Drake L. Dragon
Warlord
- Joined
- Aug 4, 2010
- Messages
- 128
To the point, should or shouldn't rivers in the interior of the continent be navigable by ships? Interior trade through rivers was certainly what made New York so powerful in the early years with the fur trade with the Iroquois Confederacy and the inland seaports because of the rivers extending into the Atlantic Ocean. Also, shouldn't diplomacy be much more complicated for historical reasons? The games treat it as though, even in ancient times, George Washington could just call up Elizabeth I to talk to her. That's obviously not the case. Diplomacy with a leader should only be possible, if you actually send maybe an explorer to travel across the land to a nation's capital. That, or you could establish an embassy, in which case a unit you station in there could run all the way back to your civilization to inform you of a message from that civilization. Of course, after you get the telephone or something of the same nature, you should be able to contact a leader instantly, but I don't see the logic in it being an always available feature for everyone.
Not only would realistic diplomacy make more sense historically, it also would have great gameplay ramifications as well. Not only would it make decisions with other civilizations more valuable, but it would also ensure that you would have to be more strategic during a state of peace, because you never know when a rival nation is mobilizing an army. Navigable rivers and limited diplomacy would also make trade be a much more important part of the game. It would in general make the people who want more realism happy and the people who want more focus on gameplay happy with more strategy, tactics, value in contact with leaders, and complexity in the games.
Not only would realistic diplomacy make more sense historically, it also would have great gameplay ramifications as well. Not only would it make decisions with other civilizations more valuable, but it would also ensure that you would have to be more strategic during a state of peace, because you never know when a rival nation is mobilizing an army. Navigable rivers and limited diplomacy would also make trade be a much more important part of the game. It would in general make the people who want more realism happy and the people who want more focus on gameplay happy with more strategy, tactics, value in contact with leaders, and complexity in the games.