Please watch your spelling. There's a spelling error in your post (ceremonial burial) which partially shows up in the screen shot. Others in your post: it's petroleum, and satellites. Don't know if those are in your mod or not.
I love anything that adds new techs. and I mean Anything.
Id start with old techs first, like from the old civ games.
I know civ 3 had a lot civ 5 doesnt, it could also give you ideas for the buildings
Polythesism
Free Artistry (shakespheres theatre)
Theory of Gravity
Theory of Evolution (ADD BACK THE TWO FREE TECH DARWINS VOYAGE DAMMIT)
Music Theory
Invention (I had no idea all these cool techs were removed until I started looking back at the civ 3 tech tree) (leonardo's workshop)
Military Tradition
Genetic Engineering (cure for cancer wonder)
Magnetisim
Automobile
Mass Production
Conscription
Superconducter
ect
I found a website with a bunch of Civ Tech trees (with what each tech gave) that may help you
I love the call to power "future techs" they are unrivialed.
though it must be noted, "http://forums.2kgames.com/forums/showthread.php?p=1168861"
it looks like someone is making a call to power mod, .... ..... .... I think I love them. *cough
erm, anyway. I have loyalty to whoever adds the most techs >_>
I've been thinking alot about ways to add a pre-historic area and truly can't wait to try v2. Great work! Hoping to see more ancient/pre-historic techs/units/buildings!
Edit: also ancient wonders would be... well... wonderfull!
Moai statues deserve a comeback (ocean cities could use an early boost)
Could you change the standart warrior model?
Maybe to the barbarian's brute? or at least one version of them?
Because I thin that the warriors look like workers right now, and their classic/egypt/greek look just doesn't fit.
And even worse for prehistoric ages.
They should wear pelts and stuff, just like the Brutes!
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