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#1 |
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Welcome to the real world
Join Date: Nov 2002
Location: Germany
Posts: 531
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New StarWars unit: AT-PT
Here is the new StarWars unit AT-PT
Preview: File: Download the AT-PT Visit the Star Wars MOD New patch in later posting!
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Feel the power of the force My units at www.starmods.de Current projects: MC85 HomeOne The O'Neil (Asgard Mothership) Cylon Basestar Last edited by TheMorpheus; Nov 13, 2002 at 04:18 PM. |
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#2 |
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Sir DeBlood
Join Date: Nov 2002
Location: Indianapolis, Indiana
Posts: 116
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Looks good for a Imperial civ replacement for tanks. But the glass on the AT-PT looks a little too transpalent. Once I get thing gather for more civ to be added, I might grab this to be use with the Vader leaderhead.
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#3 |
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Drunk Modder
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Im sorry but i dont remember to have seen this in the starwars movies can you tell us where it is?
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#4 |
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Hedonistic Ruler
Join Date: Jul 2002
Location: Europe's capitol of hedonism
Posts: 745
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looks great, but you should change the color. Grey would be better..
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#5 |
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Welcome to the real world
Join Date: Nov 2002
Location: Germany
Posts: 531
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First Patch ;-)
Thanks for your suggestions. A light grey color will be much
better. Here the previews of the new version: ![]() ![]() ![]() The animation patch Where the unit come from? You are right Yoda Power, the unit was not in the movies, but in some books and games the AT-PT is described like: The AT-PT (All Terrain Personal Transport) was an experimental single-person walker design which was originally designed by the Old Republic. It was meant to turn a single soldier into an armed force that could take on and defeat an entire squad of troops. Ultimately, the AT-PT project was cancelled. The majority of the Old Republic's AT-PTs were on the Katana Dreadnaught Fleet, after it was lost the momentum to furthering the AT-PT project was lost as well. Imperial Engineers later used many of its concepts when they were designing the AT-AT and the AT-ST. The AT-PT was intended to be a major component of the Old Republic's ground forces, also they planned to assign platoons of soldiers to AT-PTs, which would give a single platoon the firepower of nearly a company of ground troops; AT-PT platoons were to be equivalent to a light mechanized infantry units, but at a substantially lower cost. Also, with the speed and their extended comlink ranges, the platoon could patrol a far larger area than other comparable ground forces could. The AT-PT can do impressively well against conventional ground forces. The Project designers developed the walker to be used for open ground, shallow water, jungle, mountain terrain and urban areas. The independently adjusting Leg Suspension System allows this vehicle to scramble over inclines and obstacles that would normally block repulsorlift and treaded vehicles. The Drive Legs can be extended upward for high-speed movement or to give the Pilot a much superior observation position, or the opposite can be done, where the walker is put into a "half crouch" position for superior balance compared to the larger AT-ST. Small side hatches allow access into the AT-PT. The command pod is equipped with a primitive sensor system for navigation and also the pod houses the Main Drive Unit. the scout walker issued to protect and support the ground troops and guard the flank and vulnerable under belly of the AT-AT walkers. An AT-ST can also employ the sharp claws on each foot to slice through barricades and other obstacles. Wow, so much to say about a small unit ;-) Thanks!
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Feel the power of the force My units at www.starmods.de Current projects: MC85 HomeOne The O'Neil (Asgard Mothership) Cylon Basestar Last edited by TheMorpheus; Nov 13, 2002 at 04:15 PM. |
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#6 |
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Welcome to the real world
Join Date: Nov 2002
Location: Germany
Posts: 531
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Preview of the next unit
Here a litte preview of the next unit in my shedule.
The unit was in the Episode 4 and is the "Dewback Trooper".
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Feel the power of the force My units at www.starmods.de Current projects: MC85 HomeOne The O'Neil (Asgard Mothership) Cylon Basestar Last edited by TheMorpheus; Nov 13, 2002 at 04:35 PM. |
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#7 |
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Capitalist Slave
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Great Unit TheMorpheus
. I would like to make a request, Can you make an AT-AT Walker, but you can shrink the AT-AT walker to best fit in the animationfile .
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(伝統、 統一、名誉、知識)* | "Stranger in a Strange land" a Fallout 3 AAR
"Arrive at peaceful resolutions by using superior firepower." - Fallout 3 Energy Weapons Bobblehead "Is that all?" - Samus Aran | "In Ravenholm, you do well, to be vigilant." - Father Gregori "The slave is sold once and for all; the proletarian must sell himself daily and hourly." - Karl Marx |
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#8 |
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Welcome to the real world
Join Date: Nov 2002
Location: Germany
Posts: 531
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The Starwars MOD is in work
Thanks CivGeneral
The AT-AT unit is already in work by Neil and I won't enter into competition with him You can find the info and may other units at STAR WARS a new Mod AT-AT -- Neil I have modeled the AT-AT and have a bone setup but have had trouble getting the shadow to work correctly with the palatte system in CIV III. Finally got background transparent with TPA's help. If the shadow problem can be fixed can be completed. Progress: 70% done
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Feel the power of the force My units at www.starmods.de Current projects: MC85 HomeOne The O'Neil (Asgard Mothership) Cylon Basestar |
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#9 |
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Capitalist Slave
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If someone is doing a AT-AT. Then how about a Trade Federation ATT (The Trade Fed's Hover tank
) and the Battle Droids .Keep the units comming .
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(伝統、 統一、名誉、知識)* | "Stranger in a Strange land" a Fallout 3 AAR
"Arrive at peaceful resolutions by using superior firepower." - Fallout 3 Energy Weapons Bobblehead "Is that all?" - Samus Aran | "In Ravenholm, you do well, to be vigilant." - Father Gregori "The slave is sold once and for all; the proletarian must sell himself daily and hourly." - Karl Marx |
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#10 |
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Dark Lord Of The Sith
Join Date: Nov 2001
Location: The Death Star
Posts: 775
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Neil really isnt doing the at-at anymore, he's kinda off the project that i know of....
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Visit My Star Wars MOD Or check out my units (21): Awing, MSE-6 Droid, Nebulan B Frigate, Cloud Car, Speeder Bike, Sandcrawler, Naboo Fighter, Slaver Ship, Imperial Lander, Yoda, Stormtrooper, Mounted Naboo Guard, Jawa, Jawa Droid, Tusken Raider, Naboo Grenadier, Darth Vader, Battle Droid, Sith Master, Rebel Trooper, Squib Priest And Leaderheads (1): Chief Datcha Current Project(s) (1): Devornian Hunter |
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#11 | |
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I Drink Your Milkshake
Join Date: Dec 2001
Location: Omaha, Nebraska
Posts: 1,959
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Quote:
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#12 |
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Welcome to the real world
Join Date: Nov 2002
Location: Germany
Posts: 531
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Ok, starting with the AT-AT unit
If Neil canceled the work on the AT-AT unit, I have no excuse
So I interrupt the Dewback Trooper and will start with the AT-AT ![]() Preview of the AT-Family:
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Feel the power of the force My units at www.starmods.de Current projects: MC85 HomeOne The O'Neil (Asgard Mothership) Cylon Basestar Last edited by TheMorpheus; Nov 14, 2002 at 02:06 PM. |
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#13 |
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Capitalist Slave
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[Mr. Burn's Voice]Excelent[/Mr. Burn's Voice]
Cant wait for the AT-At Walker . Now I can squish the AI Civ with it .
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(伝統、 統一、名誉、知識)* | "Stranger in a Strange land" a Fallout 3 AAR
"Arrive at peaceful resolutions by using superior firepower." - Fallout 3 Energy Weapons Bobblehead "Is that all?" - Samus Aran | "In Ravenholm, you do well, to be vigilant." - Father Gregori "The slave is sold once and for all; the proletarian must sell himself daily and hourly." - Karl Marx |
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#14 |
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Dark Lord Of The Sith
Join Date: Nov 2001
Location: The Death Star
Posts: 775
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In that case i better finish the stormie for some ground unit support. Expect it tommorow.
__________________
Visit My Star Wars MOD Or check out my units (21): Awing, MSE-6 Droid, Nebulan B Frigate, Cloud Car, Speeder Bike, Sandcrawler, Naboo Fighter, Slaver Ship, Imperial Lander, Yoda, Stormtrooper, Mounted Naboo Guard, Jawa, Jawa Droid, Tusken Raider, Naboo Grenadier, Darth Vader, Battle Droid, Sith Master, Rebel Trooper, Squib Priest And Leaderheads (1): Chief Datcha Current Project(s) (1): Devornian Hunter |
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#15 |
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Chieftain
Join Date: Jul 2002
Location: West Point Military Acadamy
Posts: 17
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Swweeeeeetttt!! I'm gonna replace a UU with it. BTW whats the a/d/m on the AT-AT,AT-ST,and AT-PT
BTW how did the AT-AT get 8 hit points?
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The Count of Monte Cristo Last edited by Snobok; Nov 14, 2002 at 05:57 PM. |
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#16 | |
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Capitalist Slave
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Quote:
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(伝統、 統一、名誉、知識)* | "Stranger in a Strange land" a Fallout 3 AAR
"Arrive at peaceful resolutions by using superior firepower." - Fallout 3 Energy Weapons Bobblehead "Is that all?" - Samus Aran | "In Ravenholm, you do well, to be vigilant." - Father Gregori "The slave is sold once and for all; the proletarian must sell himself daily and hourly." - Karl Marx |
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#17 |
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Welcome to the real world
Join Date: Nov 2002
Location: Germany
Posts: 531
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AT-AT work in progress
The requested AT-AT makes progress
Current state : 33%
__________________
Feel the power of the force My units at www.starmods.de Current projects: MC85 HomeOne The O'Neil (Asgard Mothership) Cylon Basestar |
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#18 |
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I Drink Your Milkshake
Join Date: Dec 2001
Location: Omaha, Nebraska
Posts: 1,959
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That's one maaaaaddd unit!!! Keep up the good work
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#19 |
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Capitalist Slave
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Cant wait for the AT-AT walker
![]() Keep up the good job
__________________
(伝統、 統一、名誉、知識)* | "Stranger in a Strange land" a Fallout 3 AAR
"Arrive at peaceful resolutions by using superior firepower." - Fallout 3 Energy Weapons Bobblehead "Is that all?" - Samus Aran | "In Ravenholm, you do well, to be vigilant." - Father Gregori "The slave is sold once and for all; the proletarian must sell himself daily and hourly." - Karl Marx |
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#20 |
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Running Silent, and Deep
Join Date: Jun 2002
Location: NC, USA
Posts: 266
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great work!
BTW, is there any forum, or readme for the DRS extracter? I'd like to help make units for the star wars mod, but just cant figure out how to use it.
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"The guilty don't feel guilty, they learn not to." -NOFX ![]() Click here to get my World War 1979 scenario! |
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