks and steal a AK47 (with ammo) as you escape

Okay, then I turn into Alex Mercer.

9: No, you don't.

I forge some iron greaves as my next action.

5: The greaves don't fit! They cause you to lose dexterity

I buy a pet duck.

2 (1): Turns out you were not sold a pet duck, but instead a terror duck. It attacks you.

ROLL 2 DODGE! (12) The terror duck misses in its terror drive and flaps off looking sheepish.
 
If Slovakia are unimpressed, I dress up as a Gypsie and wagon myself to Hungary where I ditch my disguise and look for another rebel army to raise.
 
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