Valkrionn
The Hamster King
So, we've been looking at a new feature in Afforess's mod, "A New Dawn" for "Rise of Mankind". The point of this poll is to gauge public interest in it.
That feature is xUPT; Check it's thread here, but please don't spam it with questions about RifE. Keep those in this thread.
Basically, it is a completely optional, configurable, Unit Per Tile limit. We do not have the BUG option interface, so I'd probably have a keybinding set to launch a popup to accomplish the same thing. I'd likely allow anything from 3 (lower would cause problems) to 15 (higher makes it pointless); I'd use something from 5-10 myself.
There would be absolutely no custom AI work done for this; The AI is generally able to handle it fairly well. It evaluates actions on a stack-by-stack basis, so having more stacks allows it to make better use of them. If your read the thread I linked to, you'll see people are actually losing cities to the AI, with the same number of total units, where before they would have obliterated them. So the AI is very well able to handle it.
The limit is also only applicable to your own team; Every team is under the limit, but only has to worry about their own units. So even if another team has the max units on a plot, you will be able to move a unit onto the plot.
I'd modify the way cities are handled: If the city is full, units would be bumped out into the nearest available plot within the city's working radius. So generally speaking, up to two plots out. If there are no valid plots, no new units may be built. We'd then double(triple?) the number of units allowed in the city. Probably increase the limit on all fort tiles by 50% as well, make them very useful.
To go with this, I'd probably include his "Surround and Destroy" mod as well, which grants combat bonuses when you surround enemies; Each plot around the enemy that is occupied by your units grants a bonus, up to a max of 60%. This would only be active with the UPT enabled, otherwise it would be too easily exploitable against the AI which would not use it.
To summarize: We can merge an optional, configurable UPT limitation. If you like the idea, vote for it.
That feature is xUPT; Check it's thread here, but please don't spam it with questions about RifE. Keep those in this thread.
Basically, it is a completely optional, configurable, Unit Per Tile limit. We do not have the BUG option interface, so I'd probably have a keybinding set to launch a popup to accomplish the same thing. I'd likely allow anything from 3 (lower would cause problems) to 15 (higher makes it pointless); I'd use something from 5-10 myself.
There would be absolutely no custom AI work done for this; The AI is generally able to handle it fairly well. It evaluates actions on a stack-by-stack basis, so having more stacks allows it to make better use of them. If your read the thread I linked to, you'll see people are actually losing cities to the AI, with the same number of total units, where before they would have obliterated them. So the AI is very well able to handle it.
The limit is also only applicable to your own team; Every team is under the limit, but only has to worry about their own units. So even if another team has the max units on a plot, you will be able to move a unit onto the plot.
I'd modify the way cities are handled: If the city is full, units would be bumped out into the nearest available plot within the city's working radius. So generally speaking, up to two plots out. If there are no valid plots, no new units may be built. We'd then double(triple?) the number of units allowed in the city. Probably increase the limit on all fort tiles by 50% as well, make them very useful.
To go with this, I'd probably include his "Surround and Destroy" mod as well, which grants combat bonuses when you surround enemies; Each plot around the enemy that is occupied by your units grants a bonus, up to a max of 60%. This would only be active with the UPT enabled, otherwise it would be too easily exploitable against the AI which would not use it.
To summarize: We can merge an optional, configurable UPT limitation. If you like the idea, vote for it.