YuiNES III - End of an Era

Yui108

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Jun 16, 2007
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Salutations!

Hello and welcome to YuiNES! I am very excited to have all of you and look forward to an awesome NESing experience. The world you are about to enter has been shaped decisively by the Mongol victory at Ain Jalut and the catastrophic rise and fall of the Ilkhanate, which in my time line became possibly the greatest state in history. In Europe England and France wage an ancient war over specious claims while the Pope’s word remains paramount and unquestioned, gaining ground even now in the Levant and the Baltic’s. The peoples of the Middle-East try and gain some ground for themselves in the fallout from the collapse of the Ilkhanate, while the old power herself prepares for wars of conquests anew. You will send in orders every five days to encompass all that your ruler will try and accomplish over a three year period and after two days of writing I will publish the update.

General

You must apply for any two nations you would like to play, and please, only two applications (in the same post!) at a time please. Nations with shortened stat lines are intended to not be played, but if it’s absolutely the only nation you are willing to play as…maybe.

Stories will have no concrete bonus, practically ever (except for post update bonuses!), but they can influence the culture of your nation and surrounding peoples.

You will have five days to submit your orders, and I promise I will do my utmost to get the update done in 48 hours. The update will take place over the course of three years.

If I have the chance, I’ll conduct (via private rooms in NESchat) battles in real time if everyone is online.

I’ll give out three awards each update, for smartest move, best orders, and strongest story each worth 1 Victory Point.

Black lines denote borders between countries, red lines denote the borders of the Holy Roman Empire and gray lines denote the border between a vassal/satellite state and their overlord.

Basic Rule Templates

YUINES III Stats:

Dynastic Group
Family Name:
Highest Title:
Patriarch:
Incomes:
Savings:
Contracted Soldiers:
Available Ships:
Areas Held
Victory Point:

Intended NPC

Nation Name:
Government Type:
Centralization:
Army:
Army Quality:
Navy:
Naval Quality:

Intended PC

Nation Name:
Government Type:
Ruler:
Centralization:
Income:
Treasury:
Army:
Army Quality:
Navy:
Naval Quality
Factions:
Victory Points:

Some of the more confusing rules

Ruler/Player: This is perhaps one my greater departures from many of the past NES’s. You are playing as the RULER of a nation with all the hindrances and benefits inherent thereof. For example if you are overthrown in a palace coup you will continue playing as the successor state ruled by the former ruler, if there is one.

Centralization: The relative difficulty for the central government to implement policies, initiatives, and military actions with the help of its exterior lands. From 1-100% ranking the minimum to maximum stability of your regime.

Income: Measured in super-florins, which is roughly enough to pay 3 manual laborers for a year. Obviously the super-florin is merely a unit of convenience for me and you, and is intended to measure 100 regular, Italian, florins. This, subtracted by upkeep (the second number) is what is available to you to spend each turn and whatever you want to. I would recommend spending much of this on appeasing your factions. You can also spend this on improving infrastructure to increase income etc. Houses get individual income and centralization stats for each of their provinces, yet due to the difficulties of ruling various far-flung domains their centralization stat has a third cut out, also impacting income.
TO SUMMARIZE... X-Y=Z. You spend Z on whatever.

General Military: As the military revolution still has not occurred for the most part, your army and naval statistics aren’t always that pertinent to your actual strength come war time. Most nations, particularly those with the word “feudal” in their government stat , tend to conscript most of their armies come war-time from the hapless peasants and will continue to operate like this for at least a decent amount of turns in this NES (here’s hoping we get far enough I have to radically revise all of the military stats). This even applies to navies as various trading ships and fishing trawlers are requisitioned, aka stolen.

Cost: Infantry costs 600 Super-Florins per regiment of 500 men, light cavalry costs 2400 super-florins, and knights cost 6,000 super-florins for 500 soldiers. Galleys are 5 for 1,500, and Cogs are 5 for 3,000. Be aware recruiting too many men at one time will decrease quality and other things.

Army and Naval Quality: Out of 10, but relative to all other nations. So 10% of nations have 1’s, 10% have 2’s etc. So there isn’t a whole lot of difference between a, for example, 5 and 6 stat.


Factions: As seen in such NES’s as : DANES, and BirdNES. First number measures power, second loyalty to your regime. Out of five, five denoting absolute power/loyalty and one denoting basic insignificance or open rebellion. You should probably never let more than two of your factions have their loyalty drop below three.

Victory Points: Serve almost the same purpose as in DaNES. For those who forgot, whoever has the most at the end of the NES wins.

Holdings: Similar to factions, first number indicates productiveness while second shows how securely held it is.
 
Stats

Spoiler :

Europe:


Nation Name: United Kingdom of Norway-Scotland
Government Type: feudal semi-elective monarchy
Ruler: King Magnus IX/Masada
Centralization: 45%
Income: 14,000- 11,500 Super- Florins
Treasury: 9,750 super-Florins
Army: 1800 Infantry, 500 Knight, 5000 Levy Cavalry 31,500 Levy Infantry
Army Quality: 5
Navy: 4 Cogs, 27 Galleys, 85 Levied Boats
Naval Quality: 7
Factions:
Royal House (2/5)
Norwegians (5/3)
Scottish Lords (4/2)
Clergy (4/4)
Icelanders (3/3)
Victory Points: 1

Nation Name: Kingdom of Ireland
Government Type: Feudal Monarchy
Ruler: King Connor III
Centralization: 40%
Income: N/A
Treasury: 250 Super-Florins
Army: 1200 Infantry, 5,000 Levy Infantry
Army Quality: 3
Navy: 5 Galleys
Naval Quality: 4
Factions: Royal Household (1/5), Clergy (4/4), Marcher Lords (3/2), Peasants (3/3)
Victory Points: 0

Nation Name: Kingdom of Connacht
Government Type: Feudal Monarchy
Ruler: King Neil X
Centralization: 55%
Income: 1,800-100 Super-Florins
Treasury: 500 Super-Florins
Army: 400 Infantry
Army Quality: 3
Navy: Naval Quality: 4
Factions: Normans (4/3), Peasants (3/3), Clergy (3/4), Irish Lords (4/4), Supporters of Norway-Scotland (2/2)
Victory Points: 0

Nation Name: Kingdom of England
Government Type: Feudal Monarchy
Ruler: King Edward VII/Silver
Centralization:70%
Income: 27,000-20,850 Super-Florins
Treasury: 20,000 Super-Florins
Army: 4,000 Infantry, 850 Knight, 75,000 Levy Infantry
Army Quality: 8
Navy: 5 Galleys, 1 Cog, 105 Levied Boats
Naval Quality: 5
Factions: Plantagenet (2/5), Welsh (0), English Nobility (3/1), French Nobility (4/2), Clergy (2/4), Peasants (3/3),
Victory Points: 1



Nation Name: Kingdom of France
Government Type: Feudal Monarchy
Ruler: King Louis XIII/Lucky
Centralization: 85%
Income: 30,000-27,500 Super-Florins
Treasury: 9,750 Super-Florins
Army: 26,000 Infantry, 3200 Knights, 1,600 Light Cavalry, 68,000 Levy Infantry
Army Quality: 8
Navy: 10 Galleys, 3 Cogs, 10 Levied Boats
Naval Quality: 7
Factions: Capetians (2/4), Nobility (5/2), Peasants (3/3), Clergy (5/3)
Victory Points: 0

Nation Name: Kingdom of Brittany
Government Type: Feudal Monarchy
Ruler: King Owain V
Centralization: 50%
Income: 8000-5,550 Super-Florins
Treasury: 5,000 Super-Florins
Army: 3500 Infantry, 550 Knights, 16,000 Levy Infantry
Army Quality: 5
Navy: 20 Galleys, 30 Levied Boats
Naval Quality: 5
Factions: Pro-English Nobility (4/2), Pro-French Nobility (2/4), Clergy (3/3), Peasants (2/4)
Victory Points: 0





Nation Name: County of Flanders
Government Type: Feudal Count
Ruler: Count Baudoin X
Centralization: 10%
Income: 6000-600 Super-Florins
Treasury: 5000 Super-Florins
Army: 2000 Infantry, 100 Knights
Army Quality: 5
Navy: 20 Galleys, 10 Cogs
Naval Quality: 6
Factions: Royal Family (2/4), Nobles (4/2), French (4/1), Peasants (3/3), Clergy (4/3)
Victory Points: 0

Nation Name: Kingdom of Denmark
Government Type: Feudal Monarchy
Ruler: King Gustav I
Centralization: 75%
Income: 7,000-5,250 Super-Florins
Treasury: 8,600 Super-Florins
Army: 5000 Infantry, 250 Knights, 15,000 Levy Infantry
Army Quality: 5
Navy: 10 Galleys, 20 Cogs, 30 Levied Boats
Naval Quality: 8
Factions: Scanians (3/2), Royal Household (2/5), Clergy (3/3), Peasants (3/3)
Victory Points: 0

Nation Name: Kingdom of Sweden
Government Type: Feudal Monarchy
Ruler: King Magnus VII/Lord of Elves
Centralization: 70%
Income: 8,000-11,1f50 Super-Florins
Treasury: 20,200 Super-Florins
Army: 10,500 Infantry, 600 Knights, 24,000 Levy Infantry
Army Quality: 7
Navy: 5 Galleys, 25 Cogs, 40 Levied Boats
Naval Quality: 9
Factions: Swedish Nobility (5/3), Finnish and Ingrians (3/2), Peasants (3/3), Clergy (2/4)
Victory Points: 0



Nation Name: Duchy of Schleswig-Holstein
Government Type: Feudal Duchy
Centralization: 60%
Army: 500 Infantry, 25 Knights, 3,000 Levy Infantry
Army Quality: 5
Navy: 20 Levied Boats
Naval Quality: 4




Nation Name: Kingdom of Poland
Government Type: Feudal Monarchy
Ruler: King Bolislav IV/Cull
Centralization: 50%
Income: 12,300-4,525 Super-Florins
Treasury: 5,050 Super-Florins
Army: 20,800 Infantry, 850 Knights, 500 Cavalry
Army Quality: 8
Navy: 15 Cogs, 5 Galleys
Naval Quality: 6
Factions: Royal Household (3/4), Peasants (3/2), Lithuanian Migrants (2/3), Nobility (4/2), Clergy (3/4)
Victory Points: 0

Nation Name: Teutonic Order
Government Type: Military Order/Feudalism
Ruler: Hochmeister Christian I/Shadowbound
Centralization: 10%
Income: 4000 + 8000-5,950 Super-Florins
Treasury: 14,250 Super-Florins
Army: 11,500 Infantry, 3800 Knights
Army Quality: 9
Navy: 10 Cogs, 3 Galleys
Naval Quality: 4
Factions: Order Members (4/5), Lithuanians (2/1), Russians (4/2), Baltic Peoples (3/3), Foreign Supporters (3/5),
Victory Points: 0

Nation Name: County of Karelia
Government Type: Feudal Monarchy
Ruler: Count Alexsander I
Centralization: 45%
Income: 3000-1,750 Super-Florins
Treasury: 500 Super-Florins
Army: 7000 Infantry
Army Quality: 3
Navy: None
Naval Quality: N/A
Factions: Baltic Shippers (3/4), Nestorians (2/2), Peasants (3/3), Clergy (2/2)
Victory Points:




Nation Name: Tre and Kolo Republics
Government Type: Loosely unified Oligarchic Republics
Ruler: Council
Centralization: 4%
Income: 5000-750 Super-Florins
Treasury: 2000 Super-Florins
Army: 3000 Infantry
Army Quality: 3
Navy: 25 Galleys, 40 Cogs
Naval Quality 5
Factions: Tre Merchants (3/4), Kolo Merchants (3/4), Ruling Council (2/5), Peasants (3/3)
Victory Points: 0

Nation Name: Duchy of Moscow
Government Type: Feudal Duchy
Ruler: Duke Alexander II/The Farow
Centralization: 75%
Income: 10,000-5,925 Super-Florins
Treasury: 7000 Super-Florins
Army: 6500 Infantry, 900 Knights, 800 Light Cavalry, 12,000 Levy Infantry
Army Quality: 6
Navy: None
Naval Quality N/A
Factions: Boyars (4/2), Dukes (3/5), Peasants (3/3), Nestorians (2/2)
Victory Points: 0

Nation Name: Principality of Tver
Government Type: Feudal Principality
Ruler: Prince Ivan VII
Centralization: 65%
Income: 11,000-3,400 Super-Florins
Treasury: 8,000 Super-Florins
Army: 4000 Infantry, 150 Knights, 9,000 Levy Infantry
Army Quality: 5
Navy: None
Naval Quality N/A
Factions: Boyars (4/2), Prince (3/5), Peasants (3/3), Nestorians (3/2)
Victory Points:


Holy Roman Empire
Light Purple=Habsburgs
Bright Orange=Luxembourg
Navy: Duchy of Upper Lorraine
Light Green: Savoy
Light Blue: Trier
Pinky: Palatinate
Violet: Mainz
Brown: Brunswick-Luneburg
Salmon: Wittelsbach
Baby Blue: Electorate of Pomerania
Yellow: Hesse
Green: Saxony

Family Name: Habsburgs
Highest Title: Holy Roman Emperor
Patriarch: Frederick of Habsburg/Loser
Incomes: 10,500-2,100 Super-Florins
Savings: 2,000 Super-Florins
Contracted Soldiers: 6000 Infantry, 600 Knights
Available Ships: None
Areas Held: North Swabia (5/3/3,000/60%), Austria (3/3/4,000/33%), Switzerland (2/1/1,000/10%), Bavaria-Landshut (3/2/2,500/27%)
Victory Point: 0


Family Name: Luxembourg
Highest Title: Duke of Bohemia
Patriarch: Count John of Luxembourg/Bombshoo
Incomes:7,700 -1,950 Super-Florins
Savings: 12,000 Super-Florins
Contracted Soldiers: 5000 Infantry, 700 Knights
Available Ships: None
Areas Held: Luxembourg (5/5/1,200/60%), Bohemia (3/3/3,000/47%), Silesia (2/2/1,000/40%), Moravia (4/3/2,500/50%)
Victory Point: 0


Nation Name: Duchy of Upper Lorraine
Government Type: Feudal Duchy
Centralization: 40%
Army: 6000 Infantry, 500 Knights
Army Quality: 7
Navy : None
Naval Quality: N/A

Nation Name: County of Savoy
Government Type: Feudal County
Ruler: Count Rudolph III
Centralization: 40%
Income: 3,500-2,600 Super-Florins
Treasury: 2,500 Super-Florins
Army: 8,000 Infantry, 600 Knights
Army Quality: 6
Navy: None
Naval Quality N/A
Factions: House of Savoy (2/5), Piedmontese (4/3), Peasants (3/3), Clergy (3/2)
Victory Points: 0

Nation Name: Archbishopric and Electorate of Trier
Government Type: Feudal Theocracy
Centralization: 25%
Army: 7,500 Infantry, 600 Knights
Army Quality: 7
Navy: None
Naval Quality: N/A

Nation Name: The Palatinate
Government Type: Feudal Electorate
Ruler: Prince-Elector Franz II
Centralization: 35%
Income: 4,000-2,600 Super-Florins
Treasury: 2,500 Super-Florins
Army: 8,000 Infantry, 600 Knights
Army Quality: 8
Navy: None
Naval Quality: N/A
Factions: Prince (2/5), Clergy (4/3), Peasants (3/3), Rhine Merchants (3/4)
Victory Points: 0

Nation Name: Archbishopric and Electorate of Mainz
Government Type: Feudal Theocracy
Centralization: 20%
Army: 9,000 Infantry, 700 Knights
Army Quality: 7
Navy: None
Naval Quality: None

Nation Name: Duchy of Saxe-Wittenburg
Government Type: Feudal Duchy
Ruler: Duke Otto V
Centralization: 40%
Income: 12,000-3,100 Super-Florins
Treasury: 3,000 Super-Florins
Army: 10,000 Infantry, 600 Knights
Army Quality: 8
Navy: None
Naval Quality: N/A
Factions: Bavarians (4/2), Saxons (3/4), Peasants (3/3), Clergy (3/3)
Victory Points: 0


Family Name: Wittelsbach
Highest Title: Count of Holland
Patriarch: Count Dirk IX
Incomes: 16,500-4,000 Super-Florins
Savings: 10,000 Super-Florins
Contracted Soldiers: 12,000 Infantry, 1000 Knights
Available Ships: 10 Galleys, 30 Cogs
Areas Held: Holland (4/4/5,000/40%), Flanders (3/2/3,000/50%), Frisia (3/3/2,500/40%), Bavaria-Straubing (3/4/1,000/20%), Brandenburg (2/2/5,000/30%)
Victory Point: 0


Nation Name: Duchy of Pomerania
Government Type: Feudal Duchy
Centralization: 60%
Army: 7,000 Infantry, 600 Knights
Army Quality: 8
Navy: 10 Galleys, 60 Cogs
Naval Quality: 8

Nation Name: Electorate of Hesse
Government Type: Feudal County
Centralization: 50%
Army: 3000 Infantry, 200 Knights
Army Quality: 7
Navy: None
Naval Quality: N/A

Nation Name: Duchy of Brunswick-Luneburg-Upper Bavaria
Government Type: Feudal Duchy
Centralization: 20%
Army: 7,000 Infantry, 600 Knights
Army Quality: 7
Navy: None
Naval Quality: N/A

Nation Name: Navarre
Government Type: Feudal Monarchy
Centralization: 60%
Army: 4000 Infantry, 400 Knights
Army Quality: 7
Navy: 15 Cogs, 30 Galleys
Naval Quality: 8

Nation Name: Aragon
Government Type: Feudal Monarchy
Ruler: King Pedro VIII/Espoir
Centralization: 40%
Income: 14,000-4,913 Super-Florins
Treasury: 9,000 Super-Florins
Army: 17,500 Infantry, 800 Knights
Army Quality: 9
Navy: 20 Cogs, 260 Galleys
Naval Quality 10
Factions: Aragonese (5/4), Corsicafns (2/2), Toulouse (3/1), Peasants (3/3), Clergy (3/3)
Victory Points: 0

Nation Name: Castile
Government Type: Feudal Monarchy
Ruler: King Filipe III/Owen
Centralization: 60%
Income: 19,000-5,600 Super-Florins
Treasury: 20,900 Super-Florins
Army: 18,500 Infantry, 1,900 Knights
Army Quality: 10
Navy: 10 Cogs, 150 Galleys
Naval Quality 8
Factions: Royal Family (2/5), Moors (3/1), Galicians (2/2), Castilians (5/3), Peasants (3/2), Clergy (5/3)
Victory Points: 0

Nation Name: Portugal
Government Type: Feudal Monarchy
Ruler: King David II
Centralization: 70%
Income: 10,000-2,900 Super-Florins
Treasury: 8,000 Super-Florins
Army: 8,000 Infantry, 900 Knights
Army Quality: 7
Navy: 30 Cogs, 100 Galleys
Naval Quality 9
Factions: Royal Family (2/5), Peasants (3/3), Clergy (3/3), Moors (2/2)
Victory Points: 0

Nation Name: The Papal States
Government Type: Theocratic Feudatory
Ruler: Pope Pius V
Centralization: 15%
Income: 5,500-4,300 Super-Florins
Treasury: 14,600 Super-Florins
Army: 13,000 Infantry, 1150 Knights
Army Quality: 8
Navy: 5 Cogs, 30 Galleys
Naval Quality 5
Factions: Ecclesiastical Administration (3/4), Interior Petty Nobility (4/1), Tuscans (3/1), Peasants (3/3),

Victory Points: 1

Nation Name: Republic of Pisa
Government Type: Oligarchic Republic
Centralization: 60%
Army: 1000 Infantry
Army Quality: 6
Navy: 120 Galleys
Naval Quality: 10


Family Name: Anjou
Highest Title: King of Hungary
Patriarch: Charles IV/Kraznaya
Incomes: 30,000-10,500 Super-Florins
Savings: 6,000 Super-Florins
Contracted Soldiers: 27,000 Infantry, 2,850 Knights
Available Ships: 28 Cogs, 105 Galleys
Areas Held: Provence (4/4/3,500/80%), Naples (3/3/7,000/75%), Hungary (2/3/17,000/25%), Genoa (2/1/2,500/90%)
Victory Points:


Nation Name: Republic of Venice
Government Type: Oligarchic Republic
Ruler: Doge Vincente/Thiege
Centralization: 75%
Income: 28,000-2,250 Super-Florins
Treasury: 4,400 Super-Florins
Army: 2,000 Infantry, 2000 Knights, 2000 Light Cavalry
Army Quality: 4
Navy: 90 Cogs, 392 Galleys
Naval Quality: 10
Factions: Venice (5/4), Greek Traders (3/4), Levant Traders (4/4), Illyria (3/2)
Victory Points: 0

Victory Points: 0

Nation Name: Crimean Khanate
Government Type: Despotic Rule
Ruler: Khan David/ Ninja Dude
Centralization: 25%
Income: 3,000 – 1650 Super-Florins
Treasury: 3,125 Super-Florins
Army: 1200 Infantry, 200 Light Cavalry, 5,000 levy infantry
Army Quality: 6
Navy: None
Naval Quality: N/A
Factions: Royal Family (2/5), Officers (4/4), Muslims (3/1), Peasants (3/3)


Nation Name: Serbia
Government Type: Feudal Monarchy
Centralization: 66%
Army: 12,000 Infantry, 800 Knights
Army Quality: 8
Navy: 50 Galleys
Naval Quality: 6

Nation Name: The Byzantine Empire
Government Type: Empire
Ruler: Emperor Michael XV/Heraclius
Centralization: 80%
Income: 15,000-10,800 Super-Florins
Treasury: 10,450 Super-Florins
Army: 22,000 Infantry, 2,100 Knights, 1,100 light cavalry, 9,000 levy infantry
Army Quality: 7
Navy: 250 Galleys
Naval Quality 10
Factions: Constantinople (3/3), Greeks (4/3), Anatolians (3/4), Bulgarians (3/2)
Victory Points: 0

Nation Name: Republic of Caffa
Government Type: Nesiarchy
Centralization: 60%
Army: 1,000 Infantry
Army Quality: 3
Navy: 50 Galleys
Naval Quality: 8

Africa

Nation Name: Marinid Caliphate
Government Type: Theocratic Monarchy
Ruler: Caliph Nasir/Kentharu
Centralization: 65%
Income: 26,000-11,025 Super-Florins
Treasury: 0 Super-Florins
Army: 29,300 Infantry, 3,500 Cavalry
Army Quality: 7
Navy: 250 Galleys, 40 Cogs
Naval Quality 7
Factions: Caliph’s Family (3/4), Granadans (2/4), Berbers (4/2), Tunisians (3/3), Moroccans (4/4), Tripolitanians (2/3)
Victory Points: 2


Nation Name: Mamluks
Government Type: Confederacy
Ruler: Council
Centralization: 10%
Income: 9,000-4,500 Super-Florins
Treasury: 4,000 Super-Florins
Army: 6,000 Infantry, 3,000 Cavalry
Army Quality: 8
Navy: 50 Galleys
Naval Quality: 3
Factions: Cyrenaicans (2/2), Berbers (4/2, Khalids (3/4), Lajids (3/4)
Victory Points: 0

Nation Name: Kingdom of Makuria
Government Type: Centralized Monarchy
Ruler: King Solomon IV
Centralization: 60%
Income: 14,000-6,000 Super-Florins
Treasury: 10,000 Super-Florins
Army: 20,000 Infantry, 1000 Cavalry
Army Quality: 4
Navy: None
Naval Quality N/A
Factions: Upper Egyptians (4/3), Makurians (4/4),
Victory Points: 0


Asia

Nation Name: Ayyubid Sultanate
Government Type: Decentralized Monarchy
Centralization: 10%
Army: 10,000 Infantry, 2000 Cavalry
Army Quality: 6
Navy: 70 Galleys
Naval Quality: 7

Nation Name: Emirate of Aqaba
Government Type: Monarchy
Centralization: 60%
Army: 4,000 Infantry, 1000 Cavalry
Army Quality: 5
Navy: 50 Galleys
Naval Quality: 5

Nation Name: Nabhanids
Government Type: Monarchy
Centralization: 70%
Army: 3,000 Infantry
Army Quality: 4
Navy: 150 Galleys
Naval Quality: 6

Nation Name: Western Ilkhanate
Government Type: Decentralized Khanate
Ruler: Khan Adam/Azale
Centralization: 55%
Income: 23,000-18,825 Super-Florins
Treasury: 1,750 Super-Florins
Army: 35,000 Infantry, 10,000 Cavalry
Army Quality: 10
Navy: 90 Galleys
Naval Quality 5
Factions: Baghdad (3/3), Nestorians (2/4), Sunnis (5/3), Mongol Generals/Local Warlords (4/4)
Victory Points: 0

Nation Name: Christian Kingdom of Jerusalem and Egypt
Government Type: Feudal Monarchy
Ruler: Conrad III/Conehead
Centralization: 80%
Income: 19,000-8,750 Super-Florins
Treasury: 18,150 Super-Florins
Army: 21,500 Infantry, 650 Knights, 3,000 Cavalry, 20,000 levy infantry
Army Quality: 9
Navy: 250 Galleys
Naval Quality 8
Factions: Catholic Lords (4/2), Cyprus (4/3), Egypt (5/2), Muslims (4/2), Templars (3/2), Hospitallers ( 2/2), Native Christians (3/3)
Victory Points: 0

Nation Name: Emirate of Damascus
Government Type: Despotic Monarchy
Ruler: Emir Muhammad
Centralization: 80%
Income: 10,000-9fa500 Super-Florins
Treasury: 8,000 Super-Florins
Army: 11,000 Infantry, 1500 Cavalry, 20,000 levy infantry
Army Quality: 7
Navy: None
Naval Quality N/A
Factions: Damascus (5/4), Emir’s Clan (3/5), Christians (2/2), Syrian Peasants (3/3)
Victory Points: 0

Nation Name: Emirate of Aqaba
Government Type: Despotic Monarchy
Centralization: 75%
Army: 11,000 Infantry, 2,000 Cavalry, 6,000 levy infantry
Army Quality: 6
Navy: No
Naval Quality: N/A

Nation Name: Emirate of Aleppo
Government Type: Despotic Monarchy
Centralization: 80%
Army: 16,000 Infantry, 2,000 Cavalry
Army Quality: 7
Navy: None
Naval Quality: N/A

Nation Name: Cilicia
Government Type: Decentralized Monarchy
Centralization: 30%
Army: 10,000 Infantry, 1,000 Cavalry
Army Quality: 4
Navy: 40 Galleys
Naval Quality: 2

Nation Name: Beylik of Eretna
Government Type: Decentralized Despotism
Centralization: 20%
Army: 3,000 Infantry, 4,500 Cavalry, 7,000 Levy Infantry
Army Quality: 8
Navy: None
Naval Quality: N/A

Nation Name: Osmanoglu
Government Type: Decentralized Despotism
Centralization: 25%
Army: 8,000 Infantry, 8,000 Cavalry, 15,000 Levy Infantry
Army Quality: 8
Navy: None
Naval Quality: N/A


Nation Name: Germiyanogullan
Government Type: Decentralized Despotism
Centralization: 20%
Army: 2,000 Infantry, 1,000 Cavalry, 9,000 levy infantry
Army Quality: 6
Navy: None
Naval Quality: N/A

Nation Name: Hamidoglu
Government Type: Decentralized Despotism
Ruler: Bey Yunus/D’Artagan
Centralization: 45%
Income: 14,000-16,900 Super-Florins
Treasury: 5,500 Super-Florins
Army: 5,000 Infantry, 8,800 Cavalry, 30000 Levy Infantry
Army Quality: 9
Navy: 180 Galleys
Naval Quality: 5
Factions: Bey’s Family (2/4), Greeks (4/2), Anatolian Peasants (3/3), Smyrna (3/3)
Victory Points: 0

Nation Name: Kingdom of Mosul
Government Type: Centralized Monarchy
Ruler: King Thomas
Centralization: 75%
Income: 12,000 Super-Florins-6,000 Super-Florins
Treasury: 5,000 Super-Florins
Army: 12,000 Infantry, 2,000 Cavalry
Army Quality: 3
Navy: None
Naval Quality: N/A
Factions: Christian Aristocracy (3/4), Muslim Peasants (4/2), Mongols (2/3), Kurds (4/3)
Victory Points: 0

Nation Name: Kingdom of Armenia
Government Type: Centralized Monarchy
Ruler: King Haytem IV
Centralization: 80%
Income: 10,000 Super-Florins-3,250
Treasury: 3,000 Super-Florins
Army: 9,000 Infantry, 1,000 Cavalry
Army Quality: 6
Navy: None
Naval Quality: N/A
Factions: Aristocracy (4/4), Peasants (3/3), Muslims (2/2), Clergy (3/3)
Victory Points:


Nation Name: Kingdom of Azerbaijan
Government Type: Warlord State
Centralization: 40%
Army: 8,000 Infantry, 3000 Cavalry
Army Quality: 7
Navy: None
Naval Quality: N/A

Nation Name: Kingdom of Georgia
Government Type: Warlord State
Centralization: 45%
Army: 10,000 Infantry, 3000 Cavalry
Army Quality: 8
Navy: None
Naval Quality: N/A

Nation Name: Khanate of Chechnya
Government Type: Decentralized Monarchy
Centralization: 10%
Army: 5,000 Infantry, 5,000 Cavalry
Army Quality: 8
Navy: None
Naval Quality: N/A

Nation Name: Saksin Khanate
Government Type: Decentralized Despotism
Centralization: 15%
Army: 10,000 Infantry, 10,000 Cavalry
Army Quality: 8
Navy: None
Naval Quality: N/A

Nation Name: The Ilkhanate
Government Type: Centralized Khanate
Ruler: Khan Peter I
Centralization: 85%
Income: 28,000-19,000 Super-Florins


 
Important Things

Orders are due, and always will be due, 24:00 Sunday The update will always arrive by at least 24:00 Tuesday. All times are US Central.

The map is fugly I know, but it works. Grey indicates area's known of but not really explored to an effective extent while black areas denote lands that the people of Europe and the Near East are mostly ignorant of. The Ilkhanate, Makuria, The Nabhanids,and the Saksin Khanate are permanently unplayable(or at least until my first BT), as they are border nations.

Please send your stats at the front of your orders. Also, applications are no longer necessary for any nations. If you want it take it, and then tell me.

Updates
http://forums.civfanatics.com/showpost.php?p=9443808&postcount=117
 
Kingdom of Sweden here. Enemies of the Crown beware.
 
I will take the ungodly Teutonic Order/Swordbrothers/Lithuania amalgamation.
 
Sicily here, ready to kill.

(Just a friendly reminder, you should change Sicily to have PC stats)

Already done :). And cull if you can't maturely play as the pope, an incredibly important figure I will have to ask you to play someone else, or not at all.
 
I don't think I want to toe the line of maturity, so I'll take Poland instead.
 
To: Our lord Jerusalem
From: Your humble vassal Sicily

Oh great master, we request for an indefinite, unlimited military build-up, so we may protect your island from the mainland.
 
Khanate of Triploitania?

Is that who you want to play or an explanation of this admittedly odd geopolitical entity? It emerged as a split off state by mongols left garrisoning Tripolitania and then when kitbuqa died and the Egyptian civil war started they became independent.
 
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