Guardian_PL
Emperor
- Joined
- Nov 4, 2006
- Messages
- 1,231
Hello. No, I'm not a raving lunatic, please read on:
Sorry, I couldn't resist and I have to consult with you folks.
...Does anyone else reckon that the AI is mentally impaired in terms of warfare?
- Last night I've finished my first game in Civ5. King, Egyptians. Despite other AI declaring war on me, they were not even a slightiest problem, and I was building wonders, not units.
When Darius declared on me, he had bazillion of Immortals (that he could upgrade to Pikemen at least), despite having Crossbowmen and Catapults he never used them, prefering to move them around, and in couple of turns I've massacred his entire army (roughly 10 Immortals, 4 Crossbowmen, 3 Catapults and 3 Musketmen, despite having Horses he had NO mounted units) with sth like 2 Pikemen, 1 Canon, 2 Musketmen and 3 Knights. I mean ok, it's definitely doable, but except for one Pikemen unit I had no other losses!
I mean this is King, first game except for demo, and I clearly recall that I couldn't win Civ4 on Prince for quite a while. What gives?
In many preview builds we can read how challenging and smart Ai is, Azazell has lost several games due to crafty combat tactics of his opponents. Now he himself admits that there's something wrong with the final build, that with couple of Horsemen and one Spearmen he can smash the AI, where before it was unimaginable.
Also, lets not forget that the barbs as a threat are... Simply non existanstant. It's a free XP that wonders dazily around your city only to be sniped and killed, if it's lucky it'll manage to pillage your farm or mine. In 1950 barbarian encampments still had Brutes and Spearmen, where in preview builds we all saw screenshots of Barbarian Paratroopers etc.
All of the above hints me that to prevent cries of kiddy outrage on how "omg the game is stupid I can't win I want my money back" the AI has been deliberately toned down for the release, in order to let everyone win (like in this lame saying that you give to little kids that there are only winners, even if you're last on the run then you're a "last winner" ).
I understand that tactic - it draws more customers in. But it still leaves a bad distaste in my throat, since huge amount of Civ fans are adults, and are primarily looking for a challenge. That's not there.
Anyway, I'm off to play on Emperor, and you folks let me know whether it's plausible or the problem exist only in my head
Sorry, I couldn't resist and I have to consult with you folks.
...Does anyone else reckon that the AI is mentally impaired in terms of warfare?
- Last night I've finished my first game in Civ5. King, Egyptians. Despite other AI declaring war on me, they were not even a slightiest problem, and I was building wonders, not units.
When Darius declared on me, he had bazillion of Immortals (that he could upgrade to Pikemen at least), despite having Crossbowmen and Catapults he never used them, prefering to move them around, and in couple of turns I've massacred his entire army (roughly 10 Immortals, 4 Crossbowmen, 3 Catapults and 3 Musketmen, despite having Horses he had NO mounted units) with sth like 2 Pikemen, 1 Canon, 2 Musketmen and 3 Knights. I mean ok, it's definitely doable, but except for one Pikemen unit I had no other losses!
I mean this is King, first game except for demo, and I clearly recall that I couldn't win Civ4 on Prince for quite a while. What gives?
In many preview builds we can read how challenging and smart Ai is, Azazell has lost several games due to crafty combat tactics of his opponents. Now he himself admits that there's something wrong with the final build, that with couple of Horsemen and one Spearmen he can smash the AI, where before it was unimaginable.
Also, lets not forget that the barbs as a threat are... Simply non existanstant. It's a free XP that wonders dazily around your city only to be sniped and killed, if it's lucky it'll manage to pillage your farm or mine. In 1950 barbarian encampments still had Brutes and Spearmen, where in preview builds we all saw screenshots of Barbarian Paratroopers etc.
All of the above hints me that to prevent cries of kiddy outrage on how "omg the game is stupid I can't win I want my money back" the AI has been deliberately toned down for the release, in order to let everyone win (like in this lame saying that you give to little kids that there are only winners, even if you're last on the run then you're a "last winner" ).
I understand that tactic - it draws more customers in. But it still leaves a bad distaste in my throat, since huge amount of Civ fans are adults, and are primarily looking for a challenge. That's not there.
Anyway, I'm off to play on Emperor, and you folks let me know whether it's plausible or the problem exist only in my head