Welcome to Dr kossin #26.
Dr is an acronym for Daily Round. Yes, I mean to get in an update every day to the games I will be playing. Of course there might be some days where I can only play a little or not at all, but I will make up for it those other days when I do have extra time on my hands.
Since the 21st edition of this series, the difficulty level has been cranked all the way up to Deity. I'm not at the point where I can win every game thrown at me on Deity level... I probably can't even win every game thrown at me on Immortal but it is getting a bit boring. My goal is now to achieve competitive skills on this level which should hopefully help me improve more.
You, the reader, can help me achieve this goal by pointing out where I got astray, give suggestions on how to proceed, use complex abstract mathematical analysis to argue, curse at me or anything that you may like. Please note that you must respect the Terms of Service of CFC in any case
You may shadow this game and post it here if you please, but I kindly request that you put it in spoiler tags and that anyone reading the report abstain from using information found there to help me out.
Should you want more clarification about something I've done, just ask for it and I will try to answer as best as I can.
Enough talk, on to the game.
Round 1 The race is on
Round 2 A tale of REX
Round 3 Can't get them all
Round 4a Setting up the stage
Round 4b It's payback time
Round 5a The beginning of the end - Part I
Round 5b The beginning of the end - Part II
Round 6 The Grand Finale
Game settings
Deity
Normal Speed
Fractal
No Events
No Huts
BTS 3.19 with BUG 4.3 in CustomAssets and BULL 1.1
Everything else is normal.
I played a few turns in the map to ensure it's not isolation or semi-isolation.
The leader, this time, is:

Please refer to the Native America Civ IV wiki for more information on this leader/nation.
The start:

This looks like a great start to say the least. I've marked the hill as fresh water to indicate there's a lake just north of it.
It shouldn't be a tough call to settle 1S on the banana, it'll make a monster capital.
The gems will help push research faster towards Writing as Philosophical suggests generating early GPs.
Mining will be the first tech possibly followed by BW. That'll give us defense and production. As to the rest, map exploration is required before deciding anything.
If I have any goals for this map, then they are better exploration early on, better science (although this capital will certainly help) and if possible, complete military domination. I haven't done it on Deity yet and I need to get a feel for modern warfare rather than just winning space by 1 turn
Dr is an acronym for Daily Round. Yes, I mean to get in an update every day to the games I will be playing. Of course there might be some days where I can only play a little or not at all, but I will make up for it those other days when I do have extra time on my hands.
Since the 21st edition of this series, the difficulty level has been cranked all the way up to Deity. I'm not at the point where I can win every game thrown at me on Deity level... I probably can't even win every game thrown at me on Immortal but it is getting a bit boring. My goal is now to achieve competitive skills on this level which should hopefully help me improve more.
You, the reader, can help me achieve this goal by pointing out where I got astray, give suggestions on how to proceed, use complex abstract mathematical analysis to argue, curse at me or anything that you may like. Please note that you must respect the Terms of Service of CFC in any case

You may shadow this game and post it here if you please, but I kindly request that you put it in spoiler tags and that anyone reading the report abstain from using information found there to help me out.
Should you want more clarification about something I've done, just ask for it and I will try to answer as best as I can.
Enough talk, on to the game.
Dr kossin #26
Round 1 The race is on
Round 2 A tale of REX
Round 3 Can't get them all
Round 4a Setting up the stage
Round 4b It's payback time
Round 5a The beginning of the end - Part I
Round 5b The beginning of the end - Part II
Round 6 The Grand Finale
Game settings
Deity
Normal Speed
Fractal
No Events
No Huts
BTS 3.19 with BUG 4.3 in CustomAssets and BULL 1.1
Everything else is normal.
I played a few turns in the map to ensure it's not isolation or semi-isolation.
The leader, this time, is:

Please refer to the Native America Civ IV wiki for more information on this leader/nation.
The start:

This looks like a great start to say the least. I've marked the hill as fresh water to indicate there's a lake just north of it.
It shouldn't be a tough call to settle 1S on the banana, it'll make a monster capital.
The gems will help push research faster towards Writing as Philosophical suggests generating early GPs.
Mining will be the first tech possibly followed by BW. That'll give us defense and production. As to the rest, map exploration is required before deciding anything.
If I have any goals for this map, then they are better exploration early on, better science (although this capital will certainly help) and if possible, complete military domination. I haven't done it on Deity yet and I need to get a feel for modern warfare rather than just winning space by 1 turn
