Archerdemon (Werdandi)

SaibotLieh

Emperor
Joined
Sep 25, 2009
Messages
1,589
My next converted Atlantica Online unit, the sister of Skuld and Urd.
Spoiler :

werdandi02_j7K.jpg


werdandi03_o4E.jpg


This one gave me a lot of trouble, because the animation of the gown and the hair did not convert right via Blender for whatever reason. Thus I had to transplant a lot of bone animation information per hand with NifSkope (no happytime). Further, this unit has no original fortify animation. I had to create some new animation out of the available ones and had to modify other to fit these new animation. :( Good thing about this is that I finally was forced to learn how to animate with Blender. Altogether easier than I thought and something I might make good use of for future creations. :)

And while I was at it having much work with this unit I've also added a nice glowing effect to the energy arrow Werdandi creates when she fortifies (the whole arrow is costum-made by the way)
Spoiler :

werdandi01_xa5.jpg


And as if this wasn't enough to do already I had to realize that the flying arrow effect isn't that easy to customize as I thought. But using ambrox62's Classical Age Javelineers as blueprint I was able to find a (modulized) solution.
Spoiler :

werdandi04_69K.jpg


Hope you like this piece of work, more information in the download section.

Download link: http://forums.civfanatics.com/downloads.php?do=file&id=15510

Enjoy! :)
 
I had to create some new animation out of the available ones and had to modify other to fit these new animation. :( Good thing about this is that I finally was forced to learn how to animate with Blender. Altogether easier than I thought and something I might make good use of for future creations. :)

great job :) and welcome in the club ;)
 
Thanks! :)
great job :) and welcome in the club ;)
I'm just waiting for the golden member card now. :lol:

Well, in fact I just know how to paste poses with Blender for now, but I guess should manage to make an actual new animation at some time. :)
Love her pretty face...
Please continuing your works :thumbsup:
That's very good to hear, because this time I can at least take some of the credit for the look of the face. I remodeled the original face a bit to make her look a bit older. The original one just looks way too young. Here is a comparison of the two. The quality of the texture of the modified one is lower because I had to reduce the original .dds files to a sixteenth of their size (512*512 to 128*128):
Spoiler :

attachment.php

 

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Can you make a leader head with the old face?
She looks so beautiful that I would newer spend a game without her.
 
Do you mean old like in old = unmodified or like in old = older looking?

Even better, do you mean the left one or the right one? ;)
 
The left one. As in the young girl.
She looks like a fairy princes.
 
Hm, in fact I didn't want to make generic Leaderheads anymore, but I guess I can make an exception for something like a "young princess". ;) But I think I'll still have to make her eyes at least a tad smaller, because otherwise it could look a bit strange with the given leaderhead animations.
 
The eyes are sort of the point. She looks like an anime character.
 
Your hard work on this gal was well-worth it SaibotLieh. She's stunning. I am creating an expansion for Fairy Tale called Fairy Tale Heroes, where these units of yours will be a feature. They will be shown off to their fullest there.

Thanks for these excellent units and all your hard work on them!

Spoiler :
ArcherDemon1.jpg
 
I absolutely adore this one... seriously annoying I can't really use her for anything in my mod. Hopefully I'll think of something, heh.

Edit - Alright, she's in! Actually works out pretty darn well gameplay-wise, what I wound up doing.
 
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