graywarden
King
- Joined
- Dec 6, 2007
- Messages
- 819
I thought I would keep a running track of my MAFs if there is no objection.
Hoping maybe one of the more talented modders out there, can come up with a fix.
I have created the boot file and it definately helped. I also doubled my memory available to be used as well. My graphic settings are on medium in game.
I am aware that the Huge Map is a part of the problem, but the crashes occur at smaller file sizes then I have played before with the Mods such as "FFH2" and "The Ancient Mediterranean. These game saves would max out around 1600k or so.
I will record the first five crashes, and then move on to another test before recording again.
First Report 03/28/10
Wild Mana v 7.53 as the Ljosalfar
Map is Huge Erubus Continent, All X & Y with 12 players.
1st Crash = Turn 362, 861K
2nd Crash = Turn 370, 885k
3rd Crash = Turn 373, 891k
4th Crash = Turn 381, 926k
5th Crash = Turn 382, 926k This crash was so severe, it totally corrupted v 7.53 to where I could not even get to the start menu to load or start a new game.
Hoping maybe one of the more talented modders out there, can come up with a fix.
I have created the boot file and it definately helped. I also doubled my memory available to be used as well. My graphic settings are on medium in game.
I am aware that the Huge Map is a part of the problem, but the crashes occur at smaller file sizes then I have played before with the Mods such as "FFH2" and "The Ancient Mediterranean. These game saves would max out around 1600k or so.
I will record the first five crashes, and then move on to another test before recording again.
First Report 03/28/10
Wild Mana v 7.53 as the Ljosalfar
Map is Huge Erubus Continent, All X & Y with 12 players.
1st Crash = Turn 362, 861K
2nd Crash = Turn 370, 885k
3rd Crash = Turn 373, 891k
4th Crash = Turn 381, 926k
5th Crash = Turn 382, 926k This crash was so severe, it totally corrupted v 7.53 to where I could not even get to the start menu to load or start a new game.