Axemen have 25% or 33% (no metal) more STR than warriors depending on metals and cost 2.4x times more than them to manufacture.
The only other units with such a cost difference is Hunters to Rangers. They have a 2.5x cost increase, but get a 75% more STR. Scouts to Hunters is 2.4x but they get double STR.
The only other unit upgrade that gets only a 33% STR increase is Adepts to Mages, and they don't rely on STR.
Other upgrades like Horsemen to Horse archers are double the cost for 50% more str or Axes to Champs who get 33% more STR for only double the hammer cost.
Why does warriors -> axmen compete for both largest hammer difference and smallest str difference among unit upgrades? They don't get substantially different abilities (they lose city defense for 10% city attack) Axemen to champs is also one of the weaker upgrades out there, but its not abysmal.
All together its the warrior thats causing the glut, axemen and champs are fair matches to other units of their level. I propose either removing their bronze weapons (they use clubs anyway), which would be cool in that they would still be better than no metal axeman but much worse than bronze axes, or increasing their cost to 40 which would be cool in that there would actually be a cost difference between scouts and warriors, making scouts a more interesting choice. In the first case axes would be a solid 66% beater than warriors, and in the second they would only cost 50% more.
I'm not sure why people get so upset over this, especially people who don't like warriors in the first place, highest cost for lowest payoff is a legit issue.
We are in feature lock, but the modders are still tweaking the balance and the AI. Its something legitimate to bring up.
The only other units with such a cost difference is Hunters to Rangers. They have a 2.5x cost increase, but get a 75% more STR. Scouts to Hunters is 2.4x but they get double STR.
The only other unit upgrade that gets only a 33% STR increase is Adepts to Mages, and they don't rely on STR.
Other upgrades like Horsemen to Horse archers are double the cost for 50% more str or Axes to Champs who get 33% more STR for only double the hammer cost.
Why does warriors -> axmen compete for both largest hammer difference and smallest str difference among unit upgrades? They don't get substantially different abilities (they lose city defense for 10% city attack) Axemen to champs is also one of the weaker upgrades out there, but its not abysmal.
All together its the warrior thats causing the glut, axemen and champs are fair matches to other units of their level. I propose either removing their bronze weapons (they use clubs anyway), which would be cool in that they would still be better than no metal axeman but much worse than bronze axes, or increasing their cost to 40 which would be cool in that there would actually be a cost difference between scouts and warriors, making scouts a more interesting choice. In the first case axes would be a solid 66% beater than warriors, and in the second they would only cost 50% more.
I'm not sure why people get so upset over this, especially people who don't like warriors in the first place, highest cost for lowest payoff is a legit issue.
We are in feature lock, but the modders are still tweaking the balance and the AI. Its something legitimate to bring up.