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Old Sep 26, 2010, 04:37 PM   #1
DGMan
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[FIXED] Update Civilopedia for Reformation GA lengths scaling with game speed.

The manual/civilopedia/in-game text all say that I should start a 6-turn GA. However adopting the policy only triggered a 4-turn GA.

This game was started using v1.0.0.17.

Steps to reproduce:
1) Load the save game
2) Adopt Piety->Reformation


Hopefully someone can verify it and add it to the list
Attached Files
File Type: civ5save Golden Age Bug.Civ5Save (408.9 KB, 13 views)
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Old Sep 26, 2010, 09:35 PM   #2
Auren
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What speed were you playing on by any chance? Quick? I noticed playing on epic speed that I received an 8 turn Golden age adopting it. My guess it is just adjusted for speak.

The bug/problem is more the it fails to tell you the correct amount of turns based on your game speed.
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Old Sep 26, 2010, 09:57 PM   #3
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Quote:
Originally Posted by Auren View Post
What speed were you playing on by any chance? Quick? I noticed playing on epic speed that I received an 8 turn Golden age adopting it. My guess it is just adjusted for speak.

The bug/problem is more the it fails to tell you the correct amount of turns based on your game speed.
Yes, I was playing on Quick.

You're right, it's probably an interface bug, however the interface should adapt it's display of those times based on the speed your playing at rather than just using static text. This probably also affects GA's started by GP's too. I think I've seen that as well, but never bothered to make a save of it.
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Old Sep 26, 2010, 10:20 PM   #4
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Originally Posted by DGMan View Post
This probably also affects GA's started by GP's too.
I don't think so, because this display gets updated as the length drops. (And I think also when the length increases, due to wonders.)
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Old Sep 27, 2010, 12:41 AM   #5
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I'll flag this as a suggested improvement.
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Old Sep 27, 2010, 09:08 AM   #6
DGMan
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I'm not sure that the new bug report text of "Update Civilopedia to reflect reformation policy (and other GAs) scaling with game speed" quite covers everything.

Since it certainly appears that the game mechanics are correct in scaling the GA's, I wouldn't be concerned much about the Civilopedia or pdf manual text. That might be better handled with a general disclaimer that certain things are scaled and the manual/Civilopedia always refer to Standard speed.

It's the actual in-game text on the Policy Adoption screen that should reflect the scaled number of turns rather than just using the static text of 6.

I'm really not trying to be a jerk here, I just think you might have missed the actual bug.

This is still a bug as of 1.0.0.20

Last edited by DGMan; Sep 27, 2010 at 09:25 PM.
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Old Jan 19, 2011, 08:24 AM   #7
EndoConvert
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Quote:
Originally Posted by DGMan View Post
I'm not sure that the new bug report text of "Update Civilopedia to reflect reformation policy (and other GAs) scaling with game speed" quite covers everything.

Since it certainly appears that the game mechanics are correct in scaling the GA's, I wouldn't be concerned much about the Civilopedia or pdf manual text. That might be better handled with a general disclaimer that certain things are scaled and the manual/Civilopedia always refer to Standard speed.

It's the actual in-game text on the Policy Adoption screen that should reflect the scaled number of turns rather than just using the static text of 6.

I'm really not trying to be a jerk here, I just think you might have missed the actual bug.
Yes, could a mod please change the title of this thread as well as what this thread is called in the bug list thread (currently #21 in that list)? This is a definite bug, and the problem is not just in the Civilopedia. The bug is "in-game," in the tooltip in the policy screen.

Quote:
Originally Posted by DGMan View Post
This is still a bug as of 1.0.0.20
And for the record, this is still a bug as of 1.0.1.141.
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Old Jan 19, 2011, 01:02 PM   #8
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The bug is "in-game," in the tooltip in the policy screen.
Then it's definitely a bug.
Moderator Action: Thread renamed, moved, and moved it in the bug list.
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