BlakeTheGreat
Chieftain
This simple mod adds a great people info icon to the top panel right after the culture icon and before the resources icon. It syndicates all of the GP progress of a player's empire and displays it in the top left, allowing the user to avoid having to go into each separate city screen to view great people progress. I only self-tested, so bug-reports would be most appreciated.
Mod is on ModBuddy's online system (in-game), and uploaded here. Just use ModBuddy though, it's easier.
Features:
Version 2 (Stable) Changes:
Future Changes:
Note to fellow modders:
This mod is non-modular in order to display it in the top left, in sync with the other top panel info icons, as opposed to top right (like magus 424's luxury resources mod) or top center (like various clock mods). As of release, this mod is compatible with the aforementioned luxury resources mod and most clockmods (I think one or two are non-modular, don't use it). For future reference, if they're modular or they don't modify toppanel.lua then they're compatible, if it's anything that's non-modular AND modifies the top panel, then it is incompatible.
You shouldn't need to include this in any mod compilations because the only other mods that would have compatibility issues don't have any. I have already mentioned them, and they are compatible with this one. However, as more mods inevitably become available and more compatibility issues arise, feel free to shoot me a pm or post here.
EDIT: Scroll down for EN/DE localization provided by Mordino.
Mod is on ModBuddy's online system (in-game), and uploaded here. Just use ModBuddy though, it's easier.
Features:
- Shows next great person produced in player's empire, in how many turns, and in what city.
- Shows the progress of the rest of remaining great people (4), in how many turns it would be built (hypothetically), it's progress per turn, and in what city.
- Shows great general progress.
Version 2 (Stable) Changes:
- Ordering by turns left for remaining great people
- Next great person produced determined by turns instead of progress
- Minor bug fixes
Future Changes:
- Implementation of the progress bars that you see in the city screen (I think the C++ modding tools are required for this. Correct me if I'm wrong)
Note to fellow modders:
This mod is non-modular in order to display it in the top left, in sync with the other top panel info icons, as opposed to top right (like magus 424's luxury resources mod) or top center (like various clock mods). As of release, this mod is compatible with the aforementioned luxury resources mod and most clockmods (I think one or two are non-modular, don't use it). For future reference, if they're modular or they don't modify toppanel.lua then they're compatible, if it's anything that's non-modular AND modifies the top panel, then it is incompatible.
You shouldn't need to include this in any mod compilations because the only other mods that would have compatibility issues don't have any. I have already mentioned them, and they are compatible with this one. However, as more mods inevitably become available and more compatibility issues arise, feel free to shoot me a pm or post here.
EDIT: Scroll down for EN/DE localization provided by Mordino.