helpless_writer
Warlord
I mean they could have simply backtracked and made it similar to Civ III.
My thought would be allowing 3 to 5 individual units to create small groups and then the player can train (or can be born on the battle field) generals. General units would allow for a more expanded # (let's say 7-8 max) and then if the person obtains a great general they can max out at 10.
From there would be certain benefits from combining like arsenals. For example if you have warriors and horsemen the warriors ride (if you command them to) with the horsemen. Then in the modern age, you can have soldiers ride on tanks. Or else you can combine similar pieces like marines then army men with one acting as a front line then the others as reinforcement. Then as the number go down you can combine groups or send in individual or selected units to re-reinforce that group.
My thought would be allowing 3 to 5 individual units to create small groups and then the player can train (or can be born on the battle field) generals. General units would allow for a more expanded # (let's say 7-8 max) and then if the person obtains a great general they can max out at 10.
From there would be certain benefits from combining like arsenals. For example if you have warriors and horsemen the warriors ride (if you command them to) with the horsemen. Then in the modern age, you can have soldiers ride on tanks. Or else you can combine similar pieces like marines then army men with one acting as a front line then the others as reinforcement. Then as the number go down you can combine groups or send in individual or selected units to re-reinforce that group.