Jason The King
Deity
JNES IX Rules
A Mix between JNES rules (Aegean Sea Rules), and UKNES Rules.
Income
Income is simple, each province gains you 3cpt, and each city gives you an additional 3cpt. So, for example, you owned Lon (has a city), then you would gain a 3cpt (credits per turn) from the province, and a 3cpt from the city, making your income from that province alone a 6cpt.
Cities
A city is what allows you to construct an military unit, and recruit any military infantry. It also adds a 3cpt for that province. You may construct up to 3 cities per province. A city costs 35c.
Movement
Simple, one province/sea a turn for every land and sea unit. An air unit can move 3 provinces/seas per turn, but must land in an airfield at the end (you can NOT send a pilot to his death!).
Units
There are various different units in this game, and remember to check the country bonuses. On the map, each unit will be expressed being either a land, sea or air unit. So, if there are like 5 tanks, 4 infantry, it would be 9 circles. Land are black circles, air black squares, and sea black circles.
Infantry Good for defense, and good for attack if grouped with tanks 3c
Tanks Good for attack, but vulnerable when on defensive side 5c
Fighter Propeller planes to defend your skies and escort bombers 3c
Bombers Bombers that can bomb from the sky enemy structures and units 5c
Destroyers The sea defenders of the world, good for defense on sky and sea 3c
U-Boats The best sea attackers, but lacks the ability to bombard 4c
Battleships Can attack very good and bombard (as well as destroyers) 5c
Bonuses
Each nation has a bonus with a certain unit, and a downside with a certain unit.
+ -
Germany: Tanks Destroyers
England: Battleship U-Boat
France: Tanks Infantry
Italy: U-Boats Tanks
Russia: Infantry Destroyers
Spain: Bombers Fighters
Egypt: Tanks Infantry
Yugoslavia: Fighters Bombers
Greece: Infantry Tanks
Turkey: Infantry Fighters
Rumania: Bombers U-Boats
Poland: Tanks Infantry
Czechoslovakia: Fighters Infantry
Sweden: Destroyers Bombers
To Spend 1st turn:
(The minimum 1st turn income is 15cpt, but next turn will be normal)
Germany: 30c
England: 27c
France: 27c
Italy: 27c
Russia: 33c
Spain: 15c
Egypt: 15c
Yugoslavia: 15c
Greece: 15c
Turkey: 24c
Rumania: 15c
Poland: 27c
Czechoslovakia: 15c
Sweden: 15c
A Mix between JNES rules (Aegean Sea Rules), and UKNES Rules.
Income
Income is simple, each province gains you 3cpt, and each city gives you an additional 3cpt. So, for example, you owned Lon (has a city), then you would gain a 3cpt (credits per turn) from the province, and a 3cpt from the city, making your income from that province alone a 6cpt.
Cities
A city is what allows you to construct an military unit, and recruit any military infantry. It also adds a 3cpt for that province. You may construct up to 3 cities per province. A city costs 35c.
Movement
Simple, one province/sea a turn for every land and sea unit. An air unit can move 3 provinces/seas per turn, but must land in an airfield at the end (you can NOT send a pilot to his death!).
Units
There are various different units in this game, and remember to check the country bonuses. On the map, each unit will be expressed being either a land, sea or air unit. So, if there are like 5 tanks, 4 infantry, it would be 9 circles. Land are black circles, air black squares, and sea black circles.
Infantry Good for defense, and good for attack if grouped with tanks 3c
Tanks Good for attack, but vulnerable when on defensive side 5c
Fighter Propeller planes to defend your skies and escort bombers 3c
Bombers Bombers that can bomb from the sky enemy structures and units 5c
Destroyers The sea defenders of the world, good for defense on sky and sea 3c
U-Boats The best sea attackers, but lacks the ability to bombard 4c
Battleships Can attack very good and bombard (as well as destroyers) 5c
Bonuses
Each nation has a bonus with a certain unit, and a downside with a certain unit.
+ -
Germany: Tanks Destroyers
England: Battleship U-Boat
France: Tanks Infantry
Italy: U-Boats Tanks
Russia: Infantry Destroyers
Spain: Bombers Fighters
Egypt: Tanks Infantry
Yugoslavia: Fighters Bombers
Greece: Infantry Tanks
Turkey: Infantry Fighters
Rumania: Bombers U-Boats
Poland: Tanks Infantry
Czechoslovakia: Fighters Infantry
Sweden: Destroyers Bombers
To Spend 1st turn:
(The minimum 1st turn income is 15cpt, but next turn will be normal)
Germany: 30c
England: 27c
France: 27c
Italy: 27c
Russia: 33c
Spain: 15c
Egypt: 15c
Yugoslavia: 15c
Greece: 15c
Turkey: 24c
Rumania: 15c
Poland: 27c
Czechoslovakia: 15c
Sweden: 15c