here:
http://news.bigdownload.com/2010/03/31/pax-east-civilization-v-eyes-on-impressions/
three important bits:
1.
City States are neutral regions that don't expand. Players have the choice to either establish an amicable relationship with them, which brings in steady rewards like units, money or supplies depending on the type of City State
2.
War is inevitable when talking about Civilization. Whether you're interested in setting up an economic superpower or working to send a rocket to Alpha Centauri, someone is bound to pick a fight with you
3.
We were able to confirm that the game is being developed for dual core processors with the ability to take advantage of up to eight threads, which should be welcome news for Quad Core i7 owners.
http://news.bigdownload.com/2010/03/31/pax-east-civilization-v-eyes-on-impressions/
three important bits:
1.
City States are neutral regions that don't expand. Players have the choice to either establish an amicable relationship with them, which brings in steady rewards like units, money or supplies depending on the type of City State
2.
War is inevitable when talking about Civilization. Whether you're interested in setting up an economic superpower or working to send a rocket to Alpha Centauri, someone is bound to pick a fight with you
3.
We were able to confirm that the game is being developed for dual core processors with the ability to take advantage of up to eight threads, which should be welcome news for Quad Core i7 owners.