How to modify the build speed in Marathon gameplay?

tamaneko

Chieftain
Joined
Dec 28, 2006
Messages
26
Is there any way to edit the build speed of Marathon gameplay so that it doesn't take too many turns to build anything?
 
Marathon's data row, from XML\GameInfo\Civ5GameSpeeds.xml:

Code:
        <Row>
            <ID>0</ID>
            <Type>GAMESPEED_MARATHON</Type>
            <Description>TXT_KEY_GAMESPEED_MARATHON</Description>
            <Help>TXT_KEY_GAMESPEED_MARATHON_HELP</Help>
            <DealDuration>90</DealDuration>
            <GrowthPercent>300</GrowthPercent>
            <TrainPercent>300</TrainPercent>
            <ConstructPercent>300</ConstructPercent>
            <CreatePercent>300</CreatePercent>
            <ResearchPercent>300</ResearchPercent>
            <GoldPercent>300</GoldPercent>
            <GoldGiftMod>67</GoldGiftMod>
            <BuildPercent>300</BuildPercent>
            <ImprovementPercent>300</ImprovementPercent>
            <GreatPeoplePercent>300</GreatPeoplePercent>
            <CulturePercent>300</CulturePercent>
            <BarbPercent>400</BarbPercent>
            <FeatureProductionPercent>300</FeatureProductionPercent>
            <UnitDiscoverPercent>300</UnitDiscoverPercent>
            <UnitHurryPercent>300</UnitHurryPercent>
            <UnitTradePercent>300</UnitTradePercent>
            <GoldenAgePercent>200</GoldenAgePercent>
            <HurryPercent>100</HurryPercent>
            <InflationPercent>10</InflationPercent>
            <InflationOffset>-270</InflationOffset>
            <VictoryDelayPercent>300</VictoryDelayPercent>
            <IconAtlas>GAMESPEED_ATLAS</IconAtlas>
            <PortraitIndex>0</PortraitIndex>
        </Row>
I believe you should use <Update> tags in your mod to change the ConstructPercent (building construction) and TrainPercent (unit training) values, say, back to 100, which is the value for the Standard pace. There's also CreatePercent, but I'm not sure what that is. Higher values in Percent columns means slower processes, in general. Look into Civ5GameSpeeds.xml and see how each pace setting changes in relation to the previous one.

But remember, don't edit the base game's files!
 
I actually have a mod released that does primarily what you are asking. Look for More Marathon in the game rules section. It increases build speed and research time, so you have more time spent at each technological era, and are able to get units and buildings built faster during your time.
 
Actually, increasing research times is a sensible idea. Given you'll be finishing buildings much faster, you'll be investing production into Research (tech allowing) much more often, which means you'd be getting new technologies quicker if said times remained unchanged. That'd be disruptive to the timeline in the long run.
 
Did they close down the game rules section?
 
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