madscientist
RPC Supergenius
Segments:
Segment 1, The Beginning
Segment 2, Mustering the Numidians
Segment 3, Liberation of the Jewish Holy City and Capture of the Arab Nation
Segment 4, Annexation of Summeria
Segment 5, War and the Economy
Segment 6, Letters from Egypt
Segment 7, The Russian War and the High Seas
Segment 8, The Golden Age of Sid and teh world is Met
Segment 9, The Long Sino-Civfanatic War
Segment 10, The Industrialization of the Civfanatics Empire
Segment 11, The Internet and The Massive Amount of Wealth for Sid due to Civfanatic's Support
Segment 12, The Nuclear Question
Segment 13, Protective Agressor
Segment 14, The Buildup!
Segment 15, Clearing Away the Riff-Raff
Segment 16, Prepping for the Big Guys (and Gals)
Segment 17, Destruction of the Celtic Queen's Empire
Segment 18, Mayan and Persian Slaughter
Segment 19, Collpase of teh Civfanatic Armada of Death and the Recovery
Segment 20, Rebellion in the Byzantine Empire
Segment 21, The Byzantine War of Attrician
Segment 22, Past RPC Vengence and the Prelude to Armageddon
Segment 23, Korea, Nukes, and the start of Armageedon
Segment 24, The Apocalyptic Intermission
Segment 25, THE END
welcome to the next and LAST Mad Scientist Role Play Challenge, The Next Generation. These games have come a long way from the Classic RPCs playing all 52 leaders, to the mor elight-hearted The Next Generation series where we butchered "Non-Civilization" leaders. As my last game was rather dull and slow I wanted something to really go out with a BANG! And here it is, the ultimate Leader of Civilization IV. Friends, I give you
SID MEIER
Yes people, he has decended from the clouds to be absolutely corrupted by old Mad Scientist. Being the creator of this magnificent series, Sid can handle a massive challenge and has something to tech all (well, almost all) those civilizations out there.
I give you a Huge-mapped 40 leader game! All victory conditions have been turned off EXCEPT Conquest. Sid shall rule the world!
Settings
Huge Hemisphere's map
Low water level
6 Hemispheres (sort of 6 mini Pangea's)
Agressive AI is turned on
Rules: There are none except we must win by Conquest!
I used the random leader option and produced
Ah, Financial and Charismatic! Sort of fitting here for Sid!
The start
Not bad, Not bad. Where dowe settle and what do we research first?
In case I was not clear on settings
Or victory conditions
As I expect this to be a long game, expect short updates and many segments here. We have all the way until the debut of Civilization V to enjoy this game. Then again it could be over VERY fast!
Segment 1, The Beginning
Segment 2, Mustering the Numidians
Segment 3, Liberation of the Jewish Holy City and Capture of the Arab Nation
Segment 4, Annexation of Summeria
Segment 5, War and the Economy
Segment 6, Letters from Egypt
Segment 7, The Russian War and the High Seas
Segment 8, The Golden Age of Sid and teh world is Met
Segment 9, The Long Sino-Civfanatic War
Segment 10, The Industrialization of the Civfanatics Empire
Segment 11, The Internet and The Massive Amount of Wealth for Sid due to Civfanatic's Support
Segment 12, The Nuclear Question
Segment 13, Protective Agressor
Segment 14, The Buildup!
Segment 15, Clearing Away the Riff-Raff
Segment 16, Prepping for the Big Guys (and Gals)
Segment 17, Destruction of the Celtic Queen's Empire
Segment 18, Mayan and Persian Slaughter
Segment 19, Collpase of teh Civfanatic Armada of Death and the Recovery
Segment 20, Rebellion in the Byzantine Empire
Segment 21, The Byzantine War of Attrician
Segment 22, Past RPC Vengence and the Prelude to Armageddon
Segment 23, Korea, Nukes, and the start of Armageedon
Segment 24, The Apocalyptic Intermission
Segment 25, THE END
welcome to the next and LAST Mad Scientist Role Play Challenge, The Next Generation. These games have come a long way from the Classic RPCs playing all 52 leaders, to the mor elight-hearted The Next Generation series where we butchered "Non-Civilization" leaders. As my last game was rather dull and slow I wanted something to really go out with a BANG! And here it is, the ultimate Leader of Civilization IV. Friends, I give you
SID MEIER
Yes people, he has decended from the clouds to be absolutely corrupted by old Mad Scientist. Being the creator of this magnificent series, Sid can handle a massive challenge and has something to tech all (well, almost all) those civilizations out there.
I give you a Huge-mapped 40 leader game! All victory conditions have been turned off EXCEPT Conquest. Sid shall rule the world!
Settings
Huge Hemisphere's map
Low water level
6 Hemispheres (sort of 6 mini Pangea's)
Agressive AI is turned on
Rules: There are none except we must win by Conquest!
I used the random leader option and produced

Ah, Financial and Charismatic! Sort of fitting here for Sid!
The start

Not bad, Not bad. Where dowe settle and what do we research first?
In case I was not clear on settings

Or victory conditions

As I expect this to be a long game, expect short updates and many segments here. We have all the way until the debut of Civilization V to enjoy this game. Then again it could be over VERY fast!
